Table of Contents

This page provides information about the Clamp utility texture in V-Ray for Blender.


Overview



V-Ray Clamp is a utility texture that can be used to clamp the colors of textures.


UI Path: ||V-Ray Node Editor|| > Shader > Add > Texture Utilities V-Ray Clamp


Properties



Texture – An input slot for the texture of which the colors are clamped.

Min Color – Sets a minimum color value. All colors below this value will equal this color.

Max Color – Sets a maximum color value. All colors above this value will equal this color.







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