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||V-Ray Asset Editor|| > Materials (left-click) > Hair
UI Options
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border | true |
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width | 60% |
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From the Add Attribute button, you can select additional attributes that can add up to the appearance of the material. For more information, see the Attributes section.
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type | tip |
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The context options of the Color Slot allow to Copy and Paste a color from one color slot to another, as well as to reset the color selection.
A Reset option is provided in the context menu of each Number Slider. You can reset the slider value to the default one.
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Parameters
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Diffuse
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Primary Specular
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Secondary Specular
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Transmission
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Example: Transmission Glossiness Length and Width Parameters
This example shows the effect of the Transmission Glossiness Length and the Transmission Glossiness Width parameters. It shows a number of vertical strands (in this case, produced by VRayFur) lit from behind by a spherical light.
Note how each parameter changes the way light scatters along the length and the width of the strands. Higher values for the length glossiness compress the transmission highlight along the strand length, while lower values expand it.
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Options
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Example: Opaque for GI
This example shows how important GI is for the appearance of hair, especially bright hair. GI is brute force and light cache has retrace.
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Multipliers
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Binding
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Override Control
Can be Overriden – When enabled, the material can be overridden when you enable the override color option in the Global Switches.
Attributes
The attributes from the following expandable menus are available for the Hair material.
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Holding down Ctrl (or Cmd on macOS) while having the Add Attribute menu open, allows selecting multiple entries without closing the dropdown. |
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Raytrace Properties
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Material ID
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