VRay SDK for C++
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This is the complete list of members for VRay::VRayRenderer, including all inherited members.
abort() const | VRay::VRayRenderer | |
addHosts(const char *hosts) const | VRay::VRayRenderer | |
addHosts(const std::string &hosts) const | VRay::VRayRenderer | |
addVRayProfilerMetadata(const char *category, const char *key, const char *value) | VRay::VRayRenderer | |
addVRayProfilerMetadata(const std::string &category, const std::string &key, const std::string &value) | VRay::VRayRenderer | |
append(const char *fileName, bool drSendNameOnly=false) | VRay::VRayRenderer | |
append(const std::string &fileName, bool drSendNameOnly=false) | VRay::VRayRenderer | |
append(const std::vector< const char * > &fileNames) | VRay::VRayRenderer | |
append(const std::vector< std::string > &fileNames) | VRay::VRayRenderer | |
appendAsText(const char *text) | VRay::VRayRenderer | |
appendAsText(const std::string &text) | VRay::VRayRenderer | |
appendAsText(std::string &&text) | VRay::VRayRenderer | |
appendAsText(const std::vector< const char * > &sceneTexts) | VRay::VRayRenderer | |
appendAsText(const std::vector< std::string > &sceneTexts) | VRay::VRayRenderer | |
appendAsText(const char *text, size_t length, void(*freeFn)(char *text, size_t size, T *holderObject)=NULL, T *holderObject=NULL) | VRay::VRayRenderer | |
appendAsTextFiltered(const char *fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
appendAsTextFiltered(const std::string &fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
appendAsTextFiltered(const char *fileName, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
appendAsTextFiltered(const std::string &fileName, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
appendAsTextFiltered(const std::vector< const char * > &sceneTexts, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
appendAsTextFiltered(const std::vector< std::string > &sceneTexts, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
appendAsTextFiltered(const std::vector< const char * > &sceneTexts, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
appendAsTextFiltered(const std::vector< std::string > &sceneTexts, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
appendFiltered(const char *fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
appendFiltered(const std::string &fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
appendFiltered(const char *fileName, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
appendFiltered(const std::string &fileName, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
appendFiltered(const std::vector< const char * > &fileNames, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
appendFiltered(const std::vector< std::string > &fileNames, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
appendFiltered(const std::vector< const char * > &fileNames, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
appendFiltered(const std::vector< std::string > &fileNames, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
bucketRenderNearest(int x, int y) const | VRay::VRayRenderer | |
clearAllPropertyValuesUpToTime(double time) | VRay::VRayRenderer | |
clearLastError() | VRay::VRayRenderer | |
clearPropertyValuesUpToTime(double time, PluginCategories categories) | VRay::VRayRenderer | |
clearScene() | VRay::VRayRenderer | |
commit() | VRay::VRayRenderer | |
continueSequence() const | VRay::VRayRenderer | |
DebugShadingMode enum name | VRay::VRayRenderer | |
deletePlugin(const Plugin &plugin) | VRay::VRayRenderer | |
deletePlugin(const std::string &pluginName) | VRay::VRayRenderer | |
deletePlugin(const char *pluginName) | VRay::VRayRenderer | |
deletePlugins(const char *names[], size_t namesCount) | VRay::VRayRenderer | |
deletePlugins(const std::vector< std::string > &names) | VRay::VRayRenderer | |
deletePlugins(const std::vector< VRay::Plugin > &plugins) | VRay::VRayRenderer | |
denoiseNow(void(*userCb)(VRayRenderer &, VRayImage *, void *)=0, bool shouldPassImage=true, const void *userData=NULL) | VRay::VRayRenderer | |
denoiseNow(T &object, bool shouldPassImage=true, const void *userData=NULL) | VRay::VRayRenderer | |
disableDRClient() | VRay::VRayRenderer | |
enableDRClient(const EnableDRClientParams &enableParams) | VRay::VRayRenderer | |
enableLiveLinkClient(const LiveLinkClientParameters ¶ms) | VRay::VRayRenderer | |
exportScene(const char *filePath) const | VRay::VRayRenderer | |
exportScene(const std::string &filePath) const | VRay::VRayRenderer | |
exportScene(const char *filePath, const VRayExportSettings &settings) const | VRay::VRayRenderer | |
exportScene(const std::string &filePath, const VRayExportSettings &settings) const | VRay::VRayRenderer | |
exportSceneToBuffer() const | VRay::VRayRenderer | |
exportSceneToBuffer(const VRayExportSettings &settings) const | VRay::VRayRenderer | |
getActiveHosts() const | VRay::VRayRenderer | |
getAllHosts() const | VRay::VRayRenderer | |
