Geometry source plugin. Dynamically loads/unloads geometry voxels from a proxy file. [gpuSupport=(partial)]
More...
|
IList< string > | Get_AlembicLayers (double time) |
| Gets the value of GeomMeshFile.AlembicLayers More...
|
|
int | Get_AlembicMode (double time) |
| Gets the value of GeomMeshFile.AlembicMode More...
|
|
float | Get_AnimAbcTime (double time) |
| Gets the value of GeomMeshFile.AnimAbcTime More...
|
|
float | Get_AnimFrame (double time) |
| Gets the value of GeomMeshFile.AnimFrame More...
|
|
int | Get_AnimLength (double time) |
| Gets the value of GeomMeshFile.AnimLength More...
|
|
float | Get_AnimOffset (double time) |
| Gets the value of GeomMeshFile.AnimOffset More...
|
|
int | Get_AnimOverride (double time) |
| Gets the value of GeomMeshFile.AnimOverride More...
|
|
float | Get_AnimSpeed (double time) |
| Gets the value of GeomMeshFile.AnimSpeed More...
|
|
int | Get_AnimStart (double time) |
| Gets the value of GeomMeshFile.AnimStart More...
|
|
int | Get_AnimType (double time) |
| Gets the value of GeomMeshFile.AnimType More...
|
|
bool | Get_ComputeBbox (double time) |
| Gets the value of GeomMeshFile.ComputeBbox More...
|
|
int | Get_ComputeNormals (double time) |
| Gets the value of GeomMeshFile.ComputeNormals More...
|
|
IList< int > | Get_CustomReorderMeshSetIndices (double time) |
| Gets the value of GeomMeshFile.CustomReorderMeshSetIndices More...
|
|
IList< string > | Get_CustomReorderMeshSetNames (double time) |
| Gets the value of GeomMeshFile.CustomReorderMeshSetNames More...
|
|
IList< int > | Get_CustomReorderMeshSetTypes (double time) |
| Gets the value of GeomMeshFile.CustomReorderMeshSetTypes More...
|
|
string | Get_File (double time) |
| Gets the value of GeomMeshFile.File More...
|
|
int | Get_FirstMapChannel (double time) |
| Gets the value of GeomMeshFile.FirstMapChannel More...
|
|
int | Get_FlipAxis (double time) |
| Gets the value of GeomMeshFile.FlipAxis More...
|
|
bool | Get_FlipNormals (double time) |
| Gets the value of GeomMeshFile.FlipNormals More...
|
|
float | Get_HairTessellationLength (double time) |
| Gets the value of GeomMeshFile.HairTessellationLength More...
|
|
IList< int > | Get_HairVisibilityListIds (double time) |
| Gets the value of GeomMeshFile.HairVisibilityListIds More...
|
|
IList< string > | Get_HairVisibilityListNames (double time) |
| Gets the value of GeomMeshFile.HairVisibilityListNames More...
|
|
int | Get_HairVisibilityListsType (double time) |
| Gets the value of GeomMeshFile.HairVisibilityListsType More...
|
|
float | Get_HairWidthMultiplier (double time) |
| Gets the value of GeomMeshFile.HairWidthMultiplier More...
|
|
int | Get_Instancing (double time) |
| Gets the value of GeomMeshFile.Instancing More...
|
|
int | Get_LoadHair (double time) |
| Gets the value of GeomMeshFile.LoadHair More...
|
|
int | Get_LoadMesh (double time) |
| Gets the value of GeomMeshFile.LoadMesh More...
|
|
int | Get_LoadParticles (double time) |
| Gets the value of GeomMeshFile.LoadParticles More...
|
|
string | Get_MaterialAssignmentsFile (double time) |
| Gets the value of GeomMeshFile.MaterialAssignmentsFile More...
|
|
bool | Get_MergeEqualVertices (double time) |
| Gets the value of GeomMeshFile.MergeEqualVertices More...
|
|
int | Get_NumPreviewFaces (double time) |
| Gets the value of GeomMeshFile.NumPreviewFaces More...
|
|
string | Get_ObjectPath (double time) |
| Gets the value of GeomMeshFile.ObjectPath More...
|
|
int | Get_ParticleRenderMode (double time) |
| Gets the value of GeomMeshFile.ParticleRenderMode More...
|
|
bool | Get_ParticleUseNormals (double time) |
| Gets the value of GeomMeshFile.ParticleUseNormals More...
|
|
IList< int > | Get_ParticleVisibilityListIds (double time) |
| Gets the value of GeomMeshFile.ParticleVisibilityListIds More...
|
|
IList< string > | Get_ParticleVisibilityListNames (double time) |
| Gets the value of GeomMeshFile.ParticleVisibilityListNames More...
|
|
int | Get_ParticleVisibilityListsType (double time) |
| Gets the value of GeomMeshFile.ParticleVisibilityListsType More...
|
|
float | Get_ParticleWidthMultiplier (double time) |
| Gets the value of GeomMeshFile.ParticleWidthMultiplier More...
|
|
float | Get_PixelScale (double time) |
| Gets the value of GeomMeshFile.PixelScale More...
|
|
float | Get_PointCloudMult (double time) |
| Gets the value of GeomMeshFile.PointCloudMult More...
|
|
bool | Get_PrimaryVisibility (double time) |
| Gets the value of GeomMeshFile.PrimaryVisibility More...
|
|
IPluginRef | Get_ReferenceMesh (double time) |
| Gets the value of GeomMeshFile.ReferenceMesh More...
|
|
string | Get_ReferenceNormalChannel (double time) |
| Gets the value of GeomMeshFile.ReferenceNormalChannel More...
