© Bertrand Benoit

Table of Contents

Official Release

Date – May, 2020



New Features


Unreal

  • Support for Unreal Engine 4.25 




 V-Ray Bake

  • Process Atlases - Extract light maps from single or multiple atlases saved in .exr files (info)


  • Export Light bake .vrscenes from the V-Ray Scene Export Options (info)


 Lights

  • Support for V-Ray mesh lights  (info)


  • Support for Unreal Sky light  (info)


Render Elements

  • Support for Cryptomatte render element (info)



 Geometry

  • Initial support for Unreal Landscape Actor (info):
    • Landscape specific material expressions:LanscapeLayerBlend, LandscapeLayerCoords, LandscapeLayerSwitch, LandscapeLayerWeight, LanscapeVisibilityMask are not yet supported.




  • Support for Static and Dynamic Shadow casting for Actors


 Packaging

  • V-Ray materials can now be packaged for mobile platforms




Modified Features


.vrscene Import

  • Imported static meshes have assigned materials



Bug Fixes


V-Ray Bake

  • Crash when aborting light bake



Geometry

  • Error when hidden Brush geometry