This page contains information about the V-Ray TexCombineFloat node.
Overview
The V-Ray Combine Float texture blends together a texture and a floating scalar value.
Parameters
Texture – Specifies a texture that is combined with the value.
Custom Value – Specifies a scalar value.
Texture / Value Blend – Specifies a texture multiplier that is used to blend between the value and texture.
Result Multiplier – Specifies a multiplier for the result.
Texture Clamp – When enabled, the output is clamped to 1 from above. When disabled, the output is always clamped to 0 from below.