This page provides some details on the settings available for the BRDFStochasticFlakes material node.
Overview
Parameters
Example: Enable Flakes
The Enable Flakes parameter allows you to turn the Stochastic Flakes effect on and off. When on, flakes are scattered across the surface of the material. When off, the material renders with only the specified Brdf Type and Hilight Glossiness. In the example below, the BRDF type is set to GGX. Click on the image to open the full-res.
disabled
enabled
Example: Number of Flakes
Number of Flakes = 2236 (5,000,000 flakes per unit texture square)
Number of Flakes = 7070 (50,000,000 flakes)
Number of Flakes = 22360 (500,000,000 flakes)
Example: Highlight Glossiness
Hilight Glossiness = 0.6
Hilight Glossiness = 0.8
Hilight Glossiness = 0.95
Example: Blur Angle
Blur Angle = 1.0
Blur Angle = 3.0
Blur Angle = 6.0