If you’d like to post-process your image in Photoshop, for example, or incorporate your render into a photograph by including a transparent background, the Export Object-ID, Material-ID, and Depth Channel checkbox in the Output settings tab is a very useful tool. When active, Enscape exports four images for each image or View: - The rendered image, as seen in the Enscape window
- A second image that’s graded from white to black, depending on the distance from the camera (Depth Channel)
- Third and fourth renders that assign a distinctive color to each object (Object-ID) and material (Material-ID)
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From left to right: the normal image render, the Depth (or Alpha Channel), the Material-ID, and the Object-ID
You can use the Object-ID and Material-ID images to post-process parts of your image. Let’s say you’ve closed the project, all renderings are done, but you realize one element looks too dark. Instead of having to reopen and recreate everything, you can create a mask using that specific color, allowing you to post-process only that part of the image. Additionally, the black background can be used as an Alpha channel to extract your actual model and place it in a photograph, although you may find it easier to use the Apply Alpha Channel option instead. The Depth render can be turned into a map and used to apply depth-related effects to your render. All of these actions can be performed in many advanced image editing software – Enscape only delivers the renderings. |