Built-in Material – When enabled, applies a material with controllable Fog color, Fog depth, Reflection color, Reflection glossiness, Refraction color and Refraction glossiness parameters. When disabled, uses any applied material from the Material lister. See the Wave Material example below. Appearance preset – Allows for a quick setup of the material properties. Available presets are: Clear, Turquoise, Deep blue, Murky. See the Appearance Presets example below. Fog Color – Specifies the attenuation of light as it passes through the water material. Fog Depth – Controls the strength of the fog effect. Higher values reduce the effect of the fog, making the material more transparent. Smaller values increase the fog effect, making the material more opaque. Reflection Color – Specifies the amount of reflection and the reflection color of the water surface. Reflection Glossiness – Controls the sharpness of reflections. A value of 1.0 means perfect mirror-like reflection; lower values produce blurry or glossy reflections. Refraction Color – Specifies the amount of refraction and the refraction color of the water surface. Any value above zero enables refraction. Refraction Glossiness – Controls the sharpness of refractions. A value of 1.0 means perfect clear water, lower values produce blurry or murky appearance. |