A helper struct, used in Plugin.SetValue and Plugin.GetValue interfaces. Could be used either with a given time (double), or with the special values of TiMe.Default or TiMe.None (see below)
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| TiMe (double time) |
| Constructs a TiMe object from a given time (double) More...
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override string | ToString () |
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static double | Default [get] |
| The Default value (double) of the TiMe struct In case used in Plugin.SetValue, it will set the given plugin property value at VRayRenderer.Time (the current time) In case used in Plugin.GetValue, it will return the plugin property value at VRayRenderer.Time (the current time) More...
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static double | None [get] |
| The None value (double) of the TiMe struct In case used in Plugin.SetValue, the given plugin property will be reset to non-animated state In case used in Plugin.GetValue, it will return the plugin property value at VRayRenderer.Time (the current time) More...
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A helper struct, used in Plugin.SetValue and Plugin.GetValue interfaces. Could be used either with a given time (double), or with the special values of TiMe.Default or TiMe.None (see below)
◆ TiMe()
VRay.TiMe.TiMe |
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double |
time | ) |
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Constructs a TiMe object from a given time (double)
- Parameters
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- Returns
- The TiMe object
◆ operator double()
static implicit VRay.TiMe.operator double |
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TiMe |
time | ) |
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static |
Implicit cast to a double from a given TiMe object
- Parameters
-
- Returns
- The double value of the given TiMe object
◆ operator TiMe()
static VRay.TiMe.operator TiMe |
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double |
time | ) |
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explicitstatic |
Explicit cast to a TiMe object from a given time (double)
- Parameters
-
- Returns
- The TiMe struct
◆ Default
The Default value (double) of the TiMe struct In case used in Plugin.SetValue, it will set the given plugin property value at VRayRenderer.Time (the current time) In case used in Plugin.GetValue, it will return the plugin property value at VRayRenderer.Time (the current time)
- Returns
- The Default value (double) of the TiMe struct
◆ None
The None value (double) of the TiMe struct In case used in Plugin.SetValue, the given plugin property will be reset to non-animated state In case used in Plugin.GetValue, it will return the plugin property value at VRayRenderer.Time (the current time)
- Returns
- The None value (double) of the TiMe struct
The documentation for this struct was generated from the following file:
- /home/jenkins/ci/cgrepo/appsdk/VRay_SDK_CSharp/VRay_SDK_CSharp/ImportUtils/PluginUtils.cs