This page introduces features for creating and modifying geometry objects in V-Ray for 3ds Max.
Starting with V-Ray 5 Update 2, VRayMtl, VRayFastSSS2, VRay2SidedMtl, VRayAlSurfaceMtl, VRayColor, VRayProxy and VRayClipper use QT for their GUI in 3ds Max versions 2018 and later. This means they will follow 3ds Max’s logic for RMB actions on the spinners. RMB will reset the values to minimum and Ctrl+right-click will set the values to their default.
Primitives and Procedural Geometry