Table of Contents

This page provides information on the V-Ray Sphere geometry object.


The VRaySphere is a procedurally generated geometry that creates a perfect sphere during rendertime.

UI Path: ||V-Ray menu|| > Create > Geometry > V-Ray Sphere

||V-Ray menu|| > Create > Geometry > V-Ray Sphere

||Create menu|| > V-Ray > V-Ray Sphere

||Command panel|| > Create tab > Geometry > V-Ray category > VRaySphere


Radius – Specifies the radius of the sphere.

Flip normals – When enabled, the normals of the sphere point inwards.