This page offers information about the Sampler Info node in V-Ray for Cinema 4D.

 

Overview


 

The Sampler Info texture is a color image that provides information about the scene, with the choice to show any of various aspects as color blocks. It provides information about various aspects of the shaded points such as position, normal, bump normal, reflection/refraction vectors and UVW coordinates, which previously were only available through the Extra Texture Render Element.

Sampler Info texture can be used either for world position passes or normal passes. It extracts particular information about the scene, converting the gathered information into RGB data for use in compositing.

 

 

Properties


 

Uv Set Name – Specifies the UVW Channel to render by the name of the UV set.

Uv Index – Selects the UVW mapping channel of the connected Bitmap node

Refraction Ior – Sets the Index of Refraction.

Transform . P – Specifies how to position the map.

Transform . R – Specifies how to rotate the map.

Transform . S – Specifies the scale of the map.

Transform . Sh – Specifies a shear for the map.

Transform . Order – Specifies the order of the rotations.