© Bertrand Benoit

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This page provides information on the V-Ray Light Dome Blueprint.


Page Contents

 

Overview


The V-Ray Light Dome is a light that shines inward at the scene as if from a spherical or hemispherical light source outside the scene extents. This light is frequently used for Image-Based lighting using panoramic HDR images used as environments

 

The VRaySunAndSky Blueprint Actor is accessible through the Modes panel by searching for VRaySunAndSky or from VRayForUnreal > Content > BP > Actors > VRaySunAndSky in the Content Browser Tree. Select the Blueprint and drag and drop it in the level.

 

UI Path:||Modes Tab|| >Search Classes > VRaySunAndSky



alternatively

UI Path:||Content Browser|| >VRayForUnreal > Content > BP > Actors > VRaySunAndSky



In order to see the VRayForUnreal folder you first have to enable Show Engine Content and Show Plugin Content in View Options of the Content Browser.

 



VRaySunAndSky Settings


 

General

  • Auto Update -
  • Elevation -
  • Azimuth -
  • On -
  • Invisible -
  • Turbidity -
  • Intensity Multiplier -