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UI Current ThemeChanges the Color Theme of the Asset Editor, File Path Editor, Color Picker, and the Render Progress Window. You can choose between a Dark (default) theme theme and a Bright theme. See the images on the right.

Sliders Color SpaceControls the color space of all Color Picker sliders. Color Picker slider inputs can work with both Rendering (RGB) and Screen (sRGB) values. Selecting the preferred color space affects all color sliders at once.

Rendering (RGB) – The default mode. The color values that are displayed match the color values that V-Ray uses for internal calculations (and the values listed in a .vrscene). This means that if a 0.5 in value, gray color is selected, it appears bright when rendered and viewed in sRGB space. On the other hand, if two colors are blended with a Mix (Map) texture using the same 0.5 mix color, the result is exactly 50% color blend. This mode is useful when blending materials or textures with exact color values. It also allows for specifying exact (might be measured) material albedo, reflection, or transmission.
Screen (sRGB) – The color values that are displayed match the color in the rendered image viewed in sRGB space (the VFB default behavior). This means that if a color is set with exact R G B values, rendered, and then picked from the image the values match.

GPU Preview Devices Selects the devices used for the GPU preview. Note that the selected option is preserved between sessions.

Delete Confirmation – Enables a confirmation dialog on every asset deletion or purge.

Properties LevelSets a default level of expertise for newly created assets. This option does not affect pre-existing assets.

Basic – Allows configuration of the essential settings only.
Advanced – Allows configuration of all available settings.

Apply to Existing Applies the default level of expertise to all existing scene assets.

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