Defines a physical camera when present in the scene. Affects DoF, exposure, motion blur etc. [gpuSupport=(partial)]
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float | Get_Anisotropy (double time) |
| Gets the value of CameraPhysical.Anisotropy More...
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bool | Get_BladesEnable (double time) |
| Gets the value of CameraPhysical.BladesEnable More...
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int | Get_BladesNum (double time) |
| Gets the value of CameraPhysical.BladesNum More...
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float | Get_BladesRotation (double time) |
| Gets the value of CameraPhysical.BladesRotation More...
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bool | Get_BmpapertureAffectsExposure (double time) |
| Gets the value of CameraPhysical.BmpapertureAffectsExposure More...
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bool | Get_BmpapertureEnable (double time) |
| Gets the value of CameraPhysical.BmpapertureEnable More...
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int | Get_BmpapertureResolution (double time) |
| Gets the value of CameraPhysical.BmpapertureResolution More...
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object | Get_BmpapertureTex (double time) |
| Gets the value of CameraPhysical.BmpapertureTex More...
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int | Get_CameraPhysicalType (double time) |
| Gets the value of CameraPhysical.CameraPhysicalType More...
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object | Get_CameraShaderTex (double time) |
| Gets the value of CameraPhysical.CameraShaderTex More...
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float | Get_CenterBias (double time) |
| Gets the value of CameraPhysical.CenterBias More...
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float | Get_Distortion (double time) |
| Gets the value of CameraPhysical.Distortion More...
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object | Get_DistortionTex (double time) |
| Gets the value of CameraPhysical.DistortionTex More...
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int | Get_DistortionType (double time) |
| Gets the value of CameraPhysical.DistortionType More...
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float | Get_DofDisplayThreshold (double time) |
| Gets the value of CameraPhysical.DofDisplayThreshold More...
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bool | Get_DontAffectSettings (double time) |
| Gets the value of CameraPhysical.DontAffectSettings More...
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bool | Get_EnableThinLensEquation (double time) |
| Gets the value of CameraPhysical.EnableThinLensEquation More...
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int | Get_Exposure (double time) |
| Gets the value of CameraPhysical.Exposure More...
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float | Get_ExposureValue (double time) |
| Gets the value of CameraPhysical.ExposureValue More...
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float | Get_FilmWidth (double time) |
| Gets the value of CameraPhysical.FilmWidth More...
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float | Get_FNumber (double time) |
| Gets the value of CameraPhysical.FNumber More...
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float | Get_FocalLength (double time) |
| Gets the value of CameraPhysical.FocalLength More...
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float | Get_FocusDistance (double time) |
| Gets the value of CameraPhysical.FocusDistance More...
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float | Get_Fov (double time) |
| Gets the value of CameraPhysical.Fov More...
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float | Get_HorizontalOffset (double time) |
| Gets the value of CameraPhysical.HorizontalOffset More...
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float | Get_HorizontalShift (double time) |
| Gets the value of CameraPhysical.HorizontalShift More...
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float | Get_ISO (double time) |
| Gets the value of CameraPhysical.ISO More...
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float | Get_Latency (double time) |
| Gets the value of CameraPhysical.Latency More...
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string | Get_LensFile (double time) |
| Gets the value of CameraPhysical.LensFile More...
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float | Get_LensShift (double time) |
| Gets the value of CameraPhysical.LensShift More...
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float | Get_OpticalVignetting (double time) |
| Gets the value of CameraPhysical.OpticalVignetting More...
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float | Get_RollingShutterDuration (double time) |
| Gets the value of CameraPhysical.RollingShutterDuration More...
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int | Get_RollingShutterMode (double time) |
| Gets the value of CameraPhysical.RollingShutterMode More...
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string | Get_SceneName (double time) |
| Gets the value of CameraPhysical.SceneName More...
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float | Get_ShutterAngle (double time) |
| Gets the value of CameraPhysical.ShutterAngle More...
