Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width50%

The VRayPtex node allows the you to load and use PTex textures with V-Ray. PTex is a mapping system that applies a separate texture to each face of a subdivision or polygon mesh and therefore requires no UV assignment. A PTex file can store an arbitrary number of textures along with mipmaps and adjacency data used for filtering across face boundaries. For more information on the PTex concept, see the Notes section below. See also the tutorial on  Rendering PTex Textures from Mudbox  and on  Rendering Vector Displacement with Object-Space PTex . The example shown here has PTex textures for the Diffuse and Bump channels of a V-Ray Material

Column
width5%

 

Column
width45%

Image Modified

UI Expand
titleUI Path: ||Material Editor window|| > Material/Map Browser...
||Material Editor window|| > Material/Map Browser > Maps > V-Ray > VRayPtex

 

Section
Column
width30%

 

Column
width40%

Column
width30%

 

...