getAllPluginTypes() const | VRay::VRayRenderer | |
getAutoCommit() const | VRay::VRayRenderer | |
getAutoExposureResult() const | VRay::VRayRenderer | |
getBoundingBox() const | VRay::VRayRenderer | |
getBoundingBox(bool &ok) const | VRay::VRayRenderer | |
getBucketReadyHasBuffer() const | VRay::VRayRenderer | |
getCamera() const | VRay::VRayRenderer | |
getCameraName() const | VRay::VRayRenderer | |
getCausticsSize() const | VRay::VRayRenderer | |
getChangeIndex() const | VRay::VRayRenderer | |
getCharPtrVector(const std::vector< std::string > &strVector) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
getComputeDevicesCUDA() const | VRay::VRayRenderer | |
getComputeDevicesCurrentEngine() const | VRay::VRayRenderer | |
getComputeDevicesDenoiser() const | VRay::VRayRenderer | |
getComputeDevicesMetal() const | VRay::VRayRenderer | |
getComputeDevicesOptix() const | VRay::VRayRenderer | |
getCropRegion(int &srcWidth, int &srcHeight, float &rgnLeft, float &rgnTop, float &rgnWidth, float &rgnHeight) const | VRay::VRayRenderer | |
getCurrentEventTime() const | VRay::VRayRenderer | |
getCurrentFrame() const | VRay::VRayRenderer | |
getCurrentTime() const | VRay::VRayRenderer | |
getDREnabled() const | VRay::VRayRenderer | |
getIESPrescribedIntensity(const char *iesLightFileName) const | VRay::VRayRenderer | |
getIESPrescribedIntensity(const std::string &iesLightFileName) const | VRay::VRayRenderer | |
getImage() const | VRay::VRayRenderer | |
getImage(const GetImageOptions &options) const | VRay::VRayRenderer | |
getImageIntoBuffer(const GetImageOptions &options, void *buf) const | VRay::VRayRenderer | |
getImageSize(int &width, int &height) const | VRay::VRayRenderer | |
getInactiveHosts() const | VRay::VRayRenderer | |
getInProcess() const | VRay::VRayRenderer | |
getInstanceHandle() const | VRay::VRayRenderer | |
getInstanceOf(const char *pluginType) const | VRay::VRayRenderer | |
getInstanceOf(PluginTypeId pluginTypeId) const | VRay::VRayRenderer | |
getInstanceOf(const std::string &pluginType) const | VRay::VRayRenderer | |
getInstanceOf() const | VRay::VRayRenderer | |
getInstanceOrCreate(const char *pluginType) | VRay::VRayRenderer | |
getInstanceOrCreate(PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
getInstanceOrCreate(const std::string &pluginType) | VRay::VRayRenderer | |
getInstanceOrCreate() | VRay::VRayRenderer | |
getInstanceOrCreate(const char *pluginName, const char *pluginType) | VRay::VRayRenderer | |
getInstanceOrCreate(const std::string &pluginName, const char *pluginType) | VRay::VRayRenderer | |
getInstanceOrCreate(const char *pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
getInstanceOrCreate(const std::string &pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
getInstanceOrCreate(const char *pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
getInstanceOrCreate(const std::string &pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
getInstanceOrCreate(const char *pluginName) | VRay::VRayRenderer | |
getInstanceOrCreate(const std::string &pluginName) | VRay::VRayRenderer | |
getInteractiveStatistics() const | VRay::VRayRenderer | |
getIrradianceMapSize() const | VRay::VRayRenderer | |
getKeepInteractiveRunning() const | VRay::VRayRenderer | |
getKeyframeTimes(InstanceId pluginID, const char *propertyName, double *×) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getLastError() const | VRay::VRayRenderer | |
getLastParserError() const | VRay::VRayRenderer | |
getLicenseError() const | VRay::VRayRenderer | |
getLightCacheSize() const | VRay::VRayRenderer | |
getNativeRenderer() const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getNumThreads() const | VRay::VRayRenderer | |
getOptions() const | VRay::VRayRenderer | |
getOrCreatePlugin(const char *pluginName, const char *pluginType) | VRay::VRayRenderer | |
getOrCreatePlugin(const std::string &pluginName, const char *pluginType) | VRay::VRayRenderer | |
getOrCreatePlugin(const char *pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
getOrCreatePlugin(const std::string &pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
getOrCreatePlugin(const char *pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
getOrCreatePlugin(const std::string &pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
getOrCreatePlugin(const char *pluginName) | VRay::VRayRenderer | |
getOrCreatePlugin(const std::string &pluginName) | VRay::VRayRenderer | |
getPhotonMapSize() const | VRay::VRayRenderer | |
getPlugin(const char *pluginName) const | VRay::VRayRenderer | |
getPlugin(const std::string &pluginName) const | VRay::VRayRenderer | |
getPlugin(const char *pluginName) const | VRay::VRayRenderer | |
getPlugin(const std::string &pluginName) const | VRay::VRayRenderer | |
getPlugin_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPlugin_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginId_internal(const char *pluginName, PluginTypeId &outTypeId) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginMeta(const char *pluginClassName) const | VRay::VRayRenderer | |
