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This page provides information on the GI tab of the Render Settings.


Overview


The settings under the GI tab control the global illumination for the scene.

 

UI Path: ||Render Setup window|| > GI tab (Renderer set to V-Ray)

 

 

Rollouts


The rollouts under this tab include:


Global Illumination rollout

Controls GI settings and sets the primary and secondary GI engines. Determines which additional rollouts are exposed. Find out more: Global Illumination rollout

 

Primary engine rollout

Rollout for the Primary engine (Irradiance map, Brute force, or Light Cache). Find out more about each primary engine: Irradiance map, Brute force, and Light Cache

 

Secondary engine rollout

Rollout for the Secondary engine (Brute force, or Light Cache). Find out more about each secondary engine: Brute force and Light Cache

 

Caustics rollout

Enables and controls the rendering of caustic effects. Find out more: Caustics rollout