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VRay SDK for C++
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This is the complete list of members for VRay::VRayRenderer, including all inherited members.
| abort() const | VRay::VRayRenderer | |
| addHosts(const char *hosts) const | VRay::VRayRenderer | |
| addHosts(const std::string &hosts) const | VRay::VRayRenderer | |
| addVRayProfilerMetadata(const char *category, const char *key, const char *value) | VRay::VRayRenderer | |
| addVRayProfilerMetadata(const std::string &category, const std::string &key, const std::string &value) | VRay::VRayRenderer | |
| append(const char *fileName, bool drSendNameOnly=false) | VRay::VRayRenderer | |
| append(const std::string &fileName, bool drSendNameOnly=false) | VRay::VRayRenderer | |
| append(const std::vector< const char * > &fileNames) | VRay::VRayRenderer | |
| append(const std::vector< std::string > &fileNames) | VRay::VRayRenderer | |
| appendAsText(const char *text) | VRay::VRayRenderer | |
| appendAsText(const std::string &text) | VRay::VRayRenderer | |
| appendAsText(std::string &&text) | VRay::VRayRenderer | |
| appendAsText(const std::vector< const char * > &sceneTexts) | VRay::VRayRenderer | |
| appendAsText(const std::vector< std::string > &sceneTexts) | VRay::VRayRenderer | |
| appendAsText(const char *text, size_t length, void(*freeFn)(char *text, size_t size, T *holderObject)=nullptr, T *holderObject=nullptr) | VRay::VRayRenderer | |
| appendAsTextFiltered(const char *fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| appendAsTextFiltered(const std::string &fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| appendAsTextFiltered(const char *fileName, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| appendAsTextFiltered(const std::string &fileName, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| appendAsTextFiltered(const std::vector< const char * > &sceneTexts, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| appendAsTextFiltered(const std::vector< std::string > &sceneTexts, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| appendAsTextFiltered(const std::vector< const char * > &sceneTexts, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| appendAsTextFiltered(const std::vector< std::string > &sceneTexts, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| appendFiltered(const char *fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| appendFiltered(const std::string &fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| appendFiltered(const char *fileName, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| appendFiltered(const std::string &fileName, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| appendFiltered(const std::vector< const char * > &fileNames, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| appendFiltered(const std::vector< std::string > &fileNames, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| appendFiltered(const std::vector< const char * > &fileNames, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| appendFiltered(const std::vector< std::string > &fileNames, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| bucketRenderNearest(int x, int y) const | VRay::VRayRenderer | |
| clearAllPropertyValuesUpToTime(double time) | VRay::VRayRenderer | |
| clearLastError() | VRay::VRayRenderer | |
| clearPropertyValuesUpToTime(double time, PluginCategories categories) | VRay::VRayRenderer | |
| clearScene() | VRay::VRayRenderer | |
| commit(bool force=false) | VRay::VRayRenderer | |
| continueSequence() const | VRay::VRayRenderer | |
| DebugShadingMode enum name | VRay::VRayRenderer | |
| deletePlugin(const Plugin &plugin) | VRay::VRayRenderer | |
| deletePlugin(const std::string &pluginName) | VRay::VRayRenderer | |
| deletePlugin(const char *pluginName) | VRay::VRayRenderer | |
| deletePlugins(const char *names[], size_t namesCount) | VRay::VRayRenderer | |
| deletePlugins(const std::vector< std::string > &names) | VRay::VRayRenderer | |
| deletePlugins(const std::vector< VRay::Plugin > &plugins) | VRay::VRayRenderer | |
| denoiseNow(void(*userCb)(VRayRenderer &, VRayImage *, void *)=0, bool shouldPassImage=true, const void *userData=nullptr) | VRay::VRayRenderer | |
| denoiseNow(T &object, bool shouldPassImage=true, const void *userData=nullptr) | VRay::VRayRenderer | |
| disableDRClient() | VRay::VRayRenderer | |
| enableDRClient(const EnableDRClientParams &enableParams) | VRay::VRayRenderer | |
| enableLiveLinkClient(const LiveLinkClientParameters ¶ms) | VRay::VRayRenderer | |
| exportScene(const char *filePath) const | VRay::VRayRenderer | |