getPluginMeta(const std::string &pluginClassName) const | VRay::VRayRenderer | |
getPluginMeta(const PluginTypeId pluginTypeId) const | VRay::VRayRenderer | |
getPluginName_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyAColor(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyAColor(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyBool(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyBool(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyColor(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyColor(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyDefinition(const char *pluginName, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyDefinition(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyDefinitionFromClass(const char *pluginClassName, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyDouble(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyElementsCount(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyFloat(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyFloat(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyInt(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyInt(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyMatrix(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyMatrix(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyNames(const char *pluginClassName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyPluginRef(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyRuntimeType(const char *pluginName, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyRuntimeType(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyTransform(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyTransform(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyTyped(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyValue(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyValueAsString(const char *pluginName, const char *propertyName, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyValueAsString(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyValueAtTimeSDKInterop(InstanceId pluginID, const char *propertyName, void *pval, int type, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyValueSDKInterop(InstanceId pluginID, const char *propertyName, void *pval, int type) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyVector(const char *pluginName, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginPropertyVector(InstanceId pluginID, const char *propertyName, bool &ok, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPlugins() const | VRay::VRayRenderer | |
getPlugins() const | VRay::VRayRenderer | |
getPlugins(const char *pluginClassName) const | VRay::VRayRenderer | |
getPlugins(const std::string &pluginClassName) const | VRay::VRayRenderer | |
getPluginsOfCategories(const PluginCategories &categories) const | VRay::VRayRenderer | |
getPluginsOfCategories(const std::vector< PluginCategories > &categories) const | VRay::VRayRenderer | |
getPluginsOfType(VRayRenderer &renderer, const char *pluginType) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
getPluginsOfTypeId(VRayRenderer &renderer, PluginTypeId typeId) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
getPluginType(const char *name) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginType(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginTypeId_internal(const char *pluginType) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginTypeId_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPluginTypesOfCategory(PluginCategory category) const | VRay::VRayRenderer | |
getPluginTypeString(PluginTypeId pluginTypeId) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getProgresiveImageUpdatedHasBuffer() const | VRay::VRayRenderer | |
getPropertyIndexFromName(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getPropertyNameFromIndex(InstanceId pluginID, int idx) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getRenderElementAsImage(InstanceId pluginID, int type, int layer, const ImageRegion *rgn, int corrected) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getRenderElementData(InstanceId pluginID, InstanceId alphaPluginID, int type, int layer, RenderElement::PixelFormat format, bool rgbOrder, const ImageRegion *rgn, void **buf) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getRenderElementDataIntoBuffer(InstanceId pluginID, InstanceId alphaPluginID, int type, int layer, RenderElement::PixelFormat format, bool rgbOrder, const ImageRegion *rgn, bool flipImage, void *buf) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getRenderElementInfo(InstanceId pluginID, int type, RenderElement::Info &chInfo) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getRenderElementMetadata(InstanceId pluginID, int type) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getRenderElementPlugin(int type) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getRenderElementPluginsList(int type) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
