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This page provides information about the Particle Sampler texture in V-Ray for Cinema 4D.


Overview


The Particle Sampler Texture reads the attributes of the particle system, such as the particles' color, age, velocity, etc, and outputs the data to a material that can be assigned to the particle system to shade it. This allows per-particle shading and/or adjustments.

UI Path: Texture > plugins > V-Ray > VRayParticleSamplerTexture


c4d2024_62000_ParticleSamplerTexture_hero0029.png


General


Default Color – 

Texture – Allows a texture file to be applied. Use the Mix Strength parameter to blend between the Texture and the Default Color.

Output – Defines which aspect of the particle system is used to derive data.

Default – 
Color – 
Acceleration – 
Velocity – 
Age – 
Lifespan – 


c4d2024_62000_ParticleSamplerTexture_General.png

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