VRay SDK for C++
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VRay::AutoExposureResult Struct Reference

Contains the auto-exposure and auto-white balance values computed during the last light cache calculation. More...

#include <vraysdk.hpp>

Public Attributes

float autoExposure
 The auto-exposure multiplier. 0 means that autoExposure calculations are not enabled.
 
float autoWhiteBalance
 The auto-white balance (in Kelvin). 0 means that autoWhiteBalance calculations are not enabled.
 
float ISO
 

Detailed Description

Contains the auto-exposure and auto-white balance values computed during the last light cache calculation.

Member Data Documentation

◆ ISO

float VRay::AutoExposureResult::ISO

The ISO for a V-Ray Physical Camera, which corresponds to the value, when auto exposure is enabled. 0 when the autoExposure calculations are not enabled, and when the CameraPhysical/SettingsUnitsInfo plugins are not present


The documentation for this struct was generated from the following file: