This page contains information about the V-Ray Curvature Texture.
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UI Path: ||shop Network|| > vraymtl > Texture > Curvature
The TexCurvature node does not provide any inputs.
Trace Distance – Specifies a maximum ray-trace distance for the texture.
Radius – Controls the radius of the sampled region.
Scale – Specifies the scale relative to which the curvature is computed.
Threshold – Curvature values below this threshold will be ignored and be shown as pure black. This focuses the curvature effect only around the most curved areas of the mesh.
Color Min – Specifies the minimum output color for the texture.
Color Max – Specifies the maximum output color for the texture.
Subdivs – Controls the number of samples around each shaded point.