|
bool | Get_AdjustResolution (double time) |
| Gets the value of VRayStereoscopicSettings.AdjustResolution More...
|
|
float | Get_BottomMergeAngle (double time) |
| Gets the value of VRayStereoscopicSettings.BottomMergeAngle More...
|
|
IList< object > | Get_ExcludeList (double time) |
| Gets the value of VRayStereoscopicSettings.ExcludeList More...
|
|
bool | Get_ExcludeListInclusive (double time) |
| Gets the value of VRayStereoscopicSettings.ExcludeListInclusive More...
|
|
int | Get_ExrCompression (double time) |
| Gets the value of VRayStereoscopicSettings.ExrCompression More...
|
|
float | Get_EyeDistance (double time) |
| Gets the value of VRayStereoscopicSettings.EyeDistance More...
|
|
float | Get_FilmOffsetXLeft (double time) |
| Gets the value of VRayStereoscopicSettings.FilmOffsetXLeft More...
|
|
float | Get_FilmOffsetXRight (double time) |
| Gets the value of VRayStereoscopicSettings.FilmOffsetXRight More...
|
|
float | Get_FilmOffsetYLeft (double time) |
| Gets the value of VRayStereoscopicSettings.FilmOffsetYLeft More...
|
|
float | Get_FilmOffsetYRight (double time) |
| Gets the value of VRayStereoscopicSettings.FilmOffsetYRight More...
|
|
bool | Get_FloatColorsMode (double time) |
| Gets the value of VRayStereoscopicSettings.FloatColorsMode More...
|
|
float | Get_FocusDistance (double time) |
| Gets the value of VRayStereoscopicSettings.FocusDistance More...
|
|
int | Get_FocusMethod (double time) |
| Gets the value of VRayStereoscopicSettings.FocusMethod More...
|
|
int | Get_InterocularMethod (double time) |
| Gets the value of VRayStereoscopicSettings.InterocularMethod More...
|
|
IPluginRef | Get_LeftCamera (double time) |
| Gets the value of VRayStereoscopicSettings.LeftCamera More...
|
|
int | Get_OutputLayout (double time) |
| Gets the value of VRayStereoscopicSettings.OutputLayout More...
|
|
int | Get_PoleMergeMethod (double time) |
| Gets the value of VRayStereoscopicSettings.PoleMergeMethod More...
|
|
float | Get_ReuseThreshold (double time) |
| Gets the value of VRayStereoscopicSettings.ReuseThreshold More...
|
|
IPluginRef | Get_RightCamera (double time) |
| Gets the value of VRayStereoscopicSettings.RightCamera More...
|
|
string | Get_ShademapFile (double time) |
| Gets the value of VRayStereoscopicSettings.ShademapFile More...
|
|
int | Get_SmMode (double time) |
| Gets the value of VRayStereoscopicSettings.SmMode More...
|
|
bool | Get_SpecifyFocus (double time) |
| Gets the value of VRayStereoscopicSettings.SpecifyFocus More...
|
|
float | Get_TopMergeAngle (double time) |
| Gets the value of VRayStereoscopicSettings.TopMergeAngle More...
|
|
int | Get_View (double time) |
| Gets the value of VRayStereoscopicSettings.View More...
|
|
int | Get_VrstCompression (double time) |
| Gets the value of VRayStereoscopicSettings.VrstCompression More...
|
|
bool | Set_AdjustResolution (bool val, double time) |
| Sets a value to VRayStereoscopicSettings.AdjustResolution More...
|
|
bool | Set_BottomMergeAngle (float val, double time) |
| Sets a value to VRayStereoscopicSettings.BottomMergeAngle More...
|
|
bool | Set_ExcludeList (IList< object > val, double time) |
| Sets a value to VRayStereoscopicSettings.ExcludeList More...
|
|
bool | Set_ExcludeListInclusive (bool val, double time) |
| Sets a value to VRayStereoscopicSettings.ExcludeListInclusive More...
|
|
bool | Set_ExrCompression (int val, double time) |
| Sets a value to VRayStereoscopicSettings.ExrCompression More...
|
|
bool | Set_EyeDistance (float val, double time) |
| Sets a value to VRayStereoscopicSettings.EyeDistance More...
|
|
bool | Set_FilmOffsetXLeft (float val, double time) |
| Sets a value to VRayStereoscopicSettings.FilmOffsetXLeft More...
|
|
bool | Set_FilmOffsetXRight (float val, double time) |
| Sets a value to VRayStereoscopicSettings.FilmOffsetXRight More...
|
|
bool | Set_FilmOffsetYLeft (float val, double time) |
| Sets a value to VRayStereoscopicSettings.FilmOffsetYLeft More...
|
|
bool | Set_FilmOffsetYRight (float val, double time) |
| Sets a value to VRayStereoscopicSettings.FilmOffsetYRight More...
|
|
bool | Set_FloatColorsMode (bool val, double time) |
| Sets a value to VRayStereoscopicSettings.FloatColorsMode More...
|
|
bool | Set_FocusDistance (float val, double time) |
| Sets a value to VRayStereoscopicSettings.FocusDistance More...
|
|
bool | Set_FocusMethod (int val, double time) |
| Sets a value to VRayStereoscopicSettings.FocusMethod More...
|
|
bool | Set_InterocularMethod (int val, double time) |
| Sets a value to VRayStereoscopicSettings.InterocularMethod More...
|
|
bool | Set_LeftCamera (IPluginRef val, double time) |
| Sets a value to VRayStereoscopicSettings.LeftCamera More...
|
|
bool | Set_OutputLayout (int val, double time) |
| Sets a value to VRayStereoscopicSettings.OutputLayout More...
|
|
bool | Set_PoleMergeMethod (int val, double time) |
| Sets a value to VRayStereoscopicSettings.PoleMergeMethod More...
|
|
bool | Set_ReuseThreshold (float val, double time) |
| Sets a value to VRayStereoscopicSettings.ReuseThreshold More...
|
|
bool | Set_RightCamera (IPluginRef val, double time) |
| Sets a value to VRayStereoscopicSettings.RightCamera More...
|
|
bool | Set_ShademapFile (string val, double time) |
| Sets a value to VRayStereoscopicSettings.ShademapFile More...
|
|
bool | Set_SmMode (int val, double time) |
| Sets a value to VRayStereoscopicSettings.SmMode More...
|
|
bool | Set_SpecifyFocus (bool val, double time) |
| Sets a value to VRayStereoscopicSettings.SpecifyFocus More...
|
|
bool | Set_TopMergeAngle (float val, double time) |
| Sets a value to VRayStereoscopicSettings.TopMergeAngle More...
|
|
bool | Set_View (int val, double time) |
| Sets a value to VRayStereoscopicSettings.View More...
|
|
bool | Set_VrstCompression (int val, double time) |
| Sets a value to VRayStereoscopicSettings.VrstCompression More...
|
|
PluginCategories | GetCategories () |
| Gets all the plugin categories this plugin belongs to, such as being a Light or a Material, etc.
|
|
long | GetIntegerID () |
| Returns the ID of the plugin instance. The ID is unique per scene contained in a VRayRenderer instance. Can be used as a hash value.
|
|
double[] | GetKeyframeTimes (string propertyName) |
| Return an array of keyframe times if the property contains animated values or an empty array if the property is not animated. More...
|
|
PluginMeta | GetMeta () |
| Gets a plugin meta object.
|
|
string | GetName () |
| Gets the name of the plugin.
|
|
PropertyRuntimeMeta | GetPropertyRuntimeMeta (string propertyName) |
| Gets an object with runtime meta information about the property. More...
|
|
VRayRenderer | GetRenderer () |
| Gets a reference to the renderer which created the plugin.
|
|
string | Gettype () |
| Gets the type of the plugin. More...
|
|
object | GetValue (string propertyName) |
| Gets the value of the specified property as a generic object. More...
|
|
object | GetValue (string propertyName, double time) |
| Gets the value of the specified property as a generic object. More...
|
|
AColor | GetValueAsAColor (string propertyName) |
| Gets the value of the specified property if it is of type AColor. Otherwise an exception is thrown. More...
|
|
AColor | GetValueAsAColor (string propertyName, double time) |
| Gets the value of the specified property if it is of type AColor. Otherwise an exception is thrown. More...
|
|
bool | GetValueAsBool (string propertyName) |
| Gets the value of the specified property if it is of type bool. Otherwise an exception is thrown. More...
|
|
bool | GetValueAsBool (string propertyName, double time) |
| Gets the value of the specified property if it is of type bool. Otherwise an exception is thrown. More...
|
|
Color | GetValueAsColor (string propertyName) |
| Gets the value of the specified property if it is of type Color. Otherwise an exception is thrown. More...
|
|
Color | GetValueAsColor (string propertyName, double time) |
| Gets the value of the specified property if it is of type Color. Otherwise an exception is thrown. More...
|
|
double | GetValueAsDouble (string propertyName) |
| Gets the value of the specified property if it is of type double. Otherwise an exception is thrown. More...
|
|
double | GetValueAsDouble (string propertyName, double time) |
| Gets the value of the specified property if it is of type double. Otherwise an exception is thrown. More...
|
|
float | GetValueAsFloat (string propertyName) |
| Gets the value of the specified property if it is of type float. Otherwise an exception is thrown. More...
|
|
float | GetValueAsFloat (string propertyName, double time) |
| Gets the value of the specified property if it is of type float. Otherwise an exception is thrown. More...
|
|
int | GetValueAsInt (string propertyName) |
| Gets the value of the specified property if it is of type int. Otherwise an exception is thrown. More...
|
|
int | GetValueAsInt (string propertyName, double time) |
| Gets the value of the specified property if it is of type int. Otherwise an exception is thrown. More...
|
|
IList | GetValueAsList (string propertyName) |
| Gets the value of the specified property if it is a list. (This simply casts the result of GetValue() to IList. More...
|
|
IList | GetValueAsList (string propertyName, double time) |
| Gets the value of the specified property if it is a list. (This simply casts the result of GetValue() to IList. More...
|
|
IList< T > | GetValueAsList< T > (string propertyName) |
| Gets the value of the specified property if it is of a list type. More...
|
|
IList< T > | GetValueAsList< T > (string propertyName, double time) |
| Gets the value of the specified property if it is of a list type. More...
|
|
Matrix | GetValueAsMatrix (string propertyName) |
| Gets the value of the specified property if it is of type Matrix. Otherwise an exception is thrown. More...
|
|
Matrix | GetValueAsMatrix (string propertyName, double time) |
| Gets the value of the specified property if it is of type Matrix. Otherwise an exception is thrown. More...
|
|
IPluginRef | GetValueAsPluginRef (string propertyName) |
| Gets the value of the specified property if it is of type Plugin/PluginRef. More...
|
|
IPluginRef | GetValueAsPluginRef (string propertyName, double time) |
| Gets the value of the specified property if it is of type Plugin/PluginRef. More...
|
|
string | GetValueAsString (string propertyName) |
| Gets the string representation of the specified plugin property value. More...
|
|
string | GetValueAsString (string propertyName, double time) |
| Gets the string representation of the specified plugin property value. More...
|
|
Transform | GetValueAsTransform (string propertyName) |
| Gets the value of the specified property if it is of type Transform. Otherwise an exception is thrown. More...
|
|
Transform | GetValueAsTransform (string propertyName, double time) |
| Gets the value of the specified property if it is of type Transform. Otherwise an exception is thrown. More...
|
|
Vector | GetValueAsVector (string propertyName) |
| Gets the value of the specified property if it is of type Vector. Otherwise an exception is thrown. More...
|
|
Vector | GetValueAsVector (string propertyName, double time) |
| Gets the value of the specified property if it is of type Vector. Otherwise an exception is thrown. More...
|
|
bool | IsPropertyAnimated (string propertyName) |
| Returns whether the current value of the property is animated or not. More...
|
|
bool | IsValid () |
| Check whether this object contains a valid reference to a V-Ray plugin instance. (The reference may become invalid if the actual plugin it refers to has been deleted.) More...
|
|
bool | SetName (string newName) |
| Sets a new name of the plugin. More...
|
|
bool | SetValue (string propertyName, AColor value) |
| Sets the value of the specified property as AColor. More...
|
|
bool | SetValue (string propertyName, AColor value, double time) |
| Sets the value of the specified property as AColor. More...
|
|
bool | SetValue (string propertyName, bool value) |
| Sets the value of the specified property as bool. More...
|
|
bool | SetValue (string propertyName, bool value, double time) |
| Sets the value of the specified property as bool. More...
|
|
bool | SetValue (string propertyName, Color value) |
| Sets the value of the specified property as Color. More...
|
|
bool | SetValue (string propertyName, Color value, double time) |
| Sets the value of the specified property as Color. More...
|
|
bool | SetValue (string propertyName, Color[] value) |
| Sets the value of the specified property as an array of Colors. More...
|
|
bool | SetValue (string propertyName, Color[] value, double time) |
| Sets the value of the specified property as an array of Colors. More...
|
|
bool | SetValue (string propertyName, Color[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a Color array. More...
|
|
bool | SetValue (string propertyName, Color[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a Color array. More...
|
|
bool | SetValue (string propertyName, double value) |
| Sets the value of the specified property as double. More...
|
|
bool | SetValue (string propertyName, double value, double time) |
| Sets the value of the specified property as double. More...
|
|
bool | SetValue (string propertyName, double[] value) |
| Sets the value of the specified property as an array of doubles. More...
|
|
bool | SetValue (string propertyName, double[] value, double time) |
| Sets the value of the specified property as an array of doubles. More...
|
|
bool | SetValue (string propertyName, double[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a double array. More...
|
|
bool | SetValue (string propertyName, double[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a double array. More...
|
|
bool | SetValue (string propertyName, float value) |
| Sets the value of the specified property as float. More...
|
|
bool | SetValue (string propertyName, float value, double time) |
| Sets the value of the specified property as float. More...
|
|
bool | SetValue (string propertyName, float[] value) |
| Sets the value of the specified property as an array of floats. More...
|
|
bool | SetValue (string propertyName, float[] value, double time) |
| Sets the value of the specified property as an array of floats. More...
|
|
bool | SetValue (string propertyName, float[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a float array. More...
|
|
bool | SetValue (string propertyName, float[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a float array. More...
|
|
bool | SetValue (string propertyName, IList< Color > value) |
| Sets the value of the specified property as a list of Colors. More...
|
|
bool | SetValue (string propertyName, IList< Color > value, double time) |
| Sets the value of the specified property as a list of Colors. More...
|
|
bool | SetValue (string propertyName, IList< double > value) |
| Sets the value of the specified property as alist of doubles. More...
|
|
bool | SetValue (string propertyName, IList< double > value, double time) |
| Sets the value of the specified property as alist of doubles. More...
|
|
bool | SetValue (string propertyName, IList< float > value) |
| Sets the value of the specified property as a list of floats. More...
|
|
bool | SetValue (string propertyName, IList< float > value, double time) |
| Sets the value of the specified property as a list of floats. More...
|
|
bool | SetValue (string propertyName, IList< int > value) |
| Sets the value of the specified property as a list of ints. More...
|
|
bool | SetValue (string propertyName, IList< int > value, double time) |
| Sets the value of the specified property as a list of ints. More...
|
|
bool | SetValue (string propertyName, IList< Vector > value) |
| Sets the value of the specified property as a list of Vectors. More...
|
|
bool | SetValue (string propertyName, IList< Vector > value, double time) |
| Sets the value of the specified property as a list of Vectors. More...
|
|
bool | SetValue (string propertyName, int value) |
| Sets the value of the specified property as int. More...
|
|
bool | SetValue (string propertyName, int value, double time) |
| Sets the value of the specified property as int. More...
|
|
bool | SetValue (string propertyName, int[] value) |
| Sets the value of the specified property as an array of ints. More...
|
|
bool | SetValue (string propertyName, int[] value, double time) |
| Sets the value of the specified property as an array of ints. More...
|
|
bool | SetValue (string propertyName, int[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of an int array. More...
|
|
bool | SetValue (string propertyName, int[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of an int array. More...
|
|
bool | SetValue (string propertyName, IPluginRef value) |
| Sets the value of the specified property as Plugin or Plugin's output parameter. More...
|
|
bool | SetValue (string propertyName, IPluginRef value, double time) |
| Sets the value of the specified property as Plugin or Plugin's output parameter. More...
|
|
bool | SetValue (string propertyName, Matrix value) |
| Sets the value of the specified property as Matrix. More...
|
|
bool | SetValue (string propertyName, Matrix value, double time) |
| Sets the value of the specified property as Matrix. More...
|
|
bool | SetValue (string propertyName, object value) |
| Sets the value of the specified property as a generic object. The type is deduced internally. More...
|
|
bool | SetValue (string propertyName, object value, double time) |
| Sets the value of the specified property as a generic object. The type is deduced internally. More...
|
|
bool | SetValue (string propertyName, Plugin outPlugin, string outPropertyName) |
| Sets the value of the specified property as a Plugin's output parameter. More...
|
|
bool | SetValue (string propertyName, Plugin outPlugin, string outPropertyName, double time) |
| Sets the value of the specified property as a Plugin's output parameter. More...
|
|
bool | SetValue (string propertyName, Plugin value) |
| Sets the value of the specified property as Plugin. More...
|
|
bool | SetValue (string propertyName, Plugin value, double time) |
| Sets the value of the specified property as Plugin. More...
|
|
bool | SetValue (string propertyName, string propertyValue) |
| Updates the currently loaded V-Ray scene. More...
|
|
bool | SetValue (string propertyName, string propertyValue, double time) |
| Updates the currently loaded V-Ray scene. More...
|
|
bool | SetValue (string propertyName, Transform value) |
| Sets the value of the specified property as Transform. More...
|
|
bool | SetValue (string propertyName, Transform value, double time) |
| Sets the value of the specified property as Transform. More...
|
|
bool | SetValue (string propertyName, Vector value) |
| Sets the value of the specified property as Vector. More...
|
|
bool | SetValue (string propertyName, Vector value, double time) |
| Sets the value of the specified property as Vector. More...
|
|
bool | SetValue (string propertyName, Vector[] value) |
| Sets the value of the specified property as an array of Vectors. More...
|
|
bool | SetValue (string propertyName, Vector[] value, double time) |
| Sets the value of the specified property as an array of Vectors. More...
|
|
bool | SetValue (string propertyName, Vector[] value, int startIndex, int size) |
| Sets the value of the specified property as a slice of a Vector array. More...
|
|
bool | SetValue (string propertyName, Vector[] value, int startIndex, int size, double time) |
| Sets the value of the specified property as a slice of a Vector array. More...
|
|
override string | ToString () |
| Returns the plugin name. More...
|
|
string | ToString () |
|
new string | ToString () |
|
string | ToString () |
|
new string | ToString () |
|
|
bool | AdjustResolution [get, set] |
| Unused parameter. [UI Guides] gpuSupport=full More...
|
|
float | BottomMergeAngle [get, set] |
| Panoramic pole merging: from what angle near the bottom does the stereo effect start to fade when rendering with a spherical panorama camera. [UI Guides] minValue=0.0, maxValue=1.5707963, units=radians,gpuSupport=full More...
|
|
IList< object > | ExcludeList [get, set] |
| A list of plugins for which the shade map won't be used. [UI Guides] enableIf: ?sm_mode!=0, attributes=objectSet,gpuSupport=none
|
|
bool | ExcludeListInclusive [get, set] |
| When on, the exclude_list is considered an 'Include list'. [UI Guides] enableIf: ?sm_mode!=0,gpuSupport=none More...
|
|
int | ExrCompression [get, set] |
| Compression type for the .exr files (0 - no compression, 1 - RLE compression, 2 - ZIPS compression). [UI Guides] displayName=EXR Compression, enum=0:None;1:RLE;2:ZIPS, enableIf: ?sm_mode=1,gpuSupport=none More...
|
|
float | EyeDistance [get, set] |
| The eye distance for which the stereoscopic image will be rendered. [UI Guides] minValue=0.0, quantityType=distance,gpuSupport=full More...
|
|
float | FilmOffsetXLeft [get, set] |
| Horizontal film offset for the left camera [UI Guides] gpuSupport=full More...
|
|
float | FilmOffsetXRight [get, set] |
| Horizontal film offset for the right camera [UI Guides] gpuSupport=full More...
|
|
float | FilmOffsetYLeft [get, set] |
| Vertical film offset for the left camera [UI Guides] gpuSupport=full More...
|
|
float | FilmOffsetYRight [get, set] |
| Vertical film offset for the right camera [UI Guides] gpuSupport=full More...