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float | Get_ShutterOffset (double time) |
| Gets the value of CameraPhysical.ShutterOffset More...
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float | Get_ShutterSpeed (double time) |
| Gets the value of CameraPhysical.ShutterSpeed More...
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bool | Get_SpecifyFocus (double time) |
| Gets the value of CameraPhysical.SpecifyFocus More...
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bool | Get_SpecifyFov (double time) |
| Gets the value of CameraPhysical.SpecifyFov More...
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int | Get_Subdivs (double time) |
| Gets the value of CameraPhysical.Subdivs More...
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float | Get_TargetDistance (double time) |
| Gets the value of CameraPhysical.TargetDistance More...
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bool | Get_Targeted (double time) |
| Gets the value of CameraPhysical.Targeted More...
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bool | Get_UseDof (double time) |
| Gets the value of CameraPhysical.UseDof More...
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bool | Get_UseMoblur (double time) |
| Gets the value of CameraPhysical.UseMoblur More...
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float | Get_VerticalOffset (double time) |
| Gets the value of CameraPhysical.VerticalOffset More...
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float | Get_Vignetting (double time) |
| Gets the value of CameraPhysical.Vignetting More...
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Color | Get_WhiteBalance (double time) |
| Gets the value of CameraPhysical.WhiteBalance More...
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float | Get_ZoomFactor (double time) |
| Gets the value of CameraPhysical.ZoomFactor More...
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bool | Set_Anisotropy (float val, double time) |
| Sets a value to CameraPhysical.Anisotropy More...
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bool | Set_BladesEnable (bool val, double time) |
| Sets a value to CameraPhysical.BladesEnable More...
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bool | Set_BladesNum (int val, double time) |
| Sets a value to CameraPhysical.BladesNum More...
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bool | Set_BladesRotation (float val, double time) |
| Sets a value to CameraPhysical.BladesRotation More...
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bool | Set_BmpapertureAffectsExposure (bool val, double time) |
| Sets a value to CameraPhysical.BmpapertureAffectsExposure More...
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bool | Set_BmpapertureEnable (bool val, double time) |
| Sets a value to CameraPhysical.BmpapertureEnable More...
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bool | Set_BmpapertureResolution (int val, double time) |
| Sets a value to CameraPhysical.BmpapertureResolution More...
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bool | Set_BmpapertureTex (object val, double time) |
| Sets a value to CameraPhysical.BmpapertureTex More...
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bool | Set_CameraPhysicalType (int val, double time) |
| Sets a value to CameraPhysical.CameraPhysicalType More...
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bool | Set_CameraShaderTex (object val, double time) |
| Sets a value to CameraPhysical.CameraShaderTex More...
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bool | Set_CenterBias (float val, double time) |
| Sets a value to CameraPhysical.CenterBias More...
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bool | Set_Distortion (float val, double time) |
| Sets a value to CameraPhysical.Distortion More...
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bool | Set_DistortionTex (object val, double time) |
| Sets a value to CameraPhysical.DistortionTex More...
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bool | Set_DistortionType (int val, double time) |
| Sets a value to CameraPhysical.DistortionType More...
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bool | Set_DofDisplayThreshold (float val, double time) |
| Sets a value to CameraPhysical.DofDisplayThreshold More...
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bool | Set_DontAffectSettings (bool val, double time) |
| Sets a value to CameraPhysical.DontAffectSettings More...
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bool | Set_EnableThinLensEquation (bool val, double time) |
| Sets a value to CameraPhysical.EnableThinLensEquation More...
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bool | Set_Exposure (int val, double time) |
| Sets a value to CameraPhysical.Exposure More...
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bool | Set_ExposureValue (float val, double time) |
| Sets a value to CameraPhysical.ExposureValue More...
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bool | Set_FilmWidth (float val, double time) |
| Sets a value to CameraPhysical.FilmWidth More...
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bool | Set_FNumber (float val, double time) |
| Sets a value to CameraPhysical.FNumber More...
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bool | Set_FocalLength (float val, double time) |
| Sets a value to CameraPhysical.FocalLength More...
