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Table of Contents

This page provides information about the Common tab in V-Ray Render Settings in Cinema 4D. 

 

Overview


The Common tab of the V-Ray Render Settings provides options for distributed rendering and exporting a .vrscene file. 

 

UI Path: ||Render menu|| > Edit Render Settings... > V-Ray > Common

 

 

 

Translator


 

Render – Enables V-Ray to render the image to the frame buffer and then save an image file as specified in the Common tab of the Render Settings window. This option can be used at the same time as Export to a .vrscene file.

Export to a .vrscene file –  Enables V-Ray to export the scene to a .vrscene file and expands the options in the rollout.

Separate files – When enabled, V-Ray exports separate files for different components of the scene. This also allows you to disable export for certain types of objects.

Each frame in separate file – When enabled, V-Ray makes a separate file for each rendered frame.

Strip paths – When enabled, the paths for assets (bitmap textures, proxies, GI caches loaded from file, etc.) are removed from the exported file and only the file names of the assets remain.

Write mesh data in hex format – When enabled (the default), the mesh data is written in hexadecimal format in the .vrscene file. This makes the files smaller and faster for processing, but less readable to a user. When disabled, the mesh data is written in normal decimal format.

Write transform data in hex format – When enabled (the default), transform data is written in hexadecimal format in the .vrscene file. This makes the files smaller and faster for processing, but less readable to a user. When disabled, the data is written in normal decimal format.

Compressed – When enabled, basic compression is applied to the .vrscene file. This option can only be used together with Write mesh data in hex format.

Export Lights – Enable/disable the export of lights. Available when the Separate files option is enabled.

Export NodesEnable/disable the export of nodes. Available when the Separate files option is enabled.

Export Geometry Enable/disable the export of geometry. Available when the Separate files option is enabled.

Export Materials Enable/disable the export of materials. Available when the Separate files option is enabled.

Export Textures Enable/disable the export of textures. Available when the Separate files option is enabled.

Export Bitmaps Enable/disable the export of bitmaps. Available when the Separate files option is enabled.

File name – Specifies the location and name for the .vrscene file.

 

 

Distributed Rendering


Use Distributed Rendering – Enables additional parameters and settings needed to distribute the rendering across additional computers. Note: The vray_dr_list.xml file stores the settings information for your DR setup.

Use Local Machine – The client/local machine functions as a render server along with the other computers used to complete the rendering task. Disabling it means all rendering are done on other machines apart of the DR set up.

Ignore in Interactive – When enabled, Interactive only runs on the local machine rather than the whole distributed rendering network.

Transfer Assets – Allows render servers to automatically download missing rendering assets from the client machine,  including textures, V-Ray proxy files, IES profiles, GI solution caches (irradiance maps, light caches), etc.