| exportScene(const std::string &filePath) const | VRay::VRayRenderer | |
| exportScene(const char *filePath, const VRayExportSettings &settings) const | VRay::VRayRenderer | |
| exportScene(const std::string &filePath, const VRayExportSettings &settings) const | VRay::VRayRenderer | |
| exportSceneToBuffer() const | VRay::VRayRenderer | |
| exportSceneToBuffer(const VRayExportSettings &settings) const | VRay::VRayRenderer | |
| getActiveHosts() const | VRay::VRayRenderer | |
| getAllHosts() const | VRay::VRayRenderer | |
| getAllPluginTypes() const | VRay::VRayRenderer | |
| getAutoCommit() const | VRay::VRayRenderer | |
| getAutoExposureResult() const | VRay::VRayRenderer | |
| getBoundingBox() const | VRay::VRayRenderer | |
| getBoundingBox(bool &ok) const | VRay::VRayRenderer | |
| getBucketReadyHasBuffer() const | VRay::VRayRenderer | |
| getCamera() const | VRay::VRayRenderer | |
| getCameraName() const | VRay::VRayRenderer | |
| getCausticsSize() const | VRay::VRayRenderer | |
| getChangeIndex() const | VRay::VRayRenderer | |
| getCharPtrVector(const std::vector< std::string > &strVector) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
| getComputeDevicesCUDA() const | VRay::VRayRenderer | |
| getComputeDevicesCurrentEngine() const | VRay::VRayRenderer | |
| getComputeDevicesDenoiser() const | VRay::VRayRenderer | |
| getComputeDevicesMetal() const | VRay::VRayRenderer | |
| getComputeDevicesMetalRT() const | VRay::VRayRenderer | |
| getComputeDevicesOptix() const | VRay::VRayRenderer | |
| getCropRegion(int &srcWidth, int &srcHeight, float &rgnLeft, float &rgnTop, float &rgnWidth, float &rgnHeight) const | VRay::VRayRenderer | |
| getCurrentEventTime() const | VRay::VRayRenderer | |
| getCurrentFrame() const | VRay::VRayRenderer | |
| getCurrentTime() const | VRay::VRayRenderer | |
| getDREnabled() const | VRay::VRayRenderer | |
| getIESPrescribedIntensity(const char *iesLightFileName) const | VRay::VRayRenderer | |
| getIESPrescribedIntensity(const std::string &iesLightFileName) const | VRay::VRayRenderer | |
| getImage() const | VRay::VRayRenderer | |
| getImage(const GetImageOptions &options) const | VRay::VRayRenderer | |
| getImageIntoBuffer(const GetImageOptions &options, void *buf) const | VRay::VRayRenderer | |
| getImageSize(int &width, int &height) const | VRay::VRayRenderer | |
| getInactiveHosts() const | VRay::VRayRenderer | |
| getInProcess() const | VRay::VRayRenderer | |
| getInstanceHandle() const | VRay::VRayRenderer | |
| getInstanceOf(const char *pluginType) const | VRay::VRayRenderer | |
| getInstanceOf(PluginTypeId pluginTypeId) const | VRay::VRayRenderer | |
| getInstanceOf(const std::string &pluginType) const | VRay::VRayRenderer | |
| getInstanceOf() const | VRay::VRayRenderer | |
| getInstanceOrCreate(const char *pluginType) | VRay::VRayRenderer | |
| getInstanceOrCreate(PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
| getInstanceOrCreate(const std::string &pluginType) | VRay::VRayRenderer | |
| getInstanceOrCreate() | VRay::VRayRenderer | |
| getInstanceOrCreate(const char *pluginName, const char *pluginType) | VRay::VRayRenderer | |
| getInstanceOrCreate(const std::string &pluginName, const char *pluginType) | VRay::VRayRenderer | |
| getInstanceOrCreate(const char *pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
| getInstanceOrCreate(const std::string &pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
| getInstanceOrCreate(const char *pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
| getInstanceOrCreate(const std::string &pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
| getInstanceOrCreate(const char *pluginName) | VRay::VRayRenderer | |
| getInstanceOrCreate(const std::string &pluginName) | VRay::VRayRenderer | |
| getInteractiveStatistics() const | VRay::VRayRenderer | |
| getIrradianceMapSize() const | VRay::VRayRenderer | |
| getKeepInteractiveRunning() const | VRay::VRayRenderer | |
| getKeyframeTimes(InstanceId pluginID, const char *propertyName, double *×) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getLastError() const | VRay::VRayRenderer | |
| getLastParserError() const | VRay::VRayRenderer | |
| getLicenseError() const | VRay::VRayRenderer | |
| getLightCacheSize() const | VRay::VRayRenderer | |
| getNativeRenderer() const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getNumThreads() const | VRay::VRayRenderer | |
| getOptions() const | VRay::VRayRenderer | |
| getOrCreatePlugin(const char *pluginName, const char *pluginType) | VRay::VRayRenderer | |
| getOrCreatePlugin(const std::string &pluginName, const char *pluginType) | VRay::VRayRenderer | |