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bool | Set_FocusDistance (float val, double time) |
| Sets a value to CameraPhysical.FocusDistance More...
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bool | Set_Fov (float val, double time) |
| Sets a value to CameraPhysical.Fov More...
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bool | Set_HorizontalOffset (float val, double time) |
| Sets a value to CameraPhysical.HorizontalOffset More...
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bool | Set_HorizontalShift (float val, double time) |
| Sets a value to CameraPhysical.HorizontalShift More...
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bool | Set_ISO (float val, double time) |
| Sets a value to CameraPhysical.ISO More...
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bool | Set_Latency (float val, double time) |
| Sets a value to CameraPhysical.Latency More...
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bool | Set_LensFile (string val, double time) |
| Sets a value to CameraPhysical.LensFile More...
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bool | Set_LensShift (float val, double time) |
| Sets a value to CameraPhysical.LensShift More...
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bool | Set_OpticalVignetting (float val, double time) |
| Sets a value to CameraPhysical.OpticalVignetting More...
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bool | Set_RollingShutterDuration (float val, double time) |
| Sets a value to CameraPhysical.RollingShutterDuration More...
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bool | Set_RollingShutterMode (int val, double time) |
| Sets a value to CameraPhysical.RollingShutterMode More...
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bool | Set_SceneName (string val, double time) |
| Sets a value to CameraPhysical.SceneName More...
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bool | Set_ShutterAngle (float val, double time) |
| Sets a value to CameraPhysical.ShutterAngle More...
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bool | Set_ShutterOffset (float val, double time) |
| Sets a value to CameraPhysical.ShutterOffset More...
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bool | Set_ShutterSpeed (float val, double time) |
| Sets a value to CameraPhysical.ShutterSpeed More...
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bool | Set_SpecifyFocus (bool val, double time) |
| Sets a value to CameraPhysical.SpecifyFocus More...
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bool | Set_SpecifyFov (bool val, double time) |
| Sets a value to CameraPhysical.SpecifyFov More...
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bool | Set_Subdivs (int val, double time) |
| Sets a value to CameraPhysical.Subdivs More...
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bool | Set_TargetDistance (float val, double time) |
| Sets a value to CameraPhysical.TargetDistance More...
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bool | Set_Targeted (bool val, double time) |
| Sets a value to CameraPhysical.Targeted More...
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bool | Set_UseDof (bool val, double time) |
| Sets a value to CameraPhysical.UseDof More...
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bool | Set_UseMoblur (bool val, double time) |
| Sets a value to CameraPhysical.UseMoblur More...
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bool | Set_VerticalOffset (float val, double time) |
| Sets a value to CameraPhysical.VerticalOffset More...
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bool | Set_Vignetting (float val, double time) |
| Sets a value to CameraPhysical.Vignetting More...
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bool | Set_WhiteBalance (Color val, double time) |
| Sets a value to CameraPhysical.WhiteBalance More...
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bool | Set_ZoomFactor (float val, double time) |
| Sets a value to CameraPhysical.ZoomFactor More...
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PluginCategories | GetCategories () |
| Gets all the plugin categories this plugin belongs to, such as being a Light or a Material, etc.
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long | GetIntegerID () |
| Returns the ID of the plugin instance. The ID is unique per scene contained in a VRayRenderer instance. Can be used as a hash value.
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double[] | GetKeyframeTimes (string propertyName) |
| Return an array of keyframe times if the property contains animated values or an empty array if the property is not animated. More...
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PluginMeta | GetMeta () |
| Gets a plugin meta object.
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string | GetName () |
| Gets the name of the plugin.
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PropertyRuntimeMeta | GetPropertyRuntimeMeta (string propertyName) |
| Gets an object with runtime meta information about the property. More...
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VRayRenderer | GetRenderer () |
| Gets a reference to the renderer which created the plugin.
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string | Gettype () |
| Gets the type of the plugin. More...
