This page provides information on a feature called Multiloaders, which you can use to launch 3ds Max with a specific version of Corona, or even multiple instances of 3ds Max at the same time with different Corona versions each. While this is not a common scenario, it may be sometimes useful, for example when setting up render farms, using specific 3ds Max versions with specific Corona versions, or investigating problematic scenes using multiple Corona versions without the need to reinstall Corona multiple times.
Sometimes you may want to:
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Currently, it is not possible to have two or more versions of Corona installed on the same computer for the same 3ds Max version when using our universal installer. But there is a way to overcome this limitation using Multiloaders.
The method explained in this guide does not let you launch 3ds Max once and then select different versions of Corona from the render engines dropdown inside a single 3ds Max instance. |
To use Multiloaders, you need to have Corona Renderer 6 or newer installed in your system. You can use Multiloaders only to launch 3ds Max with Corona Renderer 5 or newer. You should be familiar with setting up Windows environment variables. You should be familiar with creating and running simple batch scripts. |
Starting with Corona Renderer 6, the files CoronaMax20XX.dlr and CoronaMaxUtils20XX.dlt installed by our universal installer into the 3ds Max Plugins folder are not actually Corona Renderer plugins. These files only act as "dispatchers", loading the actual plugin files from another directory.
The actual plugin files are installed into %programfiles%\Corona when using the standard installation method, for example:
C:\Program Files\Corona\Corona Renderer for 3ds Max\2021\Corona_Release.dll |
You can use the instructions in this guide to override this default path to a user-specified one. This way, you can decide which specific files to load when starting 3ds Max (e.g. Corona Renderer 6 plugin files or Corona Renderer 7 plugin files).
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