This page provides a table of features supported for rendering with V-Ray in Solaris.
Plugin | Support |
---|---|
Live & Referenced geometry |
|
Live volumes | |
Instancing & Variants | |
Cryptomatte |
|
AOVs | |
V-Ray Lights, Light Mixer, Light Linker | |
V-Ray Materials | |
V-Ray Textures | |
V-Ray Displacement | |
V-Ray Subdivision | |
V-Ray Proxy | |
V-Ray Environment Fog | |
V-Ray Toon Effect | |
V-Ray Physical Camera |
|
V-Ray Object Properties |
|
V-Ray Hair Properties |
|
V-Ray Matte Surfaces |
|
V-Ray Render Settings |
|
V-Ray Production/Final rendering |
|
V-Ray Batch rendering |
|
Native Houdini volumes | |
Solaris Render Region tool | |
MtlX shaders |
|
V-Ray Profiler | |
Hydra Ocean | |
Feather Procedurals | |
Resumable rendering | |
V-Ray Clipper |
|
OSL texture and material | |
COP (/img) nodes | |
Trace sets | |
V-Ray Aerial Perspective | |
V-Ray Fur | |
V-Ray Plane | |
V-Ray Decal | |
V-Ray Enmesh | |
Chaos Cosmos | |
V-Ray VRScene import |
|
Render Mask |
|
V-Ray Gaussian Splat | |
V-Ray Yeti | |
Copernicus |
MtlX Shaders Support
The following functions are supported in Solaris:
- sin
- cos
- tan
- sqrt
- log
- floor
- exp
- ceil
- asin
- acos
Notes
- To create a global Extra Texture AOV, add a V-Ray ExtraTexAOV VOP in a shading network inside a Material Library VOP, and point a RenderVar LOP to the Extra Bind Name parameter value of the VOP node.
- V-Ray only supports 32-bit precision for floating point attributes.