This page introduces V-Ray User Interface topics and generally how to access them. Please click on the appropriate topic(s) below for the full documentation and proper usage information.
Overview
V-Ray rendering plug-in for Rhino consists of the following:
V-Ray Toolbar
V-Ray Toolbar includes several toolbars with easy shortcuts to some of the most commonly used V-Ray components. Find out more: V-Ray Toolbar
V-Ray Frame Buffer
V-Ray Frame Buffer contains a variety of additional rendering tools. Find out more: V-Ray Frame Buffer
V-Ray Asset Editor
V-Ray Asset Editor allows for convenient management of V-Ray related assets and V-Ray render settings. Find out more: V-Ray Asset Editor
V-Ray Color Picker
V-Ray Color Picker is a color manager that allows numeric color value selection in Screen (sRGB)1 and Rendering (RGB) Color spaces. Find out more: V-Ray Color Picker
V-Ray File Path Editor
V-Ray File Path Editor is a file managing tool that lets you set file paths, create scene archives, and keep track of different assets. Find out more: V-Ray File Path Editor
V-Ray Menu
V-Ray menu provides access to most common V-Ray actions such as File Path Editor and Colorize Textures. Find out more: V-Ray Menu
V-Ray Commands in Rhino
V-Ray for Rhino has a number of set commands executable through the main Rhino Command window. Find out more: V-Ray Commands in Rhino
V-Ray Progress Window
The V-Ray Progress Window provides information about the current render. It shows useful details about texture or material issues, the number of raycasts, etc.
The nested progress bar gives real-time updates about the status of the render process. The full progress log can still be accessed in the V-Ray Progress window, which is opened through the small square button at the bottom-right corner of the VFB.
- Hovering with the cursor over each color box in the Asset Editor displays a tooltip with the color value in RGB format with a range of 0 to 1 in Screen (sRGB) color space.