This page offers information on Corona Camera in 3ds Max.
Overview
Corona Camera Settings
Viewport Display
Overrides
Use Camera scene environment – Controls the override of the global illumination from the camera. When Enabled, the color/map below this control will be used as override. When Disabled, the override will be disabled.
Use Camera scene environment override is available starting from Corona 12.
Direct Override – Controls override of the environment map visible directly from the camera.
Reflect Override – Controls override of the environment map visible in reflections.
Refract Override – Controls override of the environment map visible in refractions.
Global Volume Override - Enables global volume override for this camera.
Environment Override Examples
The below examples come from a single scene:
A camera using a forest HDRI as the scene environment with a reflection override enabled so that there are no tree reflections in the water:
Another camera using a daylight HDRI as the scene environment and an evening HDRI as the reflection override:
A camera with a sky HDRI applied as a direct override. Only what is seen through the camera is affected.
A camera with a sky HDRI applied as a refract override. Only the environment seen through transparent surfaces like glass is affected.
A camera using a light fog volume applied via the global volume override, creating a soft atmospheric effect.
Photographic Parameters
Photographic Parameters - Examples
DOF & Motion Blur
Motion Blur Shutter Curve Examples
Bokeh
Bokeh - Examples
Center Bias
Aperture Shape
Vignetting
Anisotropy
Tilt & Shift
Projection & VR
Distortion
Environment & clipping
Overrides
Additional Features
- You can select both the Camera and its Target at the same time by clicking on the connecting line;
- You can see the Camera clipping planes in the viewport;
- You can easily resize the Camera’s viewport icon using the Icon size option under the Viewport display rollout;
- The camera's viewport icon changes according to the currently used VR mode (spherical, cylindrical, etc.);
Interactive Rendering - as opposed to the native cameras, Interactive Rendering will not restart when changing the tone mapping parameters of a Corona Camera.
Exposure, Tone Mapping, Postprocessing
Saving and Loading Tone Mapping and Postprocessing Settings
The Corona VFB's Post tab features various tone mapping and post-processing options, and the possibility to save and load them.
After clicking the Save button, you can save your custom preset as a CONF file.