© Bertrand Benoit

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This page provides information on the Spot Light in Unreal.


Page Contents

 

Overview


The Dome light illuminates the scene using either a solid color or an image (.hdr only).

 


 

UI Path:||Ribbon|| > V-Ray Tab > Lighting > Environment Light options > Dome Light

 

 

 

Settings


 

 

Default

Use HDR Image

 

 

Visibility


Intensity – Determines the light intensity.

Use HDR Image – When enabled, allows an .exr or .hdr image to light the scene instead of a solid color.

 

Dome Light Color Settings


This rollout is accessible by default but will become hidden if Use HDR Image is enabled.

Dome Color – Specifies a color for the dome light.

 

HDR Image Settings


This rollout is accessible when Use HDR Image is enabled.

Image Path – Specifies an .hdr or .exr image for scene lighting

Rotation – Specifies the rotation of the image in degrees.