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This page provides information about the Light Select Render Element in V-Ray for Cinema 4D.

 

Overview


The Light Select Render Element represents the lighting contribution from a list of selected lights. It can output their direct contribution (in Raw, Diffuse, Specular or normal Illumination mode) or their Full effect on the scene illumination (including GI, SSS, reflection, refraction, etc). Multiple Light Select elements can be rendered for a single scene, and lights may be included in more than one Light Select element. However, a good practice is to have one Light Select element for each light source in your scene. This way, specific lights in the result render can be adjusted (color, temperature, brightness, etc.), while compositing without the need of re-render.

For example, by generating a Light Select element for all of the backlights in a scene, an artist may adjust the backlighting of the rendered scene easily in the composite without affecting the rest of the scene's illumination.

 

Options


Enable Deep Output –

Color Mapping –

Consider for Aa –

Filtering –

Derive Raw Channels –

Vfb Color Corrections –

Denoise –

Mode –

Light Path Expression –

Include Children –

 

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