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object | GetValue (string propertyName) |
| Gets the value of the specified property as a generic object. More...
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object | GetValue (string propertyName, double time) |
| Gets the value of the specified property as a generic object. More...
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AColor | GetValueAsAColor (string propertyName) |
| Gets the value of the specified property if it is of type AColor. Otherwise an exception is thrown. More...
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AColor | GetValueAsAColor (string propertyName, double time) |
| Gets the value of the specified property if it is of type AColor. Otherwise an exception is thrown. More...
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bool | GetValueAsBool (string propertyName) |
| Gets the value of the specified property if it is of type bool. Otherwise an exception is thrown. More...
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bool | GetValueAsBool (string propertyName, double time) |
| Gets the value of the specified property if it is of type bool. Otherwise an exception is thrown. More...
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Color | GetValueAsColor (string propertyName) |
| Gets the value of the specified property if it is of type Color. Otherwise an exception is thrown. More...
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Color | GetValueAsColor (string propertyName, double time) |
| Gets the value of the specified property if it is of type Color. Otherwise an exception is thrown. More...
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double | GetValueAsDouble (string propertyName) |
| Gets the value of the specified property if it is of type double. Otherwise an exception is thrown. More...
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double | GetValueAsDouble (string propertyName, double time) |
| Gets the value of the specified property if it is of type double. Otherwise an exception is thrown. More...
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float | GetValueAsFloat (string propertyName) |
| Gets the value of the specified property if it is of type float. Otherwise an exception is thrown. More...
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float | GetValueAsFloat (string propertyName, double time) |
| Gets the value of the specified property if it is of type float. Otherwise an exception is thrown. More...
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int | GetValueAsInt (string propertyName) |
| Gets the value of the specified property if it is of type int. Otherwise an exception is thrown. More...
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int | GetValueAsInt (string propertyName, double time) |
| Gets the value of the specified property if it is of type int. Otherwise an exception is thrown. More...
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IList | GetValueAsList (string propertyName) |
| Gets the value of the specified property if it is a list. (This simply casts the result of GetValue() to IList. More...
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IList | GetValueAsList (string propertyName, double time) |
| Gets the value of the specified property if it is a list. (This simply casts the result of GetValue() to IList. More...
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IList< T > | GetValueAsList< T > (string propertyName) |
| Gets the value of the specified property if it is of a list type. More...
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IList< T > | GetValueAsList< T > (string propertyName, double time) |
| Gets the value of the specified property if it is of a list type. More...
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Matrix | GetValueAsMatrix (string propertyName) |
| Gets the value of the specified property if it is of type Matrix. Otherwise an exception is thrown. More...
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Matrix | GetValueAsMatrix (string propertyName, double time) |
| Gets the value of the specified property if it is of type Matrix. Otherwise an exception is thrown. More...
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IPluginRef | GetValueAsPluginRef (string propertyName) |
| Gets the value of the specified property if it is of type Plugin/PluginRef. More...
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IPluginRef | GetValueAsPluginRef (string propertyName, double time) |
| Gets the value of the specified property if it is of type Plugin/PluginRef. More...
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string | GetValueAsString (string propertyName) |
| Gets the string representation of the specified plugin property value. More...
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string | GetValueAsString (string propertyName, double time) |
| Gets the string representation of the specified plugin property value. More...
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Transform | GetValueAsTransform (string propertyName) |
| Gets the value of the specified property if it is of type Transform. Otherwise an exception is thrown. More...
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Transform | GetValueAsTransform (string propertyName, double time) |
| Gets the value of the specified property if it is of type Transform. Otherwise an exception is thrown. More...
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Vector | GetValueAsVector (string propertyName) |
| Gets the value of the specified property if it is of type Vector. Otherwise an exception is thrown. More...
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Vector | GetValueAsVector (string propertyName, double time) |
| Gets the value of the specified property if it is of type Vector. Otherwise an exception is thrown. More...
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bool | IsPropertyAnimated (string propertyName) |
| Returns whether the current value of the property is animated or not. More...
