This page provides a list of additional references for lighting, shading, and rendering concepts used by V-Ray.
Overview
These pages cover some basic concepts regarding physically-based lighting, shading, and rendering. Understanding these concepts will help you use V-Ray tools to their full potential.
Reference Topics
Basic Ray Tracing
The basic concept of ray tracing used throughout V-Ray. Find out more: Basic Ray Tracing
GI Methods
The technical details behind various global illumination techniques. Find out more: Classification of GI Methods
Indirect Illumination Reference
A comparison of the global illumination methods offered by V-Ray. Find out more: Indirect Illumination Reference
Terminology
Definitions of technical terms used in V-Ray documentation. Find out more:Terminology