Mode – Switch between respective modes. Legacy – Does not distinguish if the mesh is curving outward (convex) or inward (concave) but instead takes into account only the amount of overall curvature Convex – Generates a grayscale, based on the mesh's outward curve. Concave – Generates a grayscale, based on the mesh's inward curve. Both – Generates a red-green gradient, based on both the mesh's convex and concave. Red corresponds to the mesh's convex and green corresponds to the mesh's concave. Scale – Adjusts the scale, relative to which the curvature is measured. Threshold – Curvature values below this threshold are ignored and are shown as pure black. This focuses the curvature effect only around the most curved areas of the mesh. Subdivs – Controls the number of samples around each shaded point. Sample Spread – Controls the radius of the sampled region. Ignore Bump – When enabled, excludes Bump maps from the VRayCurvature computations. Min Output Color – Specifies the minimum output color value for the most concave area (the dents in the mesh). Default value is 0 - black. Max Output Color – Specifies the maximum output color value for the most convex area (the peaks in the mesh). Default value is 1 - white. Output Color Gain – Multiplies the output values. Output Color Lift – Uniformly lightens the output values. Output Color Gamma – Applies gamma correction to the output values. Output Color Pivot – Pivots the value to the gamma correction (output values equal to the pivot value are left unchanged). Output Color Clamp – When enabled, clamps the Min Output Color and Max Output Color values in [0,1] range (negative values are output as 0 and values above 1 are being output as 1) |