This page provides information about the Toon Override material in V-Ray for SketchUp.
Overview
The Toon Override material is related to the global Contour settings and some of the global options affect all Toon Override materials.
The Toon Override material is available only when the engine is set to CPU. It is currently not supported for GPU.
Toon materials from previous V-Ray versions will be automatically migrated to Toon Override materials.
UI Options
The Emissive material settings are organized in Basic and Advanced modes. You can switch the mode from the toggle button under the Preview Swatch or globally from the Configuration rollout of the Settings tab.
From the Add Attribute button, you can select additional attributes that can add up to the appearance of the material. For more information, see the Attributes section.
An Add Layer button is provided for some V-Ray materials, including Emissive. You can select an additional layer that can add up to the appearance of the material. For more information, see the Layers section on Materials page.
The Emissive material itself can be created by adding Emmisive layer.
The context menu of the Color slot provides options to Copy and Paste, as well as to Reset the color.
A Reset option is provided in the context menu of each Number Slider. You can reset the slider value to the default one.
Contour
Line Color – Specifies the color of the outlines.
Opacity – Specifies the opacity of the outlines.
Normal Threshold – Determines when lines will be created for parts of the same object with varying surface normals (e.g. at the inside edges of a box). A value of 0.0 means that only 90 degrees or larger angles generate internal lines. Higher values mean that smoother transitions between face normals can also generate a line. Setting this value to 1.0 fills curved objects completely.
Overlap Threshold – Determines when outlines will be created for overlapping parts of the one and the same object . Lower values reduce the internal overlapping lines, while higher values produce more overlap lines. Setting this value to 1.0 fills curved objects completely.
Width – Specifies the width of the outlines.
Inner Line Control – Enables a separate control for the inner edges.
Inner line Color – Specifies the color of the inner lines
Inner Width – Specifies the width of the inner lines.
Some of the global parameters have an effect on all materials with Contour attribute. These parameters are Width Type, Trace Bias, No Inner Edges, Visible in Secondary, and Compensate EV.
Override Control
Can be Overridden – When enabled, the material can be overridden by the Material Override option in the Settings.
Attributes
The attributes from the following expandable menus are available for the Toon Override material.
Notes
- Since V-Ray 5, both Reflective Coat and Diffuse Coat are legacy layers that can no longer be created or duplicated. However, the layers used in old scenes can be converted to VRayMtl through the Migrate Now button, located in the Asset Editor. The Diffuse coat layer can also be deleted and replaced by the parameters of the Coat and Sheen base layers.