getRenderElements() | VRay::VRayRenderer | |
getRenderMode() const | VRay::VRayRenderer | |
getRenderRegion(int &rgnLeft, int &rgnTop, int &rgnWidth, int &rgnHeight) const | VRay::VRayRenderer | |
getRenderSizes(RenderSizeParams &sizes, bool ®ionButtonState) const | VRay::VRayRenderer | |
getState() const | VRay::VRayRenderer | |
getStringVector(void *pvector) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
getUseAnimatedValuesState() const | VRay::VRayRenderer | |
getVFBContextMenuItemValue(int commandId, int &value) const | VRay::VRayRenderer | |
getVisualDebuggerEnabled() const | VRay::VRayRenderer | |
getVRayRenderer(void *rendererNative) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protectedstatic |
InstanceHandleType typedef (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
Internal::Access (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
isAborted() const | VRay::VRayRenderer | |
isActiveState(RendererState value) | VRay::VRayRenderer | inlinestatic |
isDRClientEnabled() const | VRay::VRayRenderer | |
isFrameSkipped() const | VRay::VRayRenderer | |
isInactiveState(RendererState value) | VRay::VRayRenderer | inlinestatic |
isPropertyAnimated(InstanceId pluginID, const char *propertyName) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
isRenderEnded() const | VRay::VRayRenderer | |
isRenderingInHalfResolution() const | VRay::VRayRenderer | inline |
isSequenceEnded() const | VRay::VRayRenderer | |
load(const char *fileName) | VRay::VRayRenderer | |
load(const std::string &fileName) | VRay::VRayRenderer | |
loadAsText(const char *text) | VRay::VRayRenderer | |
loadAsText(const std::string &text) | VRay::VRayRenderer | |
loadAsText(std::string &&text) | VRay::VRayRenderer | |
loadAsText(const char *text, size_t length, void(*freeFn)(char *text, size_t size, T *holderObject)=NULL, T *holderObject=NULL) | VRay::VRayRenderer | |
loadAsTextFiltered(const char *fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
loadAsTextFiltered(const std::string &fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
loadAsTextFiltered(const char *fileName, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
loadAsTextFiltered(const std::string &fileName, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
loadFiltered(const char *fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
loadFiltered(const std::string &fileName, bool(*callback)(VRayRenderer &, const char *pluginType, std::string &pluginName, void *), const void *userData=NULL) | VRay::VRayRenderer | |
loadFiltered(const char *fileName, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
loadFiltered(const std::string &fileName, T &obj, const void *userData=NULL) | VRay::VRayRenderer | |
LocalBmp (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
LocalJpeg (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
LocalPng (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
lockScene() | VRay::VRayRenderer | |
newPlugin(const char *pluginName, const char *pluginType) | VRay::VRayRenderer | |
newPlugin(const char *pluginName, PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
newPlugin(const std::string &pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
newPlugin(const char *pluginName, const std::string &pluginType) | VRay::VRayRenderer | |
newPlugin(const std::string &pluginName, const char *pluginType) | VRay::VRayRenderer | |
newPlugin(const char *pluginName) | VRay::VRayRenderer | |
newPlugin(const std::string &pluginName) | VRay::VRayRenderer | |
newPlugin() | VRay::VRayRenderer | |
newPlugin(const char *pluginType) | VRay::VRayRenderer | |
newPlugin(const std::string &pluginType) | VRay::VRayRenderer | |
newPlugin(PluginTypeId pluginTypeId) | VRay::VRayRenderer | |
newRenderElementPlugin(int type, const char *instanceName, const char *displayName) (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
operator bool() const | VRay::VRayRenderer | |
operator!() const | VRay::VRayRenderer | |
optimizeMaterialGraph(const Plugin &topPlugin) | VRay::VRayRenderer | |
pause() const | VRay::VRayRenderer | |
pickPlugin(int x, int y) const | VRay::VRayRenderer | |
pickPlugin(int x, int y, int timeout) const | VRay::VRayRenderer | |
pickPlugins(double x, double y, int maxcount=0, int timeout=-1) const | VRay::VRayRenderer | |
Plugin (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
pluginExists_internal(InstanceId pluginID) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
PluginMeta (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
PluginRefT (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
PropertyMeta (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
PropertyRuntimeMeta (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
removeHosts(const char *hosts) const | VRay::VRayRenderer | |
removeHosts(const std::string &hosts) const | VRay::VRayRenderer | |
RENDER_MODE_INTERACTIVE enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
