This page provides information on how to use the V-Ray Swarm distributed rendering service in its host application.
Open up any project.
Open the Settings panel from the V-Ray toolbar. Navigate to the Swarm tab and click V-Ray Swarm Enabled.
Click Refresh to see the tags for the machines that are currently running. Click the tags to enable or disable them so that your Swarm render distributes only to the machines with that tag. Selecting two or more tags will distribute to machines that have at least one of the selected tags. This can be done while rendering.
Now click Render Production icon to start this rendering. V-Ray first calculates secondary Illumination, so you won’t be able to have a visual representation of the other machines jumping in to help this render until V-Ray gets to rendering the buckets.
The Current usage bar shows how many machines are being used. Node and CPU information is displayed upon the bar. The green marker displays what part of all available machines are rendering the job. In case some of the machines are busy/unavailable, a marker in beige shows on the opposite side of the green one indicating their amount.
If you slide the Goal slider to the right/left, you can dynamically add more machines or removed assigned machines during the rendering process.
The V-Ray Swarmbutton opens up the V-Ray Swarm web interface. Alternatively, it can be accessed by typing in the IP address of the current Coordinator machine on the default port 24267.
The progress of V-Ray Swarm distributed rendering can be followed in the VFB Log tab as well.