| getOrCreatePlugin(const char *pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
| getOrCreatePlugin(const std::string &pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
| getOrCreatePlugin(const char *pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
| getOrCreatePlugin(const std::string &pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
| getOrCreatePlugin(const char *pluginName) | VRay::VRayRenderer | |
| getOrCreatePlugin(const std::string &pluginName) | VRay::VRayRenderer | |
| getPhotonMapSize() const | VRay::VRayRenderer | |
| getPlugin(const char *pluginName) const | VRay::VRayRenderer | |
| getPlugin(const std::string &pluginName) const | VRay::VRayRenderer | |
| getPlugin(const char *pluginName) const | VRay::VRayRenderer | |
| getPlugin(const std::string &pluginName) const | VRay::VRayRenderer | |
| getPlugin_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPlugin_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginId_internal(const char *pluginName, PluginTypeId &outTypeId) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginMeta(const char *pluginClassName) const | VRay::VRayRenderer | |
| getPluginMeta(const std::string &pluginClassName) const | VRay::VRayRenderer | |
| getPluginMeta(const PluginTypeId pluginTypeId) const | VRay::VRayRenderer | |
| getPluginName_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyAColor(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyAColor(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyBool(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyBool(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyColor(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyColor(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyDefinition(const char *pluginName, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyDefinition(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyDefinitionFromClass(const char *pluginClassName, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyDouble(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyElementsCount(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyFloat(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyFloat(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyInt(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyInt(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyMatrix(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyMatrix(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyNames(const char *pluginClassName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyPluginRef(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyRuntimeType(const char *pluginName, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyRuntimeType(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyTransform(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyTransform(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyTyped(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyValue(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyValueAsString(const char *pluginName, const char *propertyName, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyValueAsString(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyVector(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginPropertyVector(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPlugins() const | VRay::VRayRenderer | |
| getPlugins() const | VRay::VRayRenderer | |
| getPlugins(const char *pluginClassName) const | VRay::VRayRenderer | |
| getPlugins(const std::string &pluginClassName) const | VRay::VRayRenderer | |
| getPluginsOfCategories(const PluginCategories &categories) const | VRay::VRayRenderer | |
| getPluginsOfCategories(const std::vector< PluginCategories > &categories) const | VRay::VRayRenderer | |
| getPluginsOfCategory(PluginCategory category) const | VRay::VRayRenderer | |
| getPluginsOfType(VRayRenderer &renderer, const char *pluginType) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
| getPluginsOfTypeId(VRayRenderer &renderer, PluginTypeId typeId) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
| getPluginType(const char *name) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginType(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginTypeId_internal(const char *pluginType) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginTypeId_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPluginTypesOfCategories(PluginCategories categories) const | VRay::VRayRenderer | |
| getPluginTypesOfCategories(const std::vector< PluginCategories > &categories) const | VRay::VRayRenderer | |
| getPluginTypesOfCategory(PluginCategory category) const | VRay::VRayRenderer | |
