Uv Set Name – Specifies the UVW Channel to render by the name of the UV set. Uv Index – Selects the UVW mapping channel of the connected Bitmap node. Refraction Ior – Sets the Index of Refraction. Transform . P – Specifies how to position the map. Transform . R – Specifies how to rotate the map. Transform . S – Specifies the scale of the map. Transform . Sh – Specifies a shear for the map. Transform . Order – Specifies the order of the rotations. |