|
|
bool | FloatColorsMode [get, set] |
| Store 32 bit (single precision) color channels in the shade map. When off 16 bit (half precision) values are stored. [UI Guides] displayName=32 Bit Colors, enableIf: ?sm_mode=1,gpuSupport=none More...
|
|
float | FocusDistance [get, set] |
| The focus distance when specify_focus is enabled. [UI Guides] minValue=0.0, quantityType=distance, enableIf: ?specify_focus=1,gpuSupport=full More...
|
|
int | FocusMethod [get, set] |
| Specifies the focus method for the two views (0 - none/parallel; 1 - rotation; 2 - shear). [UI Guides] enum=0:None/parallel;1:Rotation;2:Shear,gpuSupport=partial More...
|
|
int | InterocularMethod [get, set] |
| Specifies how the two virtual cameras will be placed in relation to the real camera in the scene (0 - symmetric/shift both; 1 - shift left; 2 - shift right). [UI Guides] enum=0:Symmetric/shift both;1:Shift left;2:Shift right,gpuSupport=none More...
|
|
IPluginRef | LeftCamera [get, set] |
| A camera plugin for the left eye; if not specified, the left camera is computed based on the scene camera. [UI Guides] gpuSupport=full
|
|
int | OutputLayout [get, set] |
| Layout of the output image (0 - side-by-side; 1 - top-bottom). [UI Guides] enum=0:Side-by-Side;1:Top-Bottom,gpuSupport=full More...
|
|
int | PoleMergeMethod [get, set] |
| The method for pole merging (0 - the original V-Ray method; 1 - cosine method that matches other renderers) [UI Guides] gpuSupport=none More...
|
|
float | ReuseThreshold [get, set] |
| Lower values will make V-Ray use less of the shade map and more real shading. [UI Guides] minValue=0.0, maxValue=100.0, enableIf: ?sm_mode=2,gpuSupport=none More...
|
|
IPluginRef | RightCamera [get, set] |
| A camera plugin for the right eye; if not specified, the right camera is computed based on the scene camera. [UI Guides] gpuSupport=full
|
|
string | ShademapFile [get, set] |
| The name of the file in which the shade map information is stored. [UI Guides] fileAsset=vrst;exr fileAssetNames=V-Ray shade map file;V-Ray deep image file;OpenEXR deep image file, fileAssetOp=bothLoadAndSave, enableIf: ?sm_mode!=0,gpuSupport=none More...
|
|
int | SmMode [get, set] |
| Specifies the mode of operation for the shade map (0 - disabled; 1 - render shade map; 2 - use shade map). [UI Guides] displayName=Shade Map Mode, enum=0:Disabled;1:Render shade map;2:Use shade map, startRollout=,gpuSupport=none More...
|
|
bool | SpecifyFocus [get, set] |
| If on then the focus is determined by focus_method and focus_distance. Otherwise it is determined from the camera target distance. [UI Guides] gpuSupport=full More...
|
|
float | TopMergeAngle [get, set] |
| Panoramic pole merging: from what angle near the top does the stereo effect start to fade when rendering with a spherical panorama camera. [UI Guides] minValue=0.0, maxValue=1.5707963, units=radians,gpuSupport=full More...
|
|
int | View [get, set] |
| Specifies which of the stereoscopic views will be rendered (0 - both; 1 - left; 2 - right). [UI Guides] enum=0:Both;1:Left;2:Right,gpuSupport=full More...
|
|
int | VrstCompression [get, set] |
| Compression type for the .vrst files (0 - no compression, 1 - ZLIB compression). [UI Guides] displayName=VRST Compression, enum=0:None;1:ZLIB, enableIf: ?sm_mode=1,gpuSupport=none More...
|
|
string | this[string property] [get, set] |
| Gets or sets a property with the given name. More...
|
|
string | OutputName [get] |
| The output property name of the plugin if any. More...
|
|
new string | OutputName [get] |
| The output property name of the plugin if any. More...
|
|
Plugin | Plugin [get] |
| The plugin. More...
|
|
new T | Plugin [get] |
| The plugin. More...
|
|
string | OutputName [get] |
| The output property name of the plugin if any.
|
|
new string | OutputName [get] |
| The output property name of the plugin if any.
|
|
Plugin | Plugin [get] |
| The plugin.
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new T | Plugin [get] |
| The plugin.
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|