Table of Contents

Official Release

Date - April 20, 2023


New features


Materials

  • Basic support for VRmat materials.

Textures

  • Support for alpha from bitmaps used in V-Ray material's opacity, exported from Maya.

  • Support for all options of the Advanced mode of the Color Correction texture from 3Ds Max.

UX/UI

  • Separated environment related properties from Lights tab into a dedicated Environment tab.

  • Added 'Open Scene Location' to File menu.

Geometry

  • Support for Edge trimming option introduced in Chaos Scatter with V-Ray 6 for  3ds Max, update 1.1.


Modified Features


UX/UI

  • Added scrollbar to Lights and Camera tabs.

    • Fixed snapping manipulation precision.

  • Live Link UI mode - hides unusable tools and tabs when in Live Link session.

  • Delete button's icon changed.

  • Moved camera properties to default Undo Queue.

  • Allow the Delete key to be used in the viewport for deleting selected objects.

  • Remove 'Advanced Scene Settings' dialog from File menu, its settings are scattered in more convenient places(Camera tab, Render tab, Preferences dialog).

  • Merged 'Render animation with Chaos Vantage' and 'Render animation with Chaos Vantage, using Vantage UI' into a single 'Render Animation with Chaos Vantage' workflow.


Fixes


Clouds

  • Tiling artifacts for thin layer of clouds.
  • Wrong undo actions for camera parameters during Live Link.

Lights

  • Textured rectangle lights don't match V-Ray when the light units are not set to default.

UX/UI

  •  Deleting parent object in a hierarchy messes children's transformation and Undo history.
  • Render resolution not updating automatically when render Setup dialog is opened.


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