The LightSunV-RaySun and Sky texture are special features which are provided by the V-Ray renderer. Developed to work together, the V-Ray Sun and Sky system reproduces the real-life sun and sky environment of the Earth. Both are coded so that they change their appearance depending on the direction of the VRaySunthe V-Ray Sun.
For easier workflow, LightSun V-Ray Sun and Sky creates an all-set-and-ready-to-use Sun and Sky system in Cinema 4D.
More information on the LightSun V-Ray Sun parameters can be found at on the V-Ray Sun page.
More information on the VRaySky texture parameters can be found at on the VRaySky page.
UI Path: ||V-Ray|| > Lights > V-Ray Sun with Sky
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The V-Ray Sun and Sky system in Cinema 4D introduces an easy way to manage both the V-Ray Sun and the Sky texture together.
When created, V-Ray automatically sets a V-Ray Dome lightwith a LightSun and LightSunV-Ray Sun and V-Ray Sun-Target under it in the Objects tab.
The LightSunV-Ray Sun-Target is a dummy object created in the viewport, that you can use to control the direction of the Sun.
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Rotating the LightDome Dome Light object rotates the whole LightSun V-Ray Sun and Sky system!
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The Sky texture is automatically attached as a the Dome Tex.
For more information on the Sky texture, see the V-Ray Sky page.
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If you want to change the pivot point of the Sun with another object, you can do the following:
Go to the Target tab under LightSunthe V-Ray Sun;
With the selector of the Target Object, choose the desired object.