This page provides information on the V-Ray Dome Light.
V-Ray Dome Light shines inward at the scene as if from a spherical or hemispherical light source outside the scene extents. This light is frequently used for Image-Based lighting using panoramic HDR images as environments.
||V-Ray Asset Editor|| > Lights (right-click) > Dome Light
||V-Ray Asset Editor|| > Create Asset (left-click) > Lights > Dome Light
||V-Ray Lights Toolbar|| > Dome Light (left-click) > Dome Light at point tool
||V-Ray Lights Toolbar|| > Dome Light (right-click) > Dome Light as sphere tool
Rhino Menus Ribbon
||V-Ray|| > Lights > Dome Light
This example shows how the render changes according to the visibility of the Dome light and the map attached as a Color/Texture.
The example below shows the difference between the two types of Dome Light - a sphere or a hemisphere. When a sphere is used the projection of the HDRI goes below the horizon, while when a hemisphere is selected, the render is halved in two by the horizon.
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