This page provides information about the Geometry Normals ID render element in V-Ray for Rhino.
Overview
Shows surface normals in the scene. Stores the camera space normal map using the geometry's surface normals. Material bump and normal maps don't affect this element.
UI Paths
||V-Ray Asset Editor|| > Render Elements (right-click) > Geometry Normals
||V-Ray Asset Editor|| > Create Asset (left-click) > Render Elements > Geometry Normals