Allows an external mesh to be imported at render time only. Since the proxy object's geometry isn't present in the scene, it will not take up resources and allows the rendering of meshes with triangle counts higher than Maya itself can handle. Find out more:Proxy Objects
Column
width
5%
Column
width
20%
UI Text Box
size
medium
Procedural Fur
Creates simple procedural fur at render time. Find out more: VRayFur
Column
width
5%
Column
width
20%
UI Text Box
size
medium
Infinite Plane
Creates an infinite plane at render time that will have no visible end. Find out more:VRayPlane
Column
width
5%
Column
width
20%
UI Text Box
size
medium
Metaballs and Iso-Surfaces
Creates a raytraced iso-surface out of an existing particle system at render time and is not generated as actual geometry. Find out more:VRayMetaball
Column
width
5%
Section
Column
width
20%
UI Text Box
size
medium
Section Clipper
Creates a Creates a simple plane at render time that can be used to clip away parts of the scene without modifying the actual scene geometry itself. Find out more:VRayClipper