This page provides details about the Volumetric Environment rollout in the V-Ray Asset Editor.
Overview
The Volumetric Environment section in V-Ray renders parameters is where you can see and adjust the settings of the volumetric effects Aerial Perspective and Environment Fog.
The V-Ray Aerial Perspective atmospheric effect simulates aerial perspective - the effect that the Earth atmosphere has on the appearance of objects that are viewed from a distance, and which is similar to fog or haze. The atmospheric effect works together with the V-Ray Sun to calculate an approximation to the aerial perspective effect.
VRayEnvironmentFog is an atmospheric effect that allows the simulation of particle media like fog, atmospheric dust, and so forth.
UI Path
||V-Ray Asset Editor|| > Settings > Volumetric Environment
Parameters
Aerial Perspective
Example: Visibility Distance
Visibility distance in meters.
Example: Visibility Height
Visibility Height in meters.
Example: Affect Environment Rays
Environment Fog
Notes
- Note that Aerial Perspective is faster to calculate than the V-Ray Environment Fog atmospheric, although the result is just an approximation. However, the V-Ray Aerial Perspective atmospheric cannot produce volumetric shadows.
- Scene units in SketchUp are always calculated in inches.