Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width20%
UI Text Box
sizemedium

Proxy Objects

Allows an external mesh to be imported at render time only.  Since the proxy object's geometry isn't present in the scene, it will not take up resources and allows the rendering of meshes with triangle counts higher than Maya itself can handle. Find out more: Proxy Objects

Column
width5%

 

Column
width20%
UI Text Box
sizemedium

Procedural Fur

Creates simple procedural fur at render time. Find out more: VRayFur

Column
width5%

 

Column
width20%
UI Text Box
sizemedium

Infinite Plane

Creates an infinite plane at render time that will have no visible end. Find out more: VRayPlane

Column
width5%

 

Column
width20%
UI Text Box
sizemedium

Metaballs and Iso-Surfaces

Creates a raytraced iso-surface out of an existing particle system at render time and is not generated as actual geometry. Find out more: VRayMetaball

Column
width5%

 

Section
Column
width20%
UI Text Box
sizemedium

Section Clipper

Creates a Creates a simple plane at render time that can be used to clip away parts of the scene without modifying the actual scene geometry itself. Find out more: VRayClipper

Column
width5%

 

Column
width20%
UI Text Box
sizemedium

Renderable Curve

Turns a curve into a renderable object. Find out more: VRayRenderableCurve

Column
width5%

 

Column
width20%

 

Column
width5%

 

Column
width20%

 

Column
width5%

 

...

Section
Column
width20%
UI Text Box
sizemedium

Geometry Displacement

Allows higher detail to be added to a geometry object through displacement. Find out more: VRayDisplacement

Column
width5%

 

Column
width20%
UI Text Box
sizemedium

NURBS Tessellation

Adds faces to a NURBS object. Find out more: VRayNURBSTesselation

Column
width5%

 

Column
width20%

 

Column
width5%

 

Column
width20%

 

Column
width5%

 

...