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bool | IsValid () |
| Check whether this object contains a valid reference to a V-Ray plugin instance. (The reference may become invalid if the actual plugin it refers to has been deleted.) More...
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bool | SetName (string newName) |
| Sets a new name of the plugin. More...
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bool | SetValue (string propertyName, AColor value) |
| Sets the value of the specified property as AColor. More...
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bool | SetValue (string propertyName, AColor value, double time) |
| Sets the value of the specified property as AColor. More...
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bool | SetValue (string propertyName, bool value) |
| Sets the value of the specified property as bool. More...
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bool | SetValue (string propertyName, bool value, double time) |
| Sets the value of the specified property as bool. More...
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bool | SetValue (string propertyName, Color value) |
| Sets the value of the specified property as Color. More...
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bool | SetValue (string propertyName, Color value, double time) |
| Sets the value of the specified property as Color. More...
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bool | SetValue (string propertyName, Color[] value) |
| Sets the value of the specified property as an array of Colors. More...
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bool | SetValue (string propertyName, Color[] value, double time) |
| Sets the value of the specified property as an array of Colors. More...
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bool | SetValue (string propertyName, Color[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a Color array. More...
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bool | SetValue (string propertyName, Color[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a Color array. More...
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bool | SetValue (string propertyName, double value) |
| Sets the value of the specified property as double. More...
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bool | SetValue (string propertyName, double value, double time) |
| Sets the value of the specified property as double. More...
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bool | SetValue (string propertyName, double[] value) |
| Sets the value of the specified property as an array of doubles. More...
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bool | SetValue (string propertyName, double[] value, double time) |
| Sets the value of the specified property as an array of doubles. More...
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bool | SetValue (string propertyName, double[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a double array. More...
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bool | SetValue (string propertyName, double[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a double array. More...
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bool | SetValue (string propertyName, float value) |
| Sets the value of the specified property as float. More...
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bool | SetValue (string propertyName, float value, double time) |
| Sets the value of the specified property as float. More...
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bool | SetValue (string propertyName, float[] value) |
| Sets the value of the specified property as an array of floats. More...
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bool | SetValue (string propertyName, float[] value, double time) |
| Sets the value of the specified property as an array of floats. More...
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bool | SetValue (string propertyName, float[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a float array. More...
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bool | SetValue (string propertyName, float[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a float array. More...
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bool | SetValue (string propertyName, IList< Color > value) |
| Sets the value of the specified property as a list of Colors. More...
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bool | SetValue (string propertyName, IList< Color > value, double time) |
| Sets the value of the specified property as a list of Colors. More...
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bool | SetValue (string propertyName, IList< double > value) |
| Sets the value of the specified property as alist of doubles. More...
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bool | SetValue (string propertyName, IList< double > value, double time) |
| Sets the value of the specified property as alist of doubles. More...
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bool | SetValue (string propertyName, IList< float > value) |
| Sets the value of the specified property as a list of floats. More...
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bool | SetValue (string propertyName, IList< float > value, double time) |
| Sets the value of the specified property as a list of floats. More...
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bool | SetValue (string propertyName, IList< int > value) |
| Sets the value of the specified property as a list of ints. More...
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bool | SetValue (string propertyName, IList< int > value, double time) |
| Sets the value of the specified property as a list of ints. More...
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bool | SetValue (string propertyName, IList< Vector > value) |
| Sets the value of the specified property as a list of Vectors. More...
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bool | SetValue (string propertyName, IList< Vector > value, double time) |
| Sets the value of the specified property as a list of Vectors. More...
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bool | SetValue (string propertyName, int value) |
| Sets the value of the specified property as int. More...
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bool | SetValue (string propertyName, int value, double time) |
| Sets the value of the specified property as int. More...
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bool | SetValue (string propertyName, int[] value) |
| Sets the value of the specified property as an array of ints. More...
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bool | SetValue (string propertyName, int[] value, double time) |
| Sets the value of the specified property as an array of ints. More...