RENDER_MODE_INTERACTIVE_CUDA enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
RENDER_MODE_INTERACTIVE_METAL enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
RENDER_MODE_INTERACTIVE_OPTIX enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
RENDER_MODE_PRODUCTION enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
RENDER_MODE_PRODUCTION_CUDA enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
RENDER_MODE_PRODUCTION_METAL enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
RENDER_MODE_PRODUCTION_OPTIX enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
RenderElement (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
RenderElements (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
RenderMode enum name (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
renderSequence() const | VRay::VRayRenderer | |
renderSequence(SubSequenceDesc descriptions[], size_t count) const | VRay::VRayRenderer | |
replacePlugin(const Plugin &oldPlugin, const Plugin &newPlugin) | VRay::VRayRenderer | |
resetHosts(const char *hosts=NULL) const | VRay::VRayRenderer | |
resetHosts(const std::string &hosts) const | VRay::VRayRenderer | |
resume() const | VRay::VRayRenderer | |
saveCausticsFile(const std::string &fileName) | VRay::VRayRenderer | |
saveCausticsFile(const char *fileName) | VRay::VRayRenderer | |
saveIrradianceMapFile(const std::string &fileName) | VRay::VRayRenderer | |
saveIrradianceMapFile(const char *fileName) | VRay::VRayRenderer | |
saveLightCacheFile(const std::string &fileName) | VRay::VRayRenderer | |
saveLightCacheFile(const char *fileName) | VRay::VRayRenderer | |
savePhotonMapFile(const std::string &fileName) | VRay::VRayRenderer | |
savePhotonMapFile(const char *fileName) | VRay::VRayRenderer | |
serializeScene() | VRay::VRayRenderer | |
setAutoCommit(bool autoCommit) | VRay::VRayRenderer | |
setBitmapCache(bool onOff) | VRay::VRayRenderer | |
setBucketReadyHasBuffer(bool hasBuffer) | VRay::VRayRenderer | |
setCamera(const Plugin &plugin) | VRay::VRayRenderer | |
setCameraName(const char *name) | VRay::VRayRenderer | |
setComputeDevicesCUDA(const std::vector< int > &indices) | VRay::VRayRenderer | |
setComputeDevicesCurrentEngine(const std::vector< int > &indices) | VRay::VRayRenderer | |
setComputeDevicesDenoiser(const std::vector< int > &indices) | VRay::VRayRenderer | |
setComputeDevicesEnvironmentVariable() | VRay::VRayRenderer | |
setComputeDevicesMetal(const std::vector< int > &indices) | VRay::VRayRenderer | |
setComputeDevicesOptix(const std::vector< int > &indices) | VRay::VRayRenderer | |
setCropRegion(int srcWidth, int srcHeight, float rgnLeft, float rgnTop) | VRay::VRayRenderer | |
setCropRegion(int srcWidth, int srcHeight, float rgnLeft, float rgnTop, float rgnWidth, float rgnHeight) | VRay::VRayRenderer | |
setCurrentFrame(int frame) | VRay::VRayRenderer | |
setCurrentTime(double time) | VRay::VRayRenderer | |
setDebugShadingSelection(const std::vector< Plugin > &selection) | VRay::VRayRenderer | |
setDREnabled(bool drEnabled, bool enableBroadcastListener=true) | VRay::VRayRenderer | |
setImageSize(int width, int height, bool resetCropRegion=true, bool resetRenderRegion=true) | VRay::VRayRenderer | |
setImprovedDefaultSettings(DefaultsPreset preset=quality_medium) | VRay::VRayRenderer | |
setIncludePaths(const char *includePaths, bool overwrite=true) | VRay::VRayRenderer | |
setIncludePaths(const std::string &includePaths, bool overwrite=true) | VRay::VRayRenderer | |
setInProcess(bool inProcess) | VRay::VRayRenderer | |
setInteractiveNoiseThreshold(float threshold) | VRay::VRayRenderer | |
setInteractiveSampleLevel(int samplesPerPixel) | VRay::VRayRenderer | |
setInteractiveTimeout(int timeoutMsec) | VRay::VRayRenderer | |
setKeepBucketsInCallback(bool keep) | VRay::VRayRenderer | |
setKeepInteractiveRunning(bool keepRunning) | VRay::VRayRenderer | |
setKeepProgressiveFramesInCallback(bool keep) | VRay::VRayRenderer | |
setNumThreads(int numThreads) | VRay::VRayRenderer | |
setOnBucketFailed(void(*callback)(VRayRenderer &, int x, int y, int width, int height, const char *host, ImagePassType pass, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnBucketFailed(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnBucketInit(void(*callback)(VRayRenderer &, int x, int y, int width, int height, const char *host, ImagePassType pass, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnBucketInit(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnBucketReady(void(&callback)(VRayRenderer &, int x, int y, const char *host, VRayImage *img, ImagePassType pass, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnBucketReady(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnBucketReady(void(&callback)(VRayRenderer &, int x, int y, int width, int height, const char *host, ImagePassType pass, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnBucketReady(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnBucketReady(std::nullptr_t null) | VRay::VRayRenderer | |
