This page provides general information and links about the V-Ray Volumetric Grid.
Overview
The V-Ray Volumetric Grid allows you to load, shade, and render grid-based simulation cache files, unlike the Environment Fog, which is a general-purpose volumetric shader and requires no files on disk.
In addition to volumetric rendering, the V-Ray Volume Grid supports Isosurface rendering and meshing.
Currently, the following file formats are supported:
For a list of supported Render Elements, please check the V-Ray Render Elements Support page.
You may also check the Volumetric Rendering In-Depth guide for tips on speeding up the rendering of volumetric effects with V-Ray.
Extra Tips
The following page contains extra tips for using the V-Ray Volume Grid:
Volumetric Grid Tips is an information page containing distributed rendering and FumeFX render settings tips.