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IList< string > | AdditionalIncludeFiles [get, set] |
| Optional list of files to #include at the end of the main vrscene
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bool | AppendFrameSuffix [get, set] |
| Valid only when CurrentFrameOnly=true - appends a %04d frame number to the file name. False by default.
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bool | Compressed [get, set] |
| True if plugin property values of lists should be compressed (requires HexArrays=true). True by default.
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bool | CurrentFrameOnly [get, set] |
| If true only the current keyframe is exported, otherwise the whole timeline. False by default.
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bool | HexArrays [get, set] |
| Whether to use hex format for lists of numbers. True by default.
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bool | HexTransforms [get, set] |
| Whether to use hex format for Transform. False by default.
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string | HostAppString [get, set] |
| An optional string identifying the host application, version, etc.
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bool | Incremental [get, set] |
| Valid only when CurrentFrameOnly=true and AppendFrameSuffix=false - set to true to incrementally append keyframe data after initial export with false. False by default.
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double | LeftInterval [get, set] |
| Valid only when CurrentFrameOnly=true. The (closed) time interval left of the current time in which to include keyframes, i.e. [left, right). Value 0.0 means automatic 1 frame based on FPS. Default value 0.0.
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IList< Plugin > | PluginExportList [get, set] |
| If this is not empty, only these plugins will be exported instead of all plugins in the scene.
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bool | PrintHeader [get, set] |
| Whether to write the comment section with version and time info. True by default.
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bool | RenderElementsSeparateFolders [get, set] |
| True if render elements should be in separate folders. False by default.
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double | RightInterval [get, set] |
| Valid only when CurrentFrameOnly=true. The (open) time interval right of the current time in which to include keyframes, i.e. [left, right). Value 0.0 means automatic 1 frame based on FPS. Default value 0.0.
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string | SceneBasePath [get, set] |
| An optional absolute scene base path that can be used for resolving relative paths for the .vrfiles file.
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bool | StripPaths [get, set] |
| If enabled, the paths for bitmap textures and other external files are stripped from the file so that only the filenames remain. False by default.
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bool | VrdataExport [get, set] |
| Enable or disable vrdata file writing. False by default.
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int | VrdataFileSizeLimitMiB [get, set] |
| Limit the size of the vrdata file. If this limit is reached another file is started.
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int | VrdataSmallBufferSizeLimit [get, set] |
| Set a limit for the min size of the buffer. If the buffer is smaller it is not written to the vrdata file.
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bool | VrfilesComputeHashes [get, set] |
| True if MD5 and SHA256 hashes should be computed and written in the .vrfiles file for each resolved asset file. False by default.
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bool | VrfilesExport [get, set] |
| Enable or disable vrfiles file writing. False by default.
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A class encapsulating various export settings.