setOnHostConnected(void(*callback)(VRayRenderer &, const char *hostName, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnHostConnected(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnHostDisconnected(void(*callback)(VRayRenderer &, const char *hostName, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnHostDisconnected(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnLicenseError(void(*callback)(VRayRenderer &, const char *msg, int errorCode, LicenseUserStatus userStatus, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnLicenseError(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnLightMixTransferToScene(int(*callback)(VRayRenderer &, const std::vector< LightMixChange > &changes, double instant, void *), const void *userData=NULL) | VRay::VRayRenderer | |
setOnLightMixTransferToScene(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnLogMessage(void(*callback)(VRayRenderer &, const char *msg, MessageLevel level, double instant, void *userData), MessageLevel minLevel=MessageInfo, const void *userData=NULL) | VRay::VRayRenderer | |
setOnLogMessage(T &object, MessageLevel minLevel=MessageInfo, const void *userData=NULL) | VRay::VRayRenderer | |
setOnPostEffectsUpdated(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnPostEffectsUpdated(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnProgress(void(*callback)(VRayRenderer &, const char *msg, int elementNumber, int elementsCount, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnProgress(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnProgressiveImageUpdated(void(*callback)(VRayRenderer &, VRayImage *img, unsigned long long changeIndex, ImagePassType pass, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnProgressiveImageUpdated(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnRendererClose(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnRendererClose(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnRenderViewChanged(void(*callback)(VRayRenderer &, const char *propName, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnRenderViewChanged(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnStateChanged(void(*callback)(VRayRenderer &, RendererState oldState, RendererState newState, double instant, void *), const void *userData=NULL) | VRay::VRayRenderer | |
setOnStateChanged(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnUploadToCollaboration(int(*callback)(VRayRenderer &, const std::vector< std::string > &fileList, double instant, void *), const void *userData=NULL) | VRay::VRayRenderer | |
setOnUploadToCollaboration(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBAddRenderElementToScene(bool(*callback)(VRayRenderer &, VFBRenderElementType type, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBAddRenderElementToScene(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBClosed(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBClosed(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBCopyToHostFrameBufferNotify(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBCopyToHostFrameBufferNotify(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBDebugShadingNotify(void(*callback)(VRayRenderer &, int enabled, DebugShadingMode mode, int selectionLocked, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBDebugShadingNotify(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBInteractiveStart(void(*callback)(VRayRenderer &, bool isRendering, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBInteractiveStart(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBLayersChanged(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBLayersChanged(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBOpenUpdateNotify(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBOpenUpdateNotify(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBPauseIPR(void(*callback)(VRayRenderer &, bool isRendering, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBPauseIPR(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBRenderLast(void(*callback)(VRayRenderer &, bool isRendering, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBRenderLast(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBSaveSettingsNotify(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBSaveSettingsNotify(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBShowMessagesWindow(void(*callback)(VRayRenderer &, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBShowMessagesWindow(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBUpdateIPR(void(*callback)(VRayRenderer &, bool isRendering, double instant, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setOnVFBUpdateIPR(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setOnVRayProfilerWrite(void(*callback)(VRayRenderer &, const std::string &outputFile, int fileType, double instant, void *), const void *userData=nullptr) | VRay::VRayRenderer | |
setOnVRayProfilerWrite(T &object, const void *userData=nullptr) | VRay::VRayRenderer | |