| getPluginTypeString(PluginTypeId pluginTypeId) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getProgresiveImageUpdatedHasBuffer() const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | inline |
| getProgressiveImageUpdatedHasBuffer() const | VRay::VRayRenderer | |
| getPropertyIndexFromName(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPropertyNameFromIndex(InstanceId pluginID, int idx) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getPropertyState(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getRenderElementAsImage(InstanceId pluginID, int type, int layer, const GetImageOptions &options, const bool isDoColorCorrectionsUSerSet=false) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getRenderElementData(InstanceId pluginID, InstanceId alphaPluginID, int type, int layer, RenderElement::PixelFormat format, int intent, bool rgbOrder, const ImageRegion *rgn, void **buf) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getRenderElementDataIntoBuffer(InstanceId pluginID, InstanceId alphaPluginID, int type, int layer, RenderElement::PixelFormat format, int intent, bool rgbOrder, const ImageRegion *rgn, bool flipImage, void *buf) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getRenderElementInfo(InstanceId pluginID, int type, RenderElement::Info &chInfo) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getRenderElementMetadata(InstanceId pluginID, int type) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getRenderElementPlugin(int type) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getRenderElementPluginsList(int type) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| getRenderElements() | VRay::VRayRenderer | |
| getRenderMode() const | VRay::VRayRenderer | |
| getRenderRegion(int &rgnLeft, int &rgnTop, int &rgnWidth, int &rgnHeight) const | VRay::VRayRenderer | |
| getRenderSizes(RenderSizeParams &sizes, bool ®ionButtonState) const | VRay::VRayRenderer | |
| getState() const | VRay::VRayRenderer | |
| getStringVector(void *pvector) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
| getUseAnimatedValuesState() const | VRay::VRayRenderer | |
| getUserSceneName() | VRay::VRayRenderer | |
| getVFBContextMenuItemValue(int commandId, int &value) const | VRay::VRayRenderer | |
| getVisualDebuggerEnabled() const | VRay::VRayRenderer | |
| getVRayRenderer(void *rendererNative) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
| InstanceHandleType typedef (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| Internal::Access (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| isAborted() const | VRay::VRayRenderer | |
| isActiveState(RendererState value) | VRay::VRayRenderer | inlinestatic |
| isDRClientEnabled() const | VRay::VRayRenderer | |
| isFrameSkipped() const | VRay::VRayRenderer | |
| isInactiveState(RendererState value) | VRay::VRayRenderer | inlinestatic |
| isRenderEnded() const | VRay::VRayRenderer | |
| isRenderingInHalfResolution() const | VRay::VRayRenderer | inline |
| isSequenceEnded() const | VRay::VRayRenderer | |
| load(const char *fileName) | VRay::VRayRenderer | |
| load(const std::string &fileName) | VRay::VRayRenderer | |
| loadAsText(const char *text) | VRay::VRayRenderer | |
| loadAsText(const std::string &text) | VRay::VRayRenderer | |
| loadAsText(std::string &&text) | VRay::VRayRenderer | |
| loadAsText(const char *text, size_t length, void(*freeFn)(char *text, size_t size, T *holderObject)=nullptr, T *holderObject=nullptr) | VRay::VRayRenderer | |
| loadAsTextFiltered(const char *fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| loadAsTextFiltered(const std::string &fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| loadAsTextFiltered(const char *fileName, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| loadAsTextFiltered(const std::string &fileName, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| loadFiltered(const char *fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| loadFiltered(const std::string &fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| loadFiltered(const char *fileName, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| loadFiltered(const std::string &fileName, T &obj, const void *userData=nullptr) | VRay::VRayRenderer | |
| LocalBmp (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| LocalJpeg (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| LocalPng (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| lockScene() | VRay::VRayRenderer | |
| newPlugin(const char *pluginName, const char *pluginType) | VRay::VRayRenderer | |
| newPlugin(const char *pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
| newPlugin(const std::string &pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
| newPlugin(const char *pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
| newPlugin(const std::string &pluginName, const char *pluginType) | VRay::VRayRenderer | |
| newPlugin(const char *pluginName) | VRay::VRayRenderer | |
| newPlugin(const std::string &pluginName) | VRay::VRayRenderer | |
| newPlugin() | VRay::VRayRenderer | |
| newPlugin(const char *pluginType) | VRay::VRayRenderer | |
| newPlugin(const std::string &pluginType) | VRay::VRayRenderer | |
| newPlugin(PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
| newRenderElementPlugin(int type, const char *instanceName, const char *displayName) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| operator bool() const | VRay::VRayRenderer | |
| operator!() const | VRay::VRayRenderer | |
| optimizeMaterialGraph(const Plugin &topPlugin) | VRay::VRayRenderer | |
| pause() const | VRay::VRayRenderer | |
| pickPlugin(int x, int y) const | VRay::VRayRenderer | |
| pickPlugin(int x, int y, int timeout) const | VRay::VRayRenderer | |
| pickPlugins(double x, double y, int maxcount=0, int timeout=-1) const | VRay::VRayRenderer | |
| Plugin (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| pluginExists_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| PluginMeta (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| PluginRefT (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| PropertyMeta (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| PropertyRuntimeMeta (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| removeHosts(const char *hosts) const | VRay::VRayRenderer | |
| removeHosts(const std::string &hosts) const | VRay::VRayRenderer | |
| RENDER_MODE_INTERACTIVE enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_INTERACTIVE_CUDA enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_INTERACTIVE_METAL enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_INTERACTIVE_METALRT enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_INTERACTIVE_OPTIX enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_PRODUCTION enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_PRODUCTION_CUDA enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_PRODUCTION_METAL enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_PRODUCTION_METALRT enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RENDER_MODE_PRODUCTION_OPTIX enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| RenderElement (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| RenderElements (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| RenderMode enum name (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| renderSequence() const | VRay::VRayRenderer | |
| renderSequence(SubSequenceDesc descriptions[], size_t count) const | VRay::VRayRenderer | |
| replacePlugin(const Plugin &oldPlugin, const Plugin &newPlugin) | VRay::VRayRenderer | |
| resetHosts(const char *hosts=nullptr) const | VRay::VRayRenderer | |
| resetHosts(const std::string &hosts) const | VRay::VRayRenderer | |
| resume() const | VRay::VRayRenderer | |
| saveCausticsFile(const std::string &fileName) | VRay::VRayRenderer | |
| saveCausticsFile(const char *fileName) | VRay::VRayRenderer | |
| saveIrradianceMapFile(const std::string &fileName) | VRay::VRayRenderer | |
| saveIrradianceMapFile(const char *fileName) | VRay::VRayRenderer | |
| saveLightCacheFile(const std::string &fileName) | VRay::VRayRenderer | |
| saveLightCacheFile(const char *fileName) | VRay::VRayRenderer | |
| savePhotonMapFile(const std::string &fileName) | VRay::VRayRenderer | |
| savePhotonMapFile(const char *fileName) | VRay::VRayRenderer | |
| serializeScene() | VRay::VRayRenderer | |
| setAutoCommit(bool autoCommit) | VRay::VRayRenderer | |
| setBitmapCache(bool onOff) | VRay::VRayRenderer | |
| setBucketReadyHasBuffer(bool hasBuffer) | VRay::VRayRenderer | |
| setCamera(const Plugin &plugin) | VRay::VRayRenderer | |
| setCameraName(const char *name) | VRay::VRayRenderer | |
| setComputeDevicesCUDA(const std::vector< int > &indices) | VRay::VRayRenderer | |
| setComputeDevicesCurrentEngine(const std::vector< int > &indices) | VRay::VRayRenderer | |
| setComputeDevicesDenoiser(const std::vector< int > &indices) | VRay::VRayRenderer | |
| setComputeDevicesEnvironmentVariable() | VRay::VRayRenderer | |
| setComputeDevicesMetal(const std::vector< int > &indices) | VRay::VRayRenderer | |
| setComputeDevicesMetalRT(const std::vector< int > &indices) | VRay::VRayRenderer | |
| setComputeDevicesOptix(const std::vector< int > &indices) | VRay::VRayRenderer | |
