This article explains the settings and values for the Corona Color Mix shader in Cinema 4D.
The Corona Color Mix is a shader that can be used to mix a solid color and a texture map or shader.
Level – This is the intensity (also considered as the visibility) of the color.
Color – This is the color that is mixed with a texture map or shader.
Brightness – This is the color brightness. Lower values mean the color is darker, and higher values mean the color is lighter.
Texture – This slot defines the texture map or shader that is mixed with the above color.
Mix mode – This parameter controls the blending mode of the texture map or shader over the base color.
Mix strength – This value controls the intensity of the texture map or shader that is being used.
If the Mix strength is set to 100%, the texture map or shader completely overrides the color unless the Mix mode is set to a different blending mode than Normal.
Invert colors – This option inverts the result after blending it.
Corona Color Mix: Level
Corona Color Mix: Color
Corona Color Mix: Brightness
Corona Color Mix: Texture
Corona Color Mix: Mix mode