setPluginName(InstanceId pluginID, const char *name) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
setPluginPropertyValueAsString(InstanceId pluginID, const char *propertyName, const char *value) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
setPluginPropertyValueAsStringAtTime(InstanceId pluginID, const char *propertyName, const char *value, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
setPluginPropertyValueAtTime(InstanceId pluginID, const char *propertyName, const void *pval, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
setPluginPropertyValueAtTimeSDKInterop(InstanceId pluginID, const char *propertyName, const void *pval, int type, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
setPluginPropertyValueRawAtTime(InstanceId pluginID, const char *propertyName, const void *pval, size_t count, double time) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
setPluginPropertyValueSDKInterop(InstanceId pluginID, const char *propertyName, const void *pval, int type) const (defined in VRay::VRayRenderer) | VRay::VRayRenderer | protected |
setProgresiveImageUpdatedHasBuffer(bool hasBuffer) | VRay::VRayRenderer | |
setProgressiveImageUpdateDifference(float difference) | VRay::VRayRenderer | |
setProgressiveImageUpdateTimeout(unsigned long timeout) | VRay::VRayRenderer | |
setRenderMode(RenderMode mode) | VRay::VRayRenderer | |
setRenderRegion(int rgnLeft, int rgnTop, int rgnWidth, int rgnHeight) | VRay::VRayRenderer | |
setRenderSizes(const RenderSizeParams &sizes, bool regionButtonState) | VRay::VRayRenderer | |
setResumableRendering(bool enable, const ResumableRenderingOptions *options) | VRay::VRayRenderer | |
setUserCameraChangedCB(void(*cb)(const UserCameraChanged *info, void *userData), void *userData) | VRay::VRayRenderer | |
setUserLightChangedCB(void(*cb)(const UserLightChanged *info, void *userData), void *userData) | VRay::VRayRenderer | |
setUserNodeChangedCB(void(*cb)(const UserNodeChanged *info, void *userData), void *userData) | VRay::VRayRenderer | |
setVFBContextMenuItems(const std::vector< VFBContextMenuItem > &items) | VRay::VRayRenderer | |
setVFBContextMenuItemValue(int commandId, int value) | VRay::VRayRenderer | |
setVFBContextMenuSelectedCallback(void(*callback)(VRayRenderer &, int commandId, int x, int y, void *userData), const void *userData=NULL) | VRay::VRayRenderer | |
setVFBContextMenuSelectedCallback(T &object, const void *userData=NULL) | VRay::VRayRenderer | |
setVisualDebuggerEnabled(bool enable) | VRay::VRayRenderer | |
setVRayProfiler(const VRayProfilerSettings &settings) | VRay::VRayRenderer | |
start() const | VRay::VRayRenderer | |
startSync() const | VRay::VRayRenderer | |
stop() const | VRay::VRayRenderer | |
this | VRay::VRayRenderer | |
tryLockScene() | VRay::VRayRenderer | |
UIGuides (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
unlockScene() | VRay::VRayRenderer | |
updateLightingAnalysis() | VRay::VRayRenderer | |
UPType_bool enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
UPType_color enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
UPType_double enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
UPType_float enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
UPType_int enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
UPType_string enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
UPType_vector enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
useAnimatedValues(bool on) | VRay::VRayRenderer | |
UserPropertyType enum name | VRay::VRayRenderer | |
UserSceneManipType enum name (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
UserSceneNodeObjectType enum name (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
USMType_Hide enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
USMType_Show enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
USMType_Transform_Set enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
USNOType_Camera enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
USNOType_Light enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
USNOType_Node enum value (defined in VRay::VRayRenderer) | VRay::VRayRenderer | |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
Util::copyPlugins (defined in VRay::VRayRenderer) | VRay::VRayRenderer | friend |
vfb | VRay::VRayRenderer | |
VRayRenderer() | VRay::VRayRenderer | |
VRayRenderer(const RendererOptions &rendererOptions) | VRay::VRayRenderer | |
VRayRenderer(InstanceHandleType handle) | VRay::VRayRenderer | explicit |
waitForRenderEnd(const WaitTime time=WaitTime::AwaitingOrIdle) const | VRay::VRayRenderer | |
waitForRenderEnd(const int timeout) const | VRay::VRayRenderer | |
waitForSequenceEnd() const | VRay::VRayRenderer | |
waitForSequenceEnd(const int timeout) const | VRay::VRayRenderer | |
waitForVFBClosed() const | VRay::VRayRenderer | |
waitForVFBClosed(const int timeout) const | VRay::VRayRenderer | |
WaitTime enum name | VRay::VRayRenderer | |
~VRayRenderer() | VRay::VRayRenderer |