| setCropRegion(int srcWidth, int srcHeight, float rgnLeft, float rgnTop) | VRay::VRayRenderer | |
| setCropRegion(int srcWidth, int srcHeight, float rgnLeft, float rgnTop, float rgnWidth, float rgnHeight) | VRay::VRayRenderer | |
| setCurrentFrame(int frame) | VRay::VRayRenderer | |
| setCurrentTime(double time) | VRay::VRayRenderer | |
| setDebugShadingSelection(const std::vector< Plugin > &selection) | VRay::VRayRenderer | |
| setDenoiserOptions(const DenoiserOptions &denoiserOptions) | VRay::VRayRenderer | |
| setDREnabled(bool drEnabled, bool enableBroadcastListener=true) | VRay::VRayRenderer | |
| setImageSize(int width, int height, bool resetCropRegion=true, bool resetRenderRegion=true) | VRay::VRayRenderer | |
| setImprovedDefaultSettings(DefaultsPreset preset=quality_medium) | VRay::VRayRenderer | |
| setIncludePaths(const char *includePaths, bool overwrite=true) | VRay::VRayRenderer | |
| setIncludePaths(const std::string &includePaths, bool overwrite=true) | VRay::VRayRenderer | |
| setInProcess(bool inProcess) | VRay::VRayRenderer | |
| setInteractiveNoiseThreshold(float threshold) | VRay::VRayRenderer | |
| setInteractiveSampleLevel(int samplesPerPixel) | VRay::VRayRenderer | |
| setInteractiveTimeout(int timeoutMsec) | VRay::VRayRenderer | |
| setKeepBucketsInCallback(bool keep) | VRay::VRayRenderer | |
| setKeepInteractiveRunning(bool keepRunning) | VRay::VRayRenderer | |
| setKeepProgressiveFramesInCallback(bool keep) | VRay::VRayRenderer | |
| setNumThreads(int numThreads) | VRay::VRayRenderer | |
| setOnBucketFailed(void(*callback)(VRayRenderer &, int x, int y, int width, int height, const char *host, ImagePassType pass, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnBucketFailed(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnBucketInit(void(*callback)(VRayRenderer &, int x, int y, int width, int height, const char *host, ImagePassType pass, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnBucketInit(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnBucketReady(void(&callback)(VRayRenderer &, int x, int y, const char *host, VRayImage *img, ImagePassType pass, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnBucketReady(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnBucketReady(void(&callback)(VRayRenderer &, int x, int y, int width, int height, const char *host, ImagePassType pass, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnBucketReady(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnBucketReady(std::nullptr_t null) | VRay::VRayRenderer | |
| setOnCollaborationImageChange(void(*callback)(VRayRenderer &, int imageLoaded, int enhanceSupported, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnCollaborationImageChange(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnEnhanceOnCollaboration(int(*callback)(VRayRenderer &, const std::vector< std::string > &fileList, double instant, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnEnhanceOnCollaboration(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnHostConnected(void(*callback)(VRayRenderer &, const char *hostName, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnHostConnected(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnHostDisconnected(void(*callback)(VRayRenderer &, const char *hostName, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnHostDisconnected(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnLicenseError(void(*callback)(VRayRenderer &, const char *msg, int errorCode, LicenseUserStatus userStatus, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnLicenseError(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnLightMixTransferToScene(int(*callback)(VRayRenderer &, const std::vector< LightMixChange > &changes, double instant, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnLightMixTransferToScene(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnLogMessage(void(*callback)(VRayRenderer &, const char *msg, MessageLevel level, double instant, void *userData), MessageLevel minLevel=MessageInfo, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnLogMessage(T &object, MessageLevel minLevel=MessageInfo, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnPostEffectsUpdated(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnPostEffectsUpdated(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnProgress(void(*callback)(VRayRenderer &, const char *msg, int elementNumber, int elementsCount, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnProgress(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnProgressiveImageUpdated(void(*callback)(VRayRenderer &, VRayImage *img, unsigned long long changeIndex, ImagePassType pass, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnProgressiveImageUpdated(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnRendererClose(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnRendererClose(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnRenderViewChanged(void(*callback)(VRayRenderer &, const char *propName, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnRenderViewChanged(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnStateChanged(void(*callback)(VRayRenderer &, RendererState oldState, RendererState newState, double instant, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnStateChanged(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnUploadToCollaboration(int(*callback)(VRayRenderer &, const std::vector< std::string > &fileList, double instant, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnUploadToCollaboration(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBAddRenderElementToScene(bool(*callback)(VRayRenderer &, VFBRenderElementType type, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBAddRenderElementToScene(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBCameraSelection(void(*callback)(VRayRenderer &renderer, int itemId, VFBSourceButton sourceButton, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBCameraSelection(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBClick(void(*callback)(VRayRenderer &, VFBMouseButton button, int x, int y, bool ctrl, bool shift, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBClick(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBClosed(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBClosed(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBCopyToHostFrameBufferNotify(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBCopyToHostFrameBufferNotify(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBDebugShadingNotify(void(*callback)(VRayRenderer &, int enabled, DebugShadingMode mode, int selectionLocked, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBDebugShadingNotify(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBInteractiveStart(void(*callback)(VRayRenderer &, bool isRendering, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBInteractiveStart(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBLayersChanged(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBLayersChanged(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBOpenUpdateNotify(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBOpenUpdateNotify(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBPauseIPR(void(*callback)(VRayRenderer &, bool isRendering, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBPauseIPR(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBRenderLast(void(*callback)(VRayRenderer &, bool isRendering, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBRenderLast(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBSaveSettingsNotify(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBSaveSettingsNotify(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBShowMessagesWindow(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBShowMessagesWindow(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBUpdateIPR(void(*callback)(VRayRenderer &, bool isRendering, double instant, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVFBUpdateIPR(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVRayProfilerWrite(void(*callback)(VRayRenderer &, const std::string &outputFile, int fileType, double instant, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
| setOnVRayProfilerWrite(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setPluginName(InstanceId pluginID, const char *name) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| setPluginPropertyValueAsString(InstanceId pluginID, const char *propertyName, const char *value) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| setPluginPropertyValueAsStringAtTime(InstanceId pluginID, const char *propertyName, const char *value, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| setPluginPropertyValueAtTime(InstanceId pluginID, const char *propertyName, const void *pval, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| setPluginPropertyValueRawAtTime(InstanceId pluginID, const char *propertyName, const void *pval, size_t count, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| setPluginUpdatedDefaultProperties(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
| setProgresiveImageUpdatedHasBuffer(bool hasBuffer) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | inline |
