© Taichi Kobayashi


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This page gives some basic details about the Reflection Glossiness render element and how it is used in compositing.
 

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Overview


The Glossiness Render Element stores the image's reflection glossiness as a grayscale image that represents the degree of Reflection Glossiness set for materials in the scene. White areas have the most reflection glossiness, while dark areas have little.

 


 

UI Path: ||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > Glossiness


Attributes


 

 

 

Name The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.Glossiness.vrimg).

Filtering – Applies the image filter to this channel. Image filter settings are in the AA sub-tab of the Sampler tab of the  V-Ray Renderer node.

 

 

 

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