This page provides information about the Invert utility texture in V-Ray for Blender.
Overview
V-Ray Invert is a utility texture used to invert texture colors.
UI Path: ||V-Ray Node Editor|| > Shader > Add > Texture Utilities > V-Ray Invert
Node
Invert Alpha – When enabled, the texture alpha will be inverted as well.
Texture – Specifies the texture that will have its colors inverted.
Parameters
Invert Alpha – When enabled, the texture alpha will be inverted as well.