The instructions on this page will guide you in creating an Instancer from a particle group.
Overview
The instructions on this page will guide you in modifying a fire simulation with particle smoke so that the particle group acts as an Instancer.
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Steps
- Start with the Particle smoke.
- Select the Simulator. Turn off Source Particles in the Preview rollout.
- In the Outliner under Display options turn off DAG Objects Only, find the Particle Group you want to use with the Instancer.
- Select the Particle Group and turn on the Create Particle System option. Maya particle shape will be created under the transform of the Simulator.
- Create the Instancer normally from the created Maya particle system.