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bool | SetValue (string propertyName, int[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of an int array. More...
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bool | SetValue (string propertyName, int[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of an int array. More...
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bool | SetValue (string propertyName, IPluginRef value) |
| Sets the value of the specified property as Plugin or Plugin's output parameter. More...
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bool | SetValue (string propertyName, IPluginRef value, double time) |
| Sets the value of the specified property as Plugin or Plugin's output parameter. More...
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bool | SetValue (string propertyName, Matrix value) |
| Sets the value of the specified property as Matrix. More...
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bool | SetValue (string propertyName, Matrix value, double time) |
| Sets the value of the specified property as Matrix. More...
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bool | SetValue (string propertyName, object value) |
| Sets the value of the specified property as a generic object. The type is deduced internally. More...
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bool | SetValue (string propertyName, object value, double time) |
| Sets the value of the specified property as a generic object. The type is deduced internally. More...
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bool | SetValue (string propertyName, Plugin outPlugin, string outPropertyName) |
| Sets the value of the specified property as a Plugin's output parameter. More...
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bool | SetValue (string propertyName, Plugin outPlugin, string outPropertyName, double time) |
| Sets the value of the specified property as a Plugin's output parameter. More...
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bool | SetValue (string propertyName, Plugin value) |
| Sets the value of the specified property as Plugin. More...
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bool | SetValue (string propertyName, Plugin value, double time) |
| Sets the value of the specified property as Plugin. More...
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bool | SetValue (string propertyName, string propertyValue) |
| Updates the currently loaded V-Ray scene. More...
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bool | SetValue (string propertyName, string propertyValue, double time) |
| Updates the currently loaded V-Ray scene. More...
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bool | SetValue (string propertyName, Transform value) |
| Sets the value of the specified property as Transform. More...
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bool | SetValue (string propertyName, Transform value, double time) |
| Sets the value of the specified property as Transform. More...
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bool | SetValue (string propertyName, Vector value) |
| Sets the value of the specified property as Vector. More...
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bool | SetValue (string propertyName, Vector value, double time) |
| Sets the value of the specified property as Vector. More...
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bool | SetValue (string propertyName, Vector[] value) |
| Sets the value of the specified property as an array of Vectors. More...
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bool | SetValue (string propertyName, Vector[] value, double time) |
| Sets the value of the specified property as an array of Vectors. More...
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bool | SetValue (string propertyName, Vector[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a Vector array. More...
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bool | SetValue (string propertyName, Vector[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a Vector array. More...
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override string | ToString () |
| Returns the plugin name. More...
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string | ToString () |
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new string | ToString () |
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string | ToString () |
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new string | ToString () |
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float | Anisotropy [get, set] |
| Bokeh anisotropy [UI Guides] minValue=-1, maxValue=1, gpuSupport=full More...
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bool | BladesEnable [get, set] |
| Set to true to enable Bokeh effects [UI Guides] gpuSupport=full More...
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int | BladesNum [get, set] |
| Number of blades - 0 disables Bokeh [UI Guides] enableIf: ?blades_enable=1, minValue=2, maxValue=20, gpuSupport=full More...
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float | BladesRotation [get, set] |
| Blade rotation in radians [UI Guides] gpuSupport=full More...
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bool | BmpapertureAffectsExposure [get, set] |
| This will make the Bitmap Aperture's size and shape affect the exposure [UI Guides] enableIf: ?bmpaperture_enable=1, displayName=Bitmap affects exposure, gpuSupport=full More...
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bool | BmpapertureEnable [get, set] |
| Set to true to enable the use of bitmap aperture [UI Guides] displayName=Bitmap aperture, minValue=1, maxValue=2048, gpuSupport=full More...
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int | BmpapertureResolution [get, set] |
| Texture sampling resolution for the importance sampling [UI Guides] enableIf: ?bmpaperture_enable=1, displayName=Bitmap resolution, gpuSupport=full More...
