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Changing the Quality preset sets a number of options with appropriate values for the selected preset. Generally, the Quality presets will work for a wide variety of scenes and you do not need to adjust the settings any further.

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Engine Switches between the CPU, CUDA(GPU), and RTX(GPU) rendering engine.

The devices used by the GPU engine to perform the raytracing calculations, can be specified via the menu available on the right .

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If V-Ray GPU cannot find a supported CUDA device on the system, it silently falls back to CPU code.

If V-Ray GPU cannot find a supported RTX device on the system, the process stops.

The Computer CPU is also listed as "C++/CPU" in the CUDA device list and can participate in rendering (Hybrid rendering). For more information, see the Hybrid Rendering with CPUs and the CUDA Engine section below.

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The RTX engine type is not supported on macOS.

The RTX engine type only works with NVidia RTX cards.

For more information on GPU rendering engines, see the GPU Rendering page.

Progressive – Enables the Progressive image sampling mode. With this mode active, a noisy image appears in the VFB at first and its quality improves over time.

Quality – Controls the rendered image quality by changing the Raytrace and Global Illumination settings. If any of the controlled settings is manually modified and no longer corresponds to the current quality preset value, the Custom quality is automatically selected.

Update EffectsControls the regularity of post effects updates during progressive rendering - Denoiser, Lens Effects, Lighting Analysis. The steps go as follows:

At the End (0% of maximum frequency) disables progressive updates. Instead, effects are applied after the render process is finished (but not if it is manually cancelled).
Rapid (100% of maximum frequency) causes updates as often as possible.
Rarely, Often and Very Often are medium steps increasing the updates.

Denoiser – Enables the Denoiser Render Element. Additional render elements are created automatically and appear in the VFB channel stack. hen enabled, you can switch between NVIDIA AI denoiser or the V-RAY denoiser. For more information, see the Denoiser page.

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Hybrid Rendering with CPUs and the CUDA Engine
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