Once the VRay Bitmap to VRayBitmap Converter has been selected from the Quad Menu, the converter window will appear. Convert bitmaps to tiled EXR/TX – When enabled, the converter script automatically invokes V-Ray's img2tiledexr tool to convert non-EXR textures to the tiled OpenEXR format. Afterwards, all Bitmap maps within the scene are replaced with VRayBitmap maps. If the option is disabled, the original bitmap files are used with the VRayBitmap maps. Convert All scene Objects' Bitmap texmaps to VRayBitmap texmap – When disabled, the tool converts bitmaps to VRayBitmap found in materials, modifiers, environment and Render setup. When enabled, also converts all Bitmap maps found in Cameras, Lights and V-Ray geometry (and some 3rd party geometry like ForestPro and Ornatrix) to VRayBitmap maps as well. |