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object | BmpapertureTex [get, set] |
| Aperture texture to use when bmpaperture_enable=1. The aperture is open where the texture is white. [UI Guides] enableIf: ?bmpaperture_enable=1, displayName=Bitmap aperture texture, attributes=textureSlot, gpuSupport=full
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int | CameraPhysicalType [get, set] |
| This defines how the shutter works (0 - Still camera, 1 - Movie camera, 2 - Video camera [UI Guides] enum=0:Still;1:Movie;2:Video, minValue=0, gpuSupport=partial More...
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object | CameraShaderTex [get, set] |
| Camera shader [UI Guides] displayName=Camera shader texture, attributes=textureSlot, gpuSupport=full
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float | CenterBias [get, set] |
| Bias toward the center of the lens for DOF sampling [UI Guides] minValue=-100, maxValue=100, gpuSupport=full More...
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float | Distortion [get, set] |
| Distortion amount [UI Guides] enableIf: ?distortion_type=0; ?distortion_type=1, gpuSupport=full More...
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object | DistortionTex [get, set] |
| Distortion texture to use when distortion_type=3. Values are in image space - (0,0) maps to bottom left, (1,1) maps to top right. [UI Guides] displayName=Distortion texture, enableIf: ?distortion_type=3, gpuSupport=none
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int | DistortionType [get, set] |
| Type of optical distortion (0 - Quadratic, 1 - Cubic, 2 - Lens file, 3 - Texture) [UI Guides] enum=0:Quadratic;1:Cubic;2:Lens file;3:Texture, gpuSupport=partial More...
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float | DofDisplayThreshold [get, set] |
| Display threshold for depth-of-field [UI Guides] gpuSupport=none More...
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bool | DontAffectSettings [get, set] |
| This is here so we can suppress a PhysicalCamera node from affecting the main VRayRenderer sequence and frame data. [UI Guides] gpuSupport=full More...
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bool | EnableThinLensEquation [get, set] |
| Determine if the focus distance will affect the fov or focal length calculation due to thin lens equation [UI Guides] displayName=Enable thin lens equation, gpuSupport=none More...
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int | Exposure [get, set] |
| 0 - disable exposure color correction; 1 - physical exposure color correction; 2 - exposure color correction from exposure value [UI Guides] enum=0:No exposure;1:Physical Exposure;2:Exposure Value, gpuSupport=full More...
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float | ExposureValue [get, set] |
| Exposure value to use with exposure mode 2 [UI Guides] displayName=Exposure value, enableIf: ?exposure=2, gpuSupport=full More...
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float | FilmWidth [get, set] |
| Film gate in mm [UI Guides] minValue=0, gpuSupport=full More...
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float | FNumber [get, set] |
| F-stop [UI Guides] displayName=F-stop, minValue=0.01, gpuSupport=full More...
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float | FocalLength [get, set] |
| Focal length in mm [UI Guides] minValue=0, gpuSupport=full More...
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float | FocusDistance [get, set] |
| Focus distance in world units (if specify_focus=1). Affects the lens light attenuation and thin lens model. [UI Guides] enableIf: ?specify_focus=1, quantityType=distance, minValue=0, gpuSupport=full More...
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float | Fov [get, set] |
| The FOV value (in radians) to use when specify_fov is true [UI Guides] enableIf: ?specify_fov=1, gpuSupport=full More...
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float | HorizontalOffset [get, set] |
| The horizontal offset [UI Guides] displayName=Horizontal shift, gpuSupport=full More...
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float | HorizontalShift [get, set] |
| The horizontal lens shift [UI Guides] displayName=Horizontal tilt, gpuSupport=full More...
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float | ISO [get, set] |
| Sensor sensitivity (unbounded) [UI Guides] minValue=0, enableIf: ?exposure=1, gpuSupport=none More...
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float | Latency [get, set] |
| Shutter latency in seconds for video camera [UI Guides] enableIf: ?type=2, gpuSupport=none More...
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string | LensFile [get, set] |
| LENS file with camera lens-type image distortion description [UI Guides] fileAsset=vrlens, enableIf: ?distortion_type=2, gpuSupport=full More...
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float | LensShift [get, set] |
| Lens shift [UI Guides] displayName=Vertical tilt, gpuSupport=full More...
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float | OpticalVignetting [get, set] |
| Optical vignetting ("cat's eye bokeh") amount [UI Guides] minValue=-3, maxValue=3, gpuSupport=full More...
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float | RollingShutterDuration [get, set] |
| Rolling shutter duration (the time for the shutter to pass through the image) in seconds^-1 [UI Guides] displayName=Rolling shutter speed, enableIf: ?use_moblur!=0, ?rolling_shutter_mode!=0, minValue=0, gpuSupport=full More...
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int | RollingShutterMode [get, set] |
| Rolling shutter mode: 0=Disabled, 1=Top to bottom, 2=Bottom to top, 3=Left to right, 4=Right to left [UI Guides] enableIf: ?use_moblur!=0, enum=0:Disabled;1:Top to bottom;2:Bottom to top;3:Left to right;4:Right to left, gpuSupport=full More...
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string | SceneName [get, set] |
| The original scene name of the camera associated with the plugin [UI Guides] displayName=Scene name, gpuSupport=full More...
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float | ShutterAngle [get, set] |
| Shutter angle in degrees for movie camera [UI Guides] enableIf: ?type=1, minValue=0, maxValue=360, gpuSupport=full More...
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float | ShutterOffset [get, set] |
| Shutter offset in degrees for movie camera [UI Guides] enableIf: ?type=1, minValue=-360, maxValue=360, gpuSupport=full More...
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float | ShutterSpeed [get, set] |
| The shutter speed in seconds^-1 for still camera [UI Guides] enableIf: ?type=0, minValue=0, gpuSupport=full More...
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bool | SpecifyFocus [get, set] |
| Set to true to enable the focus_distance parameter [UI Guides] gpuSupport=full More...
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bool | SpecifyFov [get, set] |
| Set to true to use explicit field of view from the "fov" value and false to use the focal length [UI Guides] gpuSupport=full More...
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int | Subdivs [get, set] |
| Deprecated. This has no effect. [UI Guides] gpuSupport=none More...
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float | TargetDistance [get, set] |
| Target distance (if specify_focus=0). Affects only the distance of the focal plane. [UI Guides] enableIf: ?specify_focus=0, quantityType=distance, minValue=0, gpuSupport=full More...
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bool | Targeted [get, set] |
| Has no effect. Target distance is used when the focus distance is not used (if specify_focus=0). [UI Guides] gpuSupport=full More...
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bool | UseDof [get, set] |
| Set to true to enable raytraced depth of field effect [UI Guides] displayName=Enable DOF, gpuSupport=full More...
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bool | UseMoblur [get, set] |
| Set to true to enable motion blur [UI Guides] displayName=Enable Motion Blur, gpuSupport=full More...
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float | VerticalOffset [get, set] |
| The vertical offset [UI Guides] displayName=Vertical shift, gpuSupport=full More...
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float | Vignetting [get, set] |
| Strength of vignetting effect [UI Guides] minValue=0, gpuSupport=full More...
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Color | WhiteBalance [get, set] |
| White point color [UI Guides] gpuSupport=full More...
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float | ZoomFactor [get, set] |
| Zoom factor [UI Guides] minValue=0, gpuSupport=full More...
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string | this[string property] [get, set] |
| Gets or sets a property with the given name. More...
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string | OutputName [get] |
| The output property name of the plugin if any. More...
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new string | OutputName [get] |
| The output property name of the plugin if any. More...
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Plugin | Plugin [get] |
| The plugin. More...
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new T | Plugin [get] |
| The plugin. More...
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string | OutputName [get] |
| The output property name of the plugin if any.
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new string | OutputName [get] |
| The output property name of the plugin if any.
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Plugin | Plugin [get] |
| The plugin.
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new T | Plugin [get] |
| The plugin.
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