| setProgressiveImageUpdatedDataType(RenderElement::Type renderChannel=RenderElement::AUTO, RenderElement::DataIntent intent=RenderElement::DI_INTENT_VIEWPORT_IPR, bool hasAlpha=true, bool flipImage=false) | VRay::VRayRenderer | |
| setProgressiveImageUpdatedHasBuffer(bool hasBuffer) | VRay::VRayRenderer | |
| setProgressiveImageUpdateDifference(float difference) | VRay::VRayRenderer | |
| setProgressiveImageUpdateTimeout(unsigned long timeout) | VRay::VRayRenderer | |
| setRenderMode(RenderMode mode) | VRay::VRayRenderer | |
| setRenderRegion(int rgnLeft, int rgnTop, int rgnWidth, int rgnHeight) | VRay::VRayRenderer | |
| setRenderSizes(const RenderSizeParams &sizes, bool regionButtonState) | VRay::VRayRenderer | |
| setResumableRendering(bool enable, const ResumableRenderingOptions *options) | VRay::VRayRenderer | |
| setUpdatedDefaultProperties() | VRay::VRayRenderer | |
| setUserCameraChangedCB(void(*cb)(const UserCameraChanged *info, void *userData), void *userData) | VRay::VRayRenderer | |
| setUserLightChangedCB(void(*cb)(const UserLightChanged *info, void *userData), void *userData) | VRay::VRayRenderer | |
| setUserNodeChangedCB(void(*cb)(const UserNodeChanged *info, void *userData), void *userData) | VRay::VRayRenderer | |
| setUserSceneName(const char *sceneName) | VRay::VRayRenderer | |
| setUserSceneName(const std::string &sceneName) | VRay::VRayRenderer | |
| setVFBCameraSelectionItems(const std::vector< const char * > &items) | VRay::VRayRenderer | |
| setVFBCameraSelectionItems(const std::vector< std::string > &items) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| setVFBContextMenuItems(const std::vector< VFBContextMenuItem > &items) | VRay::VRayRenderer | |
| setVFBContextMenuItemValue(int commandId, int value) | VRay::VRayRenderer | |
| setVFBContextMenuSelectedCallback(void(*callback)(VRayRenderer &, int commandId, int x, int y, void *userData), const void *userData=nullptr) | VRay::VRayRenderer | |
| setVFBContextMenuSelectedCallback(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
| setVisualDebuggerEnabled(bool enable) | VRay::VRayRenderer | |
| setVRayProfiler(const VRayProfilerSettings &settings) | VRay::VRayRenderer | |
| start() const | VRay::VRayRenderer | |
| startSync() const | VRay::VRayRenderer | |
| stop() const | VRay::VRayRenderer | |
| this | VRay::VRayRenderer | |
| tryLockScene() | VRay::VRayRenderer | |
| UIGuides (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| unlockScene() | VRay::VRayRenderer | |
| updateLightingAnalysis() | VRay::VRayRenderer | |
| updateLightingAnalysis(VRay::Plugin plugin) | VRay::VRayRenderer | |
| UPType_bool enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| UPType_color enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| UPType_double enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| UPType_float enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| UPType_int enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| UPType_string enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| UPType_vector enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| useAnimatedValues(bool on) | VRay::VRayRenderer | |
| UserPropertyType enum name | VRay::VRayRenderer | |
| UserSceneManipType enum name (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| UserSceneNodeObjectType enum name (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| USMType_Hide enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| USMType_Show enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| USMType_Transform_Set enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| USNOType_Camera enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| USNOType_Light enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| USNOType_Node enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
| vfb | VRay::VRayRenderer | |
| VFBSourceButton enum name (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
| VRayRenderer() | VRay::VRayRenderer | |
| VRayRenderer(const RendererOptions &rendererOptions) | VRay::VRayRenderer | |
| VRayRenderer(InstanceHandleType handle) | VRay::VRayRenderer | explicit |
| waitForRenderEnd(const WaitTime time=WaitTime::AwaitingOrIdle) const | VRay::VRayRenderer | |
| waitForRenderEnd(const int timeout) const | VRay::VRayRenderer | |
| waitForSequenceEnd() const | VRay::VRayRenderer | |
| waitForSequenceEnd(const int timeout) const | VRay::VRayRenderer | |
| waitForVFBClosed() const | VRay::VRayRenderer | |
| waitForVFBClosed(const int timeout) const | VRay::VRayRenderer | |
| WaitTime enum name | VRay::VRayRenderer | |
| ~VRayRenderer() | VRay::VRayRenderer |