Enable All Overrides – Enable/disable all overrides at once. Enable V-Ray Material Override – Enable/disable the material override for normal/camera rays.
V-Ray Material – Material to be used as the override for normal/camera rays Enable GI material Override – Enable/disable the material override for global illumination rays. GI Material – Material to be used as the override for global illumination rays. Enable Reflection Material Override – Enable/disable the material override for reflection rays. Reflection Material – Material to be used as the override for reflection rays. Enable Refraction Material Override – Enable/disable the material override for refraction rays. Refraction Material – Material to be used as the override for refraction rays. Enable Shadow Material Override – Enable/disable the material override for shadow rays. Shadow Material – Material to be used as the override for shadow rays. Enable Environment Override – Enable/disable the environment override. Environment Override – Environment override material. Environment Priority – The priority of this environment override.
Add to node: vray addAttributesFromGroup "VRayMtl1" "vray_specific_mtl" 1; Attributes: vrayEnableAllOverrides vrayEnableSpecificSurfaceShader vraySpecificSurfaceShader vrayEnableGIMaterial vrayGIMaterial vrayEnableReflectMaterial vrayReflectMaterial vrayEnableRefractMaterial vrayRefractMaterial vrayEnableShadowMaterial vrayShadowMaterial vrayEnableEnvironmentOverride vrayMtlEnvironmentOverride vrayMtlEnvironmentPriority |
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