VRay SDK for C++
Loading...
Searching...
No Matches
VRay::InstancerParamFlags Struct Reference

Additional parameter flags for Instancer and Instancer2 plugins. More...

#include <vraysdk.hpp>

Static Public Attributes

static const int useGeometry = (1 << 6)
 Use geometry override.
 
static const int useMapChannels = (1 << 7)
 Use additional map channels.
 
static const int useMaterial = (1 << 5)
 Use material override.
 
static const int useObjectID = (1 << 1)
 
static const int useObjectProperties = (1<<11)
 Use object properties.
 
static const int useParentTimes = (1 << 0)
 
static const int useParentTimesAtleastForGeometry = (1 << 4)
 
static const int usePrimaryVisibility = (1 << 2)
 
static const int useRenderIDOverride = (1 << 9)
 Use renderIDOverride.
 
static const int useSkipCryptomatte = (1 << 8)
 Skip registering Node for the Cryptomatte.
 
static const int useUserAttributes = (1 << 3)
 
static const int useUserAttributesBin = (1 << 10)
 Use binary user attributes.
 

Detailed Description

Additional parameter flags for Instancer and Instancer2 plugins.

Member Data Documentation

◆ useParentTimesAtleastForGeometry

const int VRay::InstancerParamFlags::useParentTimesAtleastForGeometry = (1 << 4)
static

this can be used when we don't want to control the transform of the instance with the time, rather only with the geometry itself


The documentation for this struct was generated from the following file: