Table of Contents

This page provides information about the caustics render channel in V-Ray for Blender.


Overview


Caustics is an effect that is produced when light rays are reflected or refracted by the materials within a scene, which can produce light patterns on objects in the scene. The Caustics Render Channel displays these effects, generated with Caustics photon mapping. It is enabled from the Caustics Rollout rollout under the GI tab in the Render Settings window. This render channel is useful for enhancing or toning down caustic effects in the composite.


UI Path: ||V-Ray Node Editor|| > World > Render Channels > Beauty > V-Ray Caustics


beauty render Before image
caustics channel After image


Properties


See the Render Channels page to find out where you can find these properties.


Channel Name – Customizable name for the render channel.

Enable Deep Output Specifies whether to include this render channel in deep images.

Color Mapping  Applies the color mapping options specified in the Color Mapping rollout of the V-Ray tab in the Render Settings window to this render channel. This option is enabled by default.

Consider For Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Filtering –  Applies an image filter to this channel.

Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.

Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.

Denoise – Enables the render channel's denoising, provided the Denoiser is enabled.


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