|
|
Transform | Get_ReferenceTransform (double time) |
| Gets the value of GeomMeshFile.ReferenceTransform More...
|
|
string | Get_ReferenceVertexChannel (double time) |
| Gets the value of GeomMeshFile.ReferenceVertexChannel More...
|
|
bool | Get_ReorderChannelsByNameIndices (double time) |
| Gets the value of GeomMeshFile.ReorderChannelsByNameIndices More...
|
|
float | Get_Scale (double time) |
| Gets the value of GeomMeshFile.Scale More...
|
|
float | Get_SmoothAngle (double time) |
| Gets the value of GeomMeshFile.SmoothAngle More...
|
|
bool | Get_SmoothUv (double time) |
| Gets the value of GeomMeshFile.SmoothUv More...
|
|
bool | Get_SmoothUvBorders (double time) |
| Gets the value of GeomMeshFile.SmoothUvBorders More...
|
|
int | Get_SortVoxels (double time) |
| Gets the value of GeomMeshFile.SortVoxels More...
|
|
bool | Get_SubdivAllMeshes (double time) |
| Gets the value of GeomMeshFile.SubdivAllMeshes More...
|
|
int | Get_SubdivLevel (double time) |
| Gets the value of GeomMeshFile.SubdivLevel More...
|
|
bool | Get_SubdivPreserveGeomBorders (double time) |
| Gets the value of GeomMeshFile.SubdivPreserveGeomBorders More...
|
|
int | Get_SubdivPreserveMapBorders (double time) |
| Gets the value of GeomMeshFile.SubdivPreserveMapBorders More...
|
|
int | Get_SubdivType (double time) |
| Gets the value of GeomMeshFile.SubdivType More...
|
|
bool | Get_SubdivUvs (double time) |
| Gets the value of GeomMeshFile.SubdivUvs More...
|
|
bool | Get_TessellateHair (double time) |
| Gets the value of GeomMeshFile.TessellateHair More...
|
|
bool | Get_UseAlembicOffset (double time) |
| Gets the value of GeomMeshFile.UseAlembicOffset More...
|
|
bool | Get_UseAlembicTransform (double time) |
| Gets the value of GeomMeshFile.UseAlembicTransform More...
|
|
bool | Get_UseAlembicVisibility (double time) |
| Gets the value of GeomMeshFile.UseAlembicVisibility More...
|
|
int | Get_UseFaceSets (double time) |
| Gets the value of GeomMeshFile.UseFaceSets More...
|
|
bool | Get_UseFullNames (double time) |
| Gets the value of GeomMeshFile.UseFullNames More...
|
|
bool | Get_UsePointCloud (double time) |
| Gets the value of GeomMeshFile.UsePointCloud More...
|
|
int | Get_UseVelocity (double time) |
| Gets the value of GeomMeshFile.UseVelocity More...
|
|
string | Get_VelocityColorSet (double time) |
| Gets the value of GeomMeshFile.VelocityColorSet More...
|
|
float | Get_VelocityMultiplier (double time) |
| Gets the value of GeomMeshFile.VelocityMultiplier More...
|
|
IList< int > | Get_VisibilityListIds (double time) |
| Gets the value of GeomMeshFile.VisibilityListIds More...
|
|
IList< string > | Get_VisibilityListNames (double time) |
| Gets the value of GeomMeshFile.VisibilityListNames More...
|
|
int | Get_VisibilityListsType (double time) |
| Gets the value of GeomMeshFile.VisibilityListsType More...
|
|
IList< string > | Get_VisibilityOverridesRules (double time) |
| Gets the value of GeomMeshFile.VisibilityOverridesRules More...
|
|
IList< int > | Get_VisibilityOverridesValues (double time) |
| Gets the value of GeomMeshFile.VisibilityOverridesValues More...
|
|
bool | Set_AlembicLayers (IList< string > val, double time) |
| Sets a value to GeomMeshFile.AlembicLayers More...
|
|
bool | Set_AlembicMode (int val, double time) |
| Sets a value to GeomMeshFile.AlembicMode More...
|
|
bool | Set_AnimAbcTime (float val, double time) |
| Sets a value to GeomMeshFile.AnimAbcTime More...
|
|
bool | Set_AnimFrame (float val, double time) |
| Sets a value to GeomMeshFile.AnimFrame More...
|
|
bool | Set_AnimLength (int val, double time) |
| Sets a value to GeomMeshFile.AnimLength More...
|
|
bool | Set_AnimOffset (float val, double time) |
| Sets a value to GeomMeshFile.AnimOffset More...
|
|
bool | Set_AnimOverride (int val, double time) |
| Sets a value to GeomMeshFile.AnimOverride More...
|
|
bool | Set_AnimSpeed (float val, double time) |
| Sets a value to GeomMeshFile.AnimSpeed More...
|
|
bool | Set_AnimStart (int val, double time) |
| Sets a value to GeomMeshFile.AnimStart More...
|
|
bool | Set_AnimType (int val, double time) |
| Sets a value to GeomMeshFile.AnimType More...
|
|
bool | Set_ComputeBbox (bool val, double time) |
| Sets a value to GeomMeshFile.ComputeBbox More...
|
|
bool | Set_ComputeNormals (int val, double time) |
| Sets a value to GeomMeshFile.ComputeNormals More...
|
|
bool | Set_CustomReorderMeshSetIndices (IList< int > val, double time) |
| Sets a value to GeomMeshFile.CustomReorderMeshSetIndices More...
|
|
bool | Set_CustomReorderMeshSetNames (IList< string > val, double time) |
| Sets a value to GeomMeshFile.CustomReorderMeshSetNames More...
|
|
bool | Set_CustomReorderMeshSetTypes (IList< int > val, double time) |
| Sets a value to GeomMeshFile.CustomReorderMeshSetTypes More...
|
|
bool | Set_File (string val, double time) |
| Sets a value to GeomMeshFile.File More...
|
|
bool | Set_FirstMapChannel (int val, double time) |
| Sets a value to GeomMeshFile.FirstMapChannel More...
|
|
bool | Set_FlipAxis (int val, double time) |
| Sets a value to GeomMeshFile.FlipAxis More...
|
|
bool | Set_FlipNormals (bool val, double time) |
| Sets a value to GeomMeshFile.FlipNormals More...
|
|
bool | Set_HairTessellationLength (float val, double time) |
| Sets a value to GeomMeshFile.HairTessellationLength More...
|
|
bool | Set_HairVisibilityListIds (IList< int > val, double time) |
| Sets a value to GeomMeshFile.HairVisibilityListIds More...
|
|
bool | Set_HairVisibilityListNames (IList< string > val, double time) |
| Sets a value to GeomMeshFile.HairVisibilityListNames More...
|
|
bool | Set_HairVisibilityListsType (int val, double time) |
| Sets a value to GeomMeshFile.HairVisibilityListsType More...
|
|
bool | Set_HairWidthMultiplier (float val, double time) |
| Sets a value to GeomMeshFile.HairWidthMultiplier More...
|
|
bool | Set_Instancing (int val, double time) |
| Sets a value to GeomMeshFile.Instancing More...
|
|
bool | Set_LoadHair (int val, double time) |
| Sets a value to GeomMeshFile.LoadHair More...
|
|
bool | Set_LoadMesh (int val, double time) |
| Sets a value to GeomMeshFile.LoadMesh More...
|
|
bool | Set_LoadParticles (int val, double time) |
| Sets a value to GeomMeshFile.LoadParticles More...
|
|
bool | Set_MaterialAssignmentsFile (string val, double time) |
| Sets a value to GeomMeshFile.MaterialAssignmentsFile More...
|
|
bool | Set_MergeEqualVertices (bool val, double time) |
| Sets a value to GeomMeshFile.MergeEqualVertices More...
|
|
bool | Set_NumPreviewFaces (int val, double time) |
| Sets a value to GeomMeshFile.NumPreviewFaces More...
|
|
bool | Set_ObjectPath (string val, double time) |
| Sets a value to GeomMeshFile.ObjectPath More...
|
|
bool | Set_ParticleRenderMode (int val, double time) |
| Sets a value to GeomMeshFile.ParticleRenderMode More...
|
|
bool | Set_ParticleUseNormals (bool val, double time) |
| Sets a value to GeomMeshFile.ParticleUseNormals More...
|
|
bool | Set_ParticleVisibilityListIds (IList< int > val, double time) |
| Sets a value to GeomMeshFile.ParticleVisibilityListIds More...
|
|
bool | Set_ParticleVisibilityListNames (IList< string > val, double time) |
| Sets a value to GeomMeshFile.ParticleVisibilityListNames More...
|
|
bool | Set_ParticleVisibilityListsType (int val, double time) |
| Sets a value to GeomMeshFile.ParticleVisibilityListsType More...
|
|
bool | Set_ParticleWidthMultiplier (float val, double time) |
| Sets a value to GeomMeshFile.ParticleWidthMultiplier More...
|
|
bool | Set_PixelScale (float val, double time) |
| Sets a value to GeomMeshFile.PixelScale More...
|
|
bool | Set_PointCloudMult (float val, double time) |
| Sets a value to GeomMeshFile.PointCloudMult More...
|
|
bool | Set_PrimaryVisibility (bool val, double time) |
| Sets a value to GeomMeshFile.PrimaryVisibility More...
|
|
bool | Set_ReferenceMesh (IPluginRef val, double time) |
| Sets a value to GeomMeshFile.ReferenceMesh More...
|
|
bool | Set_ReferenceNormalChannel (string val, double time) |
| Sets a value to GeomMeshFile.ReferenceNormalChannel More...
|
|
bool | Set_ReferenceTransform (Transform val, double time) |
| Sets a value to GeomMeshFile.ReferenceTransform More...
|
|
bool | Set_ReferenceVertexChannel (string val, double time) |
| Sets a value to GeomMeshFile.ReferenceVertexChannel More...
|
|
bool | Set_ReorderChannelsByNameIndices (bool val, double time) |
| Sets a value to GeomMeshFile.ReorderChannelsByNameIndices More...
|
|
bool | Set_Scale (float val, double time) |
| Sets a value to GeomMeshFile.Scale More...
|
|
bool | Set_SmoothAngle (float val, double time) |
| Sets a value to GeomMeshFile.SmoothAngle More...
|
|
bool | Set_SmoothUv (bool val, double time) |
| Sets a value to GeomMeshFile.SmoothUv More...
|
|
bool | Set_SmoothUvBorders (bool val, double time) |
| Sets a value to GeomMeshFile.SmoothUvBorders More...
|
|
bool | Set_SortVoxels (int val, double time) |
| Sets a value to GeomMeshFile.SortVoxels More...
|
|
bool | Set_SubdivAllMeshes (bool val, double time) |
| Sets a value to GeomMeshFile.SubdivAllMeshes More...
|
|
bool | Set_SubdivLevel (int val, double time) |
| Sets a value to GeomMeshFile.SubdivLevel More...
|
|
bool | Set_SubdivPreserveGeomBorders (bool val, double time) |
| Sets a value to GeomMeshFile.SubdivPreserveGeomBorders More...
|
|
bool | Set_SubdivPreserveMapBorders (int val, double time) |
| Sets a value to GeomMeshFile.SubdivPreserveMapBorders More...
|
|
bool | Set_SubdivType (int val, double time) |
| Sets a value to GeomMeshFile.SubdivType More...
|
|
bool | Set_SubdivUvs (bool val, double time) |
| Sets a value to GeomMeshFile.SubdivUvs More...
|
|
bool | Set_TessellateHair (bool val, double time) |
| Sets a value to GeomMeshFile.TessellateHair More...
|
|
bool | Set_UseAlembicOffset (bool val, double time) |
| Sets a value to GeomMeshFile.UseAlembicOffset More...
|
|
bool | Set_UseAlembicTransform (bool val, double time) |
| Sets a value to GeomMeshFile.UseAlembicTransform More...
|
|
bool | Set_UseAlembicVisibility (bool val, double time) |
| Sets a value to GeomMeshFile.UseAlembicVisibility More...
|
|
bool | Set_UseFaceSets (int val, double time) |
| Sets a value to GeomMeshFile.UseFaceSets More...
|
|
bool | Set_UseFullNames (bool val, double time) |
| Sets a value to GeomMeshFile.UseFullNames More...
|
|
bool | Set_UsePointCloud (bool val, double time) |
| Sets a value to GeomMeshFile.UsePointCloud More...
|
|
bool | Set_UseVelocity (int val, double time) |
| Sets a value to GeomMeshFile.UseVelocity More...
|
|
bool | Set_VelocityColorSet (string val, double time) |
| Sets a value to GeomMeshFile.VelocityColorSet More...
|
|
bool | Set_VelocityMultiplier (float val, double time) |
| Sets a value to GeomMeshFile.VelocityMultiplier More...
|
|
bool | Set_VisibilityListIds (IList< int > val, double time) |
| Sets a value to GeomMeshFile.VisibilityListIds More...
|
|
bool | Set_VisibilityListNames (IList< string > val, double time) |
| Sets a value to GeomMeshFile.VisibilityListNames More...
|
|
bool | Set_VisibilityListsType (int val, double time) |
| Sets a value to GeomMeshFile.VisibilityListsType More...
|
|
bool | Set_VisibilityOverridesRules (IList< string > val, double time) |
| Sets a value to GeomMeshFile.VisibilityOverridesRules More...
|
|
bool | Set_VisibilityOverridesValues (IList< int > val, double time) |
| Sets a value to GeomMeshFile.VisibilityOverridesValues More...
|
|
PluginCategories | GetCategories () |
| Gets all the plugin categories this plugin belongs to, such as being a Light or a Material, etc.
|
|
long | GetIntegerID () |
| Returns the ID of the plugin instance. The ID is unique per scene contained in a VRayRenderer instance. Can be used as a hash value.
|
|
double[] | GetKeyframeTimes (string propertyName) |
| Return an array of keyframe times if the property contains animated values or an empty array if the property is not animated. More...
|
|
PluginMeta | GetMeta () |
| Gets a plugin meta object.
|
|
string | GetName () |
| Gets the name of the plugin.
|
|
PropertyRuntimeMeta | GetPropertyRuntimeMeta (string propertyName) |
| Gets an object with runtime meta information about the property. More...
|
|
VRayRenderer | GetRenderer () |
| Gets a reference to the renderer which created the plugin.
|
|
string | Gettype () |
| Gets the type of the plugin. More...
|
|
object | GetValue (string propertyName) |
| Gets the value of the specified property as a generic object. More...
|
|
object | GetValue (string propertyName, double time) |
| Gets the value of the specified property as a generic object. More...
|
|
AColor | GetValueAsAColor (string propertyName) |
| Gets the value of the specified property if it is of type AColor. Otherwise an exception is thrown. More...
|
|
AColor | GetValueAsAColor (string propertyName, double time) |
| Gets the value of the specified property if it is of type AColor. Otherwise an exception is thrown. More...
|
|
bool | GetValueAsBool (string propertyName) |
| Gets the value of the specified property if it is of type bool. Otherwise an exception is thrown. More...
|
|
bool | GetValueAsBool (string propertyName, double time) |
| Gets the value of the specified property if it is of type bool. Otherwise an exception is thrown. More...
|
|
Color | GetValueAsColor (string propertyName) |
| Gets the value of the specified property if it is of type Color. Otherwise an exception is thrown. More...
|
|
Color | GetValueAsColor (string propertyName, double time) |
| Gets the value of the specified property if it is of type Color. Otherwise an exception is thrown. More...
|
|
double | GetValueAsDouble (string propertyName) |
| Gets the value of the specified property if it is of type double. Otherwise an exception is thrown. More...
|
|
double | GetValueAsDouble (string propertyName, double time) |
| Gets the value of the specified property if it is of type double. Otherwise an exception is thrown. More...
|
|
float | GetValueAsFloat (string propertyName) |
| Gets the value of the specified property if it is of type float. Otherwise an exception is thrown. More...
|
|
float | GetValueAsFloat (string propertyName, double time) |
| Gets the value of the specified property if it is of type float. Otherwise an exception is thrown. More...
|
|
int | GetValueAsInt (string propertyName) |
| Gets the value of the specified property if it is of type int. Otherwise an exception is thrown. More...
|
|
int | GetValueAsInt (string propertyName, double time) |
| Gets the value of the specified property if it is of type int. Otherwise an exception is thrown. More...
|
|
IList | GetValueAsList (string propertyName) |
| Gets the value of the specified property if it is a list. (This simply casts the result of GetValue() to IList. More...
|
|
IList | GetValueAsList (string propertyName, double time) |
| Gets the value of the specified property if it is a list. (This simply casts the result of GetValue() to IList. More...
|
|
IList< T > | GetValueAsList< T > (string propertyName) |
| Gets the value of the specified property if it is of a list type. More...
|
|
IList< T > | GetValueAsList< T > (string propertyName, double time) |
| Gets the value of the specified property if it is of a list type. More...
|
|
Matrix | GetValueAsMatrix (string propertyName) |
| Gets the value of the specified property if it is of type Matrix. Otherwise an exception is thrown. More...
|
|
Matrix | GetValueAsMatrix (string propertyName, double time) |
| Gets the value of the specified property if it is of type Matrix. Otherwise an exception is thrown. More...
|
|
IPluginRef | GetValueAsPluginRef (string propertyName) |
| Gets the value of the specified property if it is of type Plugin/PluginRef. More...
|
|
IPluginRef | GetValueAsPluginRef (string propertyName, double time) |
| Gets the value of the specified property if it is of type Plugin/PluginRef. More...
|
|
string | GetValueAsString (string propertyName) |
| Gets the string representation of the specified plugin property value. More...
|
|
string | GetValueAsString (string propertyName, double time) |
| Gets the string representation of the specified plugin property value. More...
|
|
Transform | GetValueAsTransform (string propertyName) |
| Gets the value of the specified property if it is of type Transform. Otherwise an exception is thrown. More...
|
|
Transform | GetValueAsTransform (string propertyName, double time) |
| Gets the value of the specified property if it is of type Transform. Otherwise an exception is thrown. More...
|
|
Vector | GetValueAsVector (string propertyName) |
| Gets the value of the specified property if it is of type Vector. Otherwise an exception is thrown. More...
|
|
Vector | GetValueAsVector (string propertyName, double time) |
| Gets the value of the specified property if it is of type Vector. Otherwise an exception is thrown. More...
|
|
bool | IsPropertyAnimated (string propertyName) |
| Returns whether the current value of the property is animated or not. More...
|
|
bool | IsValid () |
| Check whether this object contains a valid reference to a V-Ray plugin instance. (The reference may become invalid if the actual plugin it refers to has been deleted.) More...
|
|
bool | SetName (string newName) |
| Sets a new name of the plugin. More...
|
|
bool | SetValue (string propertyName, AColor value) |
| Sets the value of the specified property as AColor. More...
|
|
bool | SetValue (string propertyName, AColor value, double time) |
| Sets the value of the specified property as AColor. More...
|
|
bool | SetValue (string propertyName, bool value) |
| Sets the value of the specified property as bool. More...
|
|
bool | SetValue (string propertyName, bool value, double time) |
| Sets the value of the specified property as bool. More...
|
|
bool | SetValue (string propertyName, Color value) |
| Sets the value of the specified property as Color. More...
|
|
bool | SetValue (string propertyName, Color value, double time) |
| Sets the value of the specified property as Color. More...
|
|
bool | SetValue (string propertyName, Color[] value) |
| Sets the value of the specified property as an array of Colors. More...
|
|
bool | SetValue (string propertyName, Color[] value, double time) |
| Sets the value of the specified property as an array of Colors. More...
|
|
bool | SetValue (string propertyName, Color[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a Color array. More...
|
|
bool | SetValue (string propertyName, Color[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a Color array. More...
|
|
bool | SetValue (string propertyName, double value) |
| Sets the value of the specified property as double. More...
|
|
bool | SetValue (string propertyName, double value, double time) |
| Sets the value of the specified property as double. More...
|
|
bool | SetValue (string propertyName, double[] value) |
| Sets the value of the specified property as an array of doubles. More...
|
|
bool | SetValue (string propertyName, double[] value, double time) |
| Sets the value of the specified property as an array of doubles. More...
|
|
bool | SetValue (string propertyName, double[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a double array. More...
|
|
bool | SetValue (string propertyName, double[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a double array. More...
|
|
bool | SetValue (string propertyName, float value) |
| Sets the value of the specified property as float. More...
|
|
bool | SetValue (string propertyName, float value, double time) |
| Sets the value of the specified property as float. More...
|
|
bool | SetValue (string propertyName, float[] value) |
| Sets the value of the specified property as an array of floats. More...
|
|
bool | SetValue (string propertyName, float[] value, double time) |
| Sets the value of the specified property as an array of floats. More...
|
|
bool | SetValue (string propertyName, float[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a float array. More...
|
|
bool | SetValue (string propertyName, float[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a float array. More...
|
|
bool | SetValue (string propertyName, IList< Color > value) |
| Sets the value of the specified property as a list of Colors. More...
|
|
bool | SetValue (string propertyName, IList< Color > value, double time) |
| Sets the value of the specified property as a list of Colors. More...
|
|
bool | SetValue (string propertyName, IList< double > value) |
| Sets the value of the specified property as alist of doubles. More...
|
|
bool | SetValue (string propertyName, IList< double > value, double time) |
| Sets the value of the specified property as alist of doubles. More...
|
|
bool | SetValue (string propertyName, IList< float > value) |
| Sets the value of the specified property as a list of floats. More...
|
|
bool | SetValue (string propertyName, IList< float > value, double time) |
| Sets the value of the specified property as a list of floats. More...
|
|
bool | SetValue (string propertyName, IList< int > value) |
| Sets the value of the specified property as a list of ints. More...
|
|
bool | SetValue (string propertyName, IList< int > value, double time) |
| Sets the value of the specified property as a list of ints. More...
|
|
bool | SetValue (string propertyName, IList< Vector > value) |
| Sets the value of the specified property as a list of Vectors. More...
|
|
bool | SetValue (string propertyName, IList< Vector > value, double time) |
| Sets the value of the specified property as a list of Vectors. More...
|
|
bool | SetValue (string propertyName, int value) |
| Sets the value of the specified property as int. More...
|
|
bool | SetValue (string propertyName, int value, double time) |
| Sets the value of the specified property as int. More...
|
|
bool | SetValue (string propertyName, int[] value) |
| Sets the value of the specified property as an array of ints. More...
|
|
bool | SetValue (string propertyName, int[] value, double time) |
| Sets the value of the specified property as an array of ints. More...
|
|
bool | SetValue (string propertyName, int[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of an int array. More...
|
|
bool | SetValue (string propertyName, int[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of an int array. More...
|
|
bool | SetValue (string propertyName, IPluginRef value) |
| Sets the value of the specified property as Plugin or Plugin's output parameter. More...
|
|
bool | SetValue (string propertyName, IPluginRef value, double time) |
| Sets the value of the specified property as Plugin or Plugin's output parameter. More...
|
|
bool | SetValue (string propertyName, Matrix value) |
| Sets the value of the specified property as Matrix. More...
|
|
bool | SetValue (string propertyName, Matrix value, double time) |
| Sets the value of the specified property as Matrix. More...
|
|
bool | SetValue (string propertyName, object value) |
| Sets the value of the specified property as a generic object. The type is deduced internally. More...
|
|
bool | SetValue (string propertyName, object value, double time) |
| Sets the value of the specified property as a generic object. The type is deduced internally. More...
|
|
bool | SetValue (string propertyName, Plugin outPlugin, string outPropertyName) |
| Sets the value of the specified property as a Plugin's output parameter. More...
|
|
bool | SetValue (string propertyName, Plugin outPlugin, string outPropertyName, double time) |
| Sets the value of the specified property as a Plugin's output parameter. More...
|
|
bool | SetValue (string propertyName, Plugin value) |
| Sets the value of the specified property as Plugin. More...
|
|
bool | SetValue (string propertyName, Plugin value, double time) |
| Sets the value of the specified property as Plugin. More...
|
|
bool | SetValue (string propertyName, string propertyValue) |
| Updates the currently loaded V-Ray scene. More...
|
|
bool | SetValue (string propertyName, string propertyValue, double time) |
| Updates the currently loaded V-Ray scene. More...
|
|
bool | SetValue (string propertyName, Transform value) |
| Sets the value of the specified property as Transform. More...
|
|
bool | SetValue (string propertyName, Transform value, double time) |
| Sets the value of the specified property as Transform. More...
|
|
bool | SetValue (string propertyName, Vector value) |
| Sets the value of the specified property as Vector. More...
|
|
bool | SetValue (string propertyName, Vector value, double time) |
| Sets the value of the specified property as Vector. More...
|
|
bool | SetValue (string propertyName, Vector[] value) |
| Sets the value of the specified property as an array of Vectors. More...
|
|
bool | SetValue (string propertyName, Vector[] value, double time) |
| Sets the value of the specified property as an array of Vectors. More...
|
|
bool | SetValue (string propertyName, Vector[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a Vector array. More...
|
|
bool | SetValue (string propertyName, Vector[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a Vector array. More...
|
|
override string | ToString () |
| Returns the plugin name. More...
|
|
string | ToString () |
|
new string | ToString () |
|
string | ToString () |
|
new string | ToString () |
|
|
IList< string > | AlembicLayers [get, set] |
| List of Alembic files for layering. [UI Guides] gpuSupport=none
|
|
int | AlembicMode [get, set] |
| Alembic Channels Mode (0 - Default; 1 - Houdini). Default: will try to re-construct color channel from channels containing individual color components. This may alter channel names. Houdini: will construct color channels from scalar channels setting all colors components to the same scalar value. This mode uses channel names as is. [UI Guides] gpuSupport=full More...
|
|
float | AnimAbcTime [get, set] |
| Animated Alembic override time to render [UI Guides] hide=1, gpuSupport=none More...
|
|
float | AnimFrame [get, set] |
| Animated proxy override frame to render [UI Guides] enableIf: ?anim_override==2, displayName=Override Frame, gpuSupport=full More...
|
|
int | AnimLength [get, set] |
| Specifies the length of the animation sequence. [UI Guides] enableIf: ?anim_override==1, displayName=Sequence length, gpuSupport=partial More...
|
|
float | AnimOffset [get, set] |
| Animated proxy initial frame offset [UI Guides] displayName=Start offset, gpuSupport=none More...
|
|
int | AnimOverride [get, set] |
| If set to 1 controls if 'Sequence start'(anim_start) and 'Sequence length'(anim_length) are taken in consideration. Useful only, when the file name contains frame filter. If set to 2 'Override Frame'(anim_frame) is used. [UI Guides] displayName=Sequence override, gpuSupport=full More...
|
|
float | AnimSpeed [get, set] |
| Animated proxy playback speed [UI Guides] displayName=Playback speed, gpuSupport=none More...
|
|
int | AnimStart [get, set] |
| Specifies the first frame of the animation sequence. [UI Guides] enableIf: ?anim_override==1, displayName=Sequence start, gpuSupport=partial More...
|
|
int | AnimType [get, set] |
| Animated proxy playback type (0 - loop; 1 - once; 2 - ping-pong; 3 - still) [UI Guides] enum=0:Loop;1:Once;2:Ping-pong;3:Still, displayName=Playback type, gpuSupport=none More...
|
|
bool | ComputeBbox [get, set] |
| True to compute the bounding box, false to read it from the file [UI Guides] displayName=Recompute bounding box, gpuSupport=full More...
|
|
int | ComputeNormals [get, set] |
| True to calculate smooth normals [UI Guides] displayName=Compute normals, enum=0:Off;1:On;2:Auto, gpuSupport=full More...
|
|
IList< int > | CustomReorderMeshSetIndices [get, set] |
| Indices of custom/user-guided proxy mesh sets reordering [UI Guides] gpuSupport=full More...
|
|
IList< string > | CustomReorderMeshSetNames [get, set] |
| Names of custom/user-guided proxy mesh sets reordering [UI Guides] gpuSupport=full More...
|
|
IList< int > | CustomReorderMeshSetTypes [get, set] |
| Types of custom/user-guided proxy mesh sets reordering (0-uv/uvw set, 1-color set, 2-shader set) [UI Guides] gpuSupport=full More...
|
|
string | File [get, set] |
| A .vrmesh or .abc geometry cache to load on demand [UI Guides] displayName=Mesh File, fileAsset=vrmesh;abc, fileAssetNames=V-Ray Mesh;Alembic, fileAssetOp=load, gpuSupport=full More...
|
|
int | FirstMapChannel [get, set] |
| Specifies how to remap the mapping channels: -1 - no remapping; 0 - channel 0, 1 - channel 1 [UI Guides] gpuSupport=none More...
|
|
int | FlipAxis [get, set] |
| 0 do not rotate the coordinate system;1 to transform the proxy from Maya to Max coordinate system;2 to transform from Max to Maya [UI Guides] enum=0:As Is;1:Y-Up To Z-Up;2:Z-Up To Y-Up;, displayName=Flip Axis Mode gpuSupport=full More...
|
|
bool | FlipNormals [get, set] |
| True to flip the vertex normals [UI Guides] displayName=Flip normals, gpuSupport=full More...
|
|
float | HairTessellationLength [get, set] |
| Hair tessellation edge length in pixels. [UI Guides] gpuSupport=none More...
|
|
IList< int > | HairVisibilityListIds [get, set] |
| Visibility list of hair ids. Either include or exclude [UI Guides] gpuSupport=none
|
|
IList< string > | HairVisibilityListNames [get, set] |
| Visibility list of hair names. Either include or exclude [UI Guides] gpuSupport=none
|
|
int | HairVisibilityListsType [get, set] |
| Specifies the type of both names and ids lists. 0 - exclude; 1 - include [UI Guides] enum=0:Exclude;1:Include, gpuSupport=none More...
|
|
float | HairWidthMultiplier [get, set] |
| Hair width multiplier [UI Guides] displayName=Hair width multiplier, minValue=0.0, gpuSupport=full More...
|
|
int | Instancing [get, set] |
| Handle Alembic instances [UI Guides] enum=0:Disable instancing;1:Instantiate duplicated objects;2:Instantiate duplicates and assign unique material IDs;, displayName=Instancing, gpuSupport=full More...
|
|
int | LoadHair [get, set] |
| Load hair data from the proxy file. [UI Guides] gpuSupport=full More...
|
|
int | LoadMesh [get, set] |
| Load mesh data from the proxy file. [UI Guides] gpuSupport=full More...
|
|
int | LoadParticles [get, set] |
| Load particles data from the proxy file. [UI Guides] gpuSupport=full More...
|
|
string | MaterialAssignmentsFile [get, set] |
| (description missing) [UI Guides] fileAsset=xml, fileAssetNames=XML, fileAssetOp=load, displayName=Material assignments file, gpuSupport=none More...
|
|
bool | MergeEqualVertices [get, set] |
| If false, the vertices with equal coordinates won't be merged. [UI Guides] gpuSupport=full More...
|
|
int | NumPreviewFaces [get, set] |
| number of faces in preview [UI Guides] displayName=Preview faces, gpuSupport=none More...
|
|
string | ObjectPath [get, set] |
| Starting object path in Alembic hierarchy [UI Guides] displayName=Starting object path, gpuSupport=full More...
|
|
int | ParticleRenderMode [get, set] |
| Set to 0 to render particles as spheres. Set it to 1 to render them as points [UI Guides] enum=0:Spheres;1:Points;, displayName=Particle render mode, gpuSupport=full More...
|
|
bool | ParticleUseNormals [get, set] |
| Use particle normals from Alembic [UI Guides] displayName=Use Particle Normals, gpuSupport=none More...
|
|
IList< int > | ParticleVisibilityListIds [get, set] |
| Visibility list of particle system ids. Either include or exclude [UI Guides] gpuSupport=none
|
|
IList< string > | ParticleVisibilityListNames [get, set] |
| Visibility list of particle system names. Either include or exclude [UI Guides] gpuSupport=none
|
|
int | ParticleVisibilityListsType [get, set] |
| Specifies the type of both names and ids lists. 0 - exclude; 1 - include [UI Guides] enum=0:Exclude;1:Include, gpuSupport=none More...
|
|
float | ParticleWidthMultiplier [get, set] |
| Particle width multiplier [UI Guides] displayName=Particle width multiplier, minValue=0.0, gpuSupport=full More...
|
|
float | PixelScale [get, set] |
| Modifies the loaded level of detail; larger values reduce the detail level [UI Guides] gpuSupport=none More...
|
|
float | PointCloudMult [get, set] |
| A LOD multiplier. A value smaller than 1.0 means that the level will be of greater detail than required by distance to the object. [UI Guides] gpuSupport=none More...
|
|
bool | PrimaryVisibility [get, set] |
| Whether this geometry is visible to primary camera rays [UI Guides] gpuSupport=full More...
|
|
IPluginRef | ReferenceMesh [get, set] |
| The reference mesh which is used to calculate the uvw coordinates when a 3d placement is used.
|
|
string | ReferenceNormalChannel [get, set] |
| Map channel name to use as reference mesh normals. [UI Guides] gpuSupport=none More...
|
|
Transform | ReferenceTransform [get, set] |
| The transform of the reference mesh. More...
|
|
string | ReferenceVertexChannel [get, set] |
| Map channel name to use as reference mesh vertices. [UI Guides] gpuSupport=none More...
|
|
bool | ReorderChannelsByNameIndices [get, set] |
| If true - reorder the loaded Alembic channels according the number suffix in their names, if false - leave channels in the order they are in the mesh file. [UI Guides] gpuSupport=full More...
|
|
float | Scale [get, set] |
| Size scaling factor [UI Guides] gpuSupport=full More...
|
|
float | SmoothAngle [get, set] |
| Smooth angle in degrees [UI Guides] enableIf: ?compute_normals!=0, displayName=Smooth angle, minValue=0.0, maxValue=180.0f, gpuSupport=full More...
|
|
bool | SmoothUv [get, set] |
| True to smooth UVs when rendering this mesh as a subdivision surface [UI Guides] gpuSupport=none More...
|
|
bool | SmoothUvBorders [get, set] |
| True to smooth UVs at mesh borders when rendering this mesh as a subdivision surface [UI Guides] gpuSupport=none More...
|
|
int | SortVoxels [get, set] |
| Sort Alembic voxels after reading by their names. 0 - skip sorting; 1 - sort [UI Guides] gpuSupport=full More...
|
|
bool | SubdivAllMeshes [get, set] |
| True to subdivide Alembic PolyMesh and SubD objects; false to subdivide only SubD objects [UI Guides] displayName=Subdivide all meshes, gpuSupport=none More...
|
|
int | SubdivLevel [get, set] |
| The subdivision level [UI Guides] displayName=Subdivision level, minValue=0, gpuSupport=none More...
|
|
bool | SubdivPreserveGeomBorders [get, set] |
| If true, the borders won't be subdivided [UI Guides] displayName=Preserve geometry borders, gpuSupport=none More...
|
|
int | SubdivPreserveMapBorders [get, set] |
| Determines the smoothing mode of the mapping channels' borders. 0-None, 1-Internal and 2-All [UI Guides] enum=0:None;1:Internal;2:All, displayName=Preserve map borders, gpuSupport=none More...
|
|
int | SubdivType [get, set] |
| 0 for Catmull-Clark subdivision and 1 for Loop subdivision [UI Guides] gpuSupport=none More...
|
|
bool | SubdivUvs [get, set] |
| Subdivide or skip mapping channels [UI Guides] displayName=Subdivide UVs, gpuSupport=none More...
|
|
bool | TessellateHair [get, set] |
| Tessellate hair with respect to the camera position. [UI Guides] gpuSupport=none More...
|
|
bool | UseAlembicOffset [get, set] |
| True to use Alembic animation frame offset [UI Guides] gpuSupport=none More...
|
|
bool | UseAlembicTransform [get, set] |
| Set to 1 to use Alembic object transform (this is the default behavior). If set to 0 all object transformations inside the Alembic file are ignored and user must to provide correct transformation on Node level. [UI Guides] gpuSupport=none More...
|
|
bool | UseAlembicVisibility [get, set] |
| True to use Alembic visibility (default). False value is useful when host application provides custom Alembic visibility handling. [UI Guides] gpuSupport=none More...
|
|
int | UseFaceSets [get, set] |
| Turn on/off face sets. 0 - off, 1 - append to name, 2- append to name with slash [UI Guides] enum=0:Off;1:Append;2:Append with slash, gpuSupport=full More...
|
|
bool | UseFullNames [get, set] |
| Read the full path instead of only the name [UI Guides] displayName=Use full names, gpuSupport=full More...
|
|
bool | UsePointCloud [get, set] |
| If true, use the point cloud inside the vrmesh if available. [UI Guides] gpuSupport=none More...
|
|
int | UseVelocity [get, set] |
| If file name contains the frame pattern don't try to load multiple files - use file for the current frame and velocity. In case of a file with multiple frames and velocity channel - only velocity channel will be used; if velocity channel is missing - no motion blur will be generated at all.Affects only when "alembic_mode" is set to 1 (Houdini). [UI Guides] gpuSupport=full More...
|
|
string | VelocityColorSet [get, set] |
| Optional name for the color set where the velocity is written. [UI Guides] gpuSupport=none More...
|
|
float | VelocityMultiplier [get, set] |
| Alembic velocity multiplier [UI Guides] displayName=Velocity multiplier, gpuSupport=full More...
|
|
IList< int > | VisibilityListIds [get, set] |
| Visibility list of mesh ids. Either include or exclude [UI Guides] gpuSupport=none
|
|
IList< string > | VisibilityListNames [get, set] |
| Visibility list of mesh names. Either include or exclude [UI Guides] gpuSupport=none
|
|
int | VisibilityListsType [get, set] |
| Specifies the type of both names and ids lists. 0 - exclude; 1 - include [UI Guides] gpuSupport=none More...
|
|
IList< string > | VisibilityOverridesRules [get, set] |
| Wildcard rules used to override visibility [UI Guides] gpuSupport=full
|
|
IList< int > | VisibilityOverridesValues [get, set] |
| Visibility override values, used together with visibility_overrides_rules [UI Guides] gpuSupport=full
|
|
string | this[string property] [get, set] |
| Gets or sets a property with the given name. More...
|
|
string | OutputName [get] |
| The output property name of the plugin if any. More...
|
|
new string | OutputName [get] |
| The output property name of the plugin if any. More...
|
|
Plugin | Plugin [get] |
| The plugin. More...
|
|
new T | Plugin [get] |
| The plugin. More...
|
|
string | OutputName [get] |
| The output property name of the plugin if any.
|
|
new string | OutputName [get] |
| The output property name of the plugin if any.
|
|
Plugin | Plugin [get] |
| The plugin.
|
|
new T | Plugin [